inventor of light

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Song benhong (Ruby inventor): How Emacs has changed my life

For the original (English version), see here. Here are some of my translations and technical background documents:In 1980, I started programming. 2 Basic, 400 steps (I do not know how to translate) 3 in 1988, I met Emacs and shared it with more than

PHP inventor talk about MVC and web design architecture He doesn't seem to support PHP with mvc_php abstracts.

Q: More and more Web 2.0 Web sites to the application platform, you think the key to building such a platform? A: In simple terms, the application platform is the API, any AJAX or Web 2.0 types of Web sites, are used on the application Platform API

Three. 4 kinds of light sources commonly used in JS

General OrderWithout a light source, it is impossible to see any rendering results. ambientlight: ambient light, base light, and its color will be loaded into the entire scene and the current color of all objects. pointlight: Point light to emit light in all dir

Untiy 3d shaderlab_ 6th _vertexlit render path _4_ vertex illumination and unity the third Way to store light

6.4 Vertex lighting and unity the third Way to store light6.4.1 Unity Light source for vertex passis it hopeless? How can the world do without light? Of course not, the light is coming, unity put it inUnity_lightposition[4] Array. can simply tell you a result: within Lightmode = Vertex's pass, unity_lightposition[4] andUnity_lightcolor[4] is the most reliable fir

DIRECTX11 Note 4: Light

According to the light model in the book, the type of light is divided into 3 kinds: diffuse light, ambient light, mirror light.The type of light source is also three kinds: parallel light, Spot

Multi-threaded Combat (a): Traffic light Management system

I. Project requirements:Simulation realizes traffic light management system logic at intersection. Detailed requirements such as the following:1. Asynchronously randomly generates a vehicle that travels according to each route.Like what:Vehicles travelling north from south to----straight vehiclesVehicles from West to south----turn right.Vehicles from east to south----left-turn vehicles。。。2. Lights ignore the yellow

Traffic light Management System

I. Requirements The traffic light management system logic at the intersection is simulated. The specific requirements are as follows: Asynchronously and randomly generate vehicles traveling along each route. For example: Vehicles from south to north-direct vehicles Vehicles going from West to south-turn right Vehicles from the east to the south-turn vehicles ...... Ignore the yellow light, only the re

Use a variety of light sources in the Three.js

Light sources provided by the 1.three.js LibraryThe Three.js library provides a number of column lights, and no light source has a specific behavior and purpose. These light sources include:Light Source Name/descriptionAmbientlight (ambient light)/This is an underlying light

Multi-threaded Combat (a): Traffic light Management system

I. Project requirements:Simulate the intersection of traffic lights management system logic, the specific requirements are as follows: 1. Asynchronously randomly generates vehicles that follow each route.For example:Vehicles travelling north from south to----straight vehiclesVehicles from West to south----turn right.Vehicles from east to south----left-turn vehicles。。。2. Lights ignore the yellow light, only consider the red and green

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of Light introduction lights

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of Light introduction lightsAfter sharing a Chinese subtitle video camera Introduction cameras, this chapter share a 2nd completed videos, namely "Beginner Graphics–lessons series of Light introduction Lights". Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illeg

Depth Camera (ii)--structure light depth ranging __ stereo vision

Original: Http://blog.sina.com.cn/s/blog_80ce3a550100wg5j.html http://blog.csdn.net/u013360881/article/details/51395427 Online resources:Http://eia.udg.es/~qsalvi/recerca.html Structured Light Code: In 3D depth acquisition, the most common method is similar to the binocular matching to get the depth of the method, the binocular matching is based on the image processing technology, and the matching point is obtained by looking for the same feature poin

Dark Horse programmer: Traffic Light Management System

---------- Android training, Java training, and hope to communicate with you!----------Business Requirements The traffic light management system logic at the intersection is simulated. The specific requirements are as follows: Asynchronously and randomly generate vehicles traveling along each route. For example: Vehicles from south to north-direct vehicles Vehicles going from West to south-turn right Vehicles from the east to the south-turn vehicles .

Light Blog War on a hair-trigger

The light blog is a kind of internet product TUMBLR by foreign website. Twitter and other microblogging products after the popular, netizens found that 140 words of speech is too simple. So Tumblr, of course, it allows users to publish text and all kinds of multimedia content, while maintaining the Twitter attention, forwarding characteristics, so that the chain of micro-bo communication and blog multiple content performance of the perfect combination

OpenGL tutorial (20) Point Light Source

Original post address: http://ogldev.atspace.co.uk/www/tutorial20/tutorial20.html In the previous tutorial, we studied the basic illumination model (Environment light, diffuse reflection light, and high light) on the premise of the direction light ). Direction light has no s

How to understand and apply the relation between light and color in PS

PS is the strength of the mix between layers, if you do not light and the basic principles of color, then you see the great God's tutorial does not know how the color effect is produced, learning is simply a step and process, so never have their own real original things. When it comes to light and color, let me not say anything else, but first look at how the color is displayed in PS. Open your PS Color s

3D Programming: Diffuse lighting (diffuse reflection light)

Diffuse lighting (diffuse reflection light) Different materials have different ways of reflecting light on the surface. The reflection angle of mirror glazing is equal to the angle of the body. When a strange glow is seen in the eyes of a cat, this is the reflection of light: This is because the cat's eyes reflect light

Strange talk about invisibility suits and even night-time light curves--piglet

Because recently I like to write some novel similar things, read a lot of little-known and very interesting information, the invisibility of the word is not let me venture to embark on reverie.We all know that the concept of invisibility is to allow people or something to conceal the existence of the optical, we can think of as a kind of camouflage, and this is not the nature of the glass reminds me. How do you feel when you stride forward, head tall, triumphantly in the noisy city financial str

Nvisionxr_ios Tutorial Five--adding light rendering

In the previous chapter, this chapter describes the use of three lights (parallel light, point Light, Spotlight). Introducing Header Files#import ' NVWorldLight.h '1, creating a parallel lightin theonCreateinside the instance light object, code such asCode:// lights, ground, particles belong to the World object, so you need to create from Nvworld // first verify

java-Traffic light Management system "ten"

1, traffic light management system principle and analysisFirst understand how it works, because just learn the car, probably understand how traffic lights operate, generally speaking the right turn is the default do not see the lights, you can directly turn right,But sometimes it's different when the traffic has arrows, so we don't think about that. Then the default right turn light is always green. Accordi

[OpenGL] teapot and light

OpenGL can set at least 8 light sources, which are labeled gl_light0,gl_light1,gl_light2 .... Here we use two kinds of light sources, one is ambient light and the other is a spotlight.When setting up lighting, we need to consider three kinds of light: ambient reflection light

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