Lucene is a Java-based full-text Indexing toolkit.
Java-based full-text indexing engine Lucene introduction: History of Authors and Lucene
Implementation of full-text search: Comparison of Luene full-text indexes and database indexes
A brief introduction to the mechanism of Chinese word segmentation: a comparison between word base and auto-segme
Introduction to the Database engineThe MySQL database engine depends on how MySQL was compiled when it was installed. To add a new engine, you must recompile MySQL. By default, MySQL supports three engines: ISAM, MyISAM, and heap. Two other types of InnoDB and Berkley (BDB) are also often available. If you're skilled, you can use MYSQL+API to make an
1 Introduction to Storage Engine ConceptsThe storage engine is how to realize how to store the data, how to index the stored data and how to update and query the data. The storage engine in the database is actually a set of tables that use the engine, and the table in the da
MySQL engine introduction ISAM, MyISAM, HEAP, InnoDB
The MySQL Database Engine depends on how MySQL is compiled during installation. To add a new engine, you must recompile MySQL.
By default, MySQL supports three engines: ISAM, MYISAM, and HEAP. The other two types of INNODB and BERKLEY (BDB) are also frequently used.
Introduction to the Database engine
The MySQL database engine depends on how MySQL was compiled at the time of installation. To add a new engine, you must recompile MySQL. By default, MySQL supports three engines: ISAM, MyISAM, and heap. The other two types of InnoDB and Berkley (BDB) are also often available. If the
Full-Text Search | index
Content Summary:
Lucene is a Java-based Full-text indexing kit.
Java-based Full-text indexing engine Lucene Introduction: About the author and the History of Lucene
Implementation of full-text search: A comparison of luene Full-text indexes and database indexes
A brief introduction to the mechanism of Chinese word segmentation: A compar
problems, the new storage Engine Newstore (also known as Keyfilestore) appears with its key data structures as shown:The main features are: (1) decoupling object from the local physical file one by one correspondence, through the index structure (onode) in the object and the local physical file mapping relationship, and using the KV database to store index data; (2 The Create/append/overwrite (fragement aligned) operation without journal support for
format: 08:48:15DateTime 8-byte datetime format 2014-09-18 08:48:15Timestamp 4 bytes Automatically stores the time that a record was modifiedYear 1 byte yearsFive, what data types are used in some characters commonly used segments1>user_name varchar2>tel bigint//occupies 8 bytes3>sex char (1)/tinyint/enum//1 bytes4>card varchar (16)//32 bytes5>status tinyint//occupies 1 bytes6>age tinyint//occupies 1 bytes7>is_hot tinyint//occupies 1 bytes8> timestam
) You want to see what engine the table uses (in the result of the parameter engine is the storage engine that the table is currently using): Mysql> Show create table table name; All performance tests are tested on computers with: Micrisoft window XP SP2, Intel (r) pentinum (r) M processor 1.6oGHz 1G memory. Test method: Submit 10 consecutive query, table record
MysqlEngine IntroductionInnodbStorage Engine
support transactions, in OLTP support row-level lock, foreign key;
concurrency control via multiple versions MVCC to achieve high concurrency, and implement 4 isolation levels for SQL (default repeatable);
provides insert buffer,double write, adaptive Hash index, pre-read;
for storage of data in tables,InnoDB uses clustered. The storage of each table i
MySql storage engine Introduction
MySQL5.5 and later are used by defaultInnoDBThe storage engine. InnoDB and BDB provide transaction security tables. Other storage engines are non-transaction security tables.To modify the default engine, you can modify the default-storage-engine
be run, you also need to set up, check that step c is executed correctly, and if the problem still occurs, refer to e E. Open the "\egretengine\win\egret\" directory, and then hold down the SHIFT key while you right-click, select "Open command Here", enter the installation command "NPM install-g", and check again after the end, if the Egret usage instructions have been installed successfully4. Install a code editor that you like to use to write typescript code
New Project Step------
Document directory
I. Introduction to the Cocos2d Game Engine
Ii. Cocos2d game engine installation
3. Basic concepts of Cocos2d
4. Cocos2d game action
5. Cocos2d Touch events
(6) Frame Animation Sequence creation tool Zwoptex
Add an animation
Playing sound
Directory:Cocos2D game
4 How to select a storage engine
InnoDB Storage Engine: For transactional applications, with many features, including acid transaction support, foreign key support, and support for crash-repair capabilities and concurrency control. For databases that require high transaction integrity requirements, concurrency control, frequent updates, delete oper
Introduction to Cocos2d-x physical engine: HelloPhysicsWorld,Let's take an example to introduce the development process of using physical engines in Cocos2d-x 3. x and get familiar with the use of these Apis. In the running scenario of this instance, after the scenario is started, the player can touch and click the screen. Each time the screen is touched, a new genie will be generated at the touch point, th
HBase, key is the combined value of each dimension member, the structure of key under different cuboid is not the same, for example cuboid={brand,product,year} The following key may be brand= ' Nike ', product= ' shoe ', year=2015, then this key can be written as nike:shoe:2015, but if you use this way there will be a lot of repetition, So normally we take all the members of a dimension and then save it in an array, using the array's subscript combination as a key, which can save the key storag
Instance introduction Box2D physical engine in Cocos2d-x: HelloBox2DLet's take an example to introduce how to use the Box2D physical engine in Cocos2d-x 3. x and get familiar with the use of these Apis. In the scenario after this instance is run, after the scenario is started, the player can touch and click the screen. Each time the screen is touched, a new genie
1. Introduction to andengine
Andengine is an android game engine developed by a foreign Daniel. Currently, Android open-source game engines with a large amount of online materials include Rokon (unfortunately, the original author has stopped updating due to academic and other tasks, and there are many bugs), libgdx (lack of documentation) lgame (self-developed by Chinese people), alien3d, and andengine (the
. The length of the rope at both ends of the pulley remains unchanged. The joint is defined as b2pulleyjointdef.? Friction joint. Reduces the relative motion between two objects. The joint definition is b2frictionjointdef.? Gear joint. Control the other two joints (rotating joint or moving joint), one of which affects the other. The joint is defined as b2gearjointdef.? Mouse joint. Click any point on the object to drag around the world. The joint is defined as b2mousejointdef.
These joint defini
physical shapes. The createcircle function is described in detail here. The createcircle function API is as follows:
Static physicsbody * createcircle (float radius,
Const physicsmaterial material = physicsbody_material_default,
Const vec2 offset = vec2: Zero
)
Here, the first parameter radius is to set the circle radius, and the second parameter material is the material, which can be omitted. The default value is physicsbody_material_default, so in helloworld: Init () when defining the world
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