IOS development-game screen adaptation (SpriteKit)
When we develop an App, we usually want it to run simultaneously on the iPhone, iPad, and Mac, especially games.
In this way, we need to consider the different resolutions of different devices, which is troublesome to process.
For example, according to the official practice, we need to provide such as xx.png, xx@2x.png, xx@3x.png, xx ~ IPad.png, and xx ~ Di
Cocos2d-x ios game development (9) sound effects, particle system and storage, cocos2d-xios
We know that a game is indispensable for sound, and some nice sounds will bring you up your interest in the game. Of course, sound is not what we want to learn, our goal is to put the sound out when appropriate. By the way, we w
When we develop an app, we usually want it to run on the IPhone, IPad, Mac, and especially the game.This will require us to consider the different devices different resolution, processing is more troublesome.For example, according to the official practice, we need to provide such as xx.png, [email protected], [email protected], xx~ipad.png, and [email protected] Such a different picture,There is also a large number of if (...) written in the program. {...} else if {...} This kind of code to dist
This game is I in the iOS tutorial network ios.662p.com released a game source, like friends can see, Game introduction: The game is very simple, by firing bullets, the monster shot dead. Watch out for the big monsters. When you k
1, 2d game the most memory is undoubtedly the picture resources.2, Cocos2d-x different platform to read the texture of different mechanisms. Under iOS using Cgimage,android and Windows is directly calling the PNG library. I tested, using the PNG library directly read PNG will save about 1MB more memory than cgimage (image occupies 4mb of memory) but the speed is one times slower than Cgimage. How time and s
iOS Game Frame Sprite Kit Basic Tutorial--swift Edition book Probation: Http://pan.baidu.com/s/1qWBdV0C Introduction: This tutorial is the only swift version of the Spritekit tutorial in the country.This tutorial, based on the Xcode 6.1+ios 8.1 development environment, uses the swift language to explain in detail the various knowledge of the development of the S
Double Battle Ball Game source code, this is a pair of games of the iOS game source code, the game's source code is also more detailed, we see on the screen each have a goal, there is a ball, both sides through control * * * to make the ball into each other's goal, actually play is also very simple, we know the sports games at present, Still very few, you can ref
"/>Book Description
Amazing games for the IPhone, IPad, and IPod touch? With Apple ' s Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for a managing wide range of common IOS game-development issues, ranging F Rom 2D and 3D math to SpriteKit and OpenGL to Performance-all revised for Swift.You get simple, direct solutions to common problems found in
Pick up the game source code, this is a very good source code for the iOS fault game. The compatibility of the game is very good. And it can support the ipad and iphone. UI interface Design is also very beautiful, the game source code is really a very perfect, and very compl
Turn on AI to draw the robot body, arms and baskets as required:Because it is an experimental game, it is not necessary to spend too much time on it, draw meaning. Although it is a 2D game, but the actual game can show the pseudo 3D graphics effect, although the game elements of this cat painting is full of 2D effect;)
If you don't have an AdMob account, sign up for an AdMob account first.Click on the "Monetize new app" button.If it is a new application that you still want to publish, select the "Add your app manually" tab, name your app, select Platform–ios in this case, and then click "Add App" to select the ad form, like you showed how to create an interstitial ad, Give it a name and save it, and the process is the same as the banner. You should add them.Write do
1. Use bitmap as much as possible. If it is a solid block, you can use a vector.2. It is best to load resources and materials externally, especially the skin, so as to dynamically update the skin.3. The mask is not efficient. If you need to use it, you 'd better load the image first. In mobile devices, loading of external resources consumes a lot and can load most of the resources at the beginning of the game.4. font is the key. It is best to select t
Dodge ball game source code, limited source code is a cocos2d-based dodge ball game source code, and also cited people familiar with google ads for promotion, there are already with game center, the game operation is very simple, hold down an object with your fingers and move it to avoid being touched by moving and inc
Play the mouse game source code, the game is a multi-level based on the cocos2d of the ipad game source code, this is a high-quality mouse game source code, can have a gradual rise of the level of the setting, we can set some commercial mode in the level to make a profit, It is a perfect version of the
Look at the "Programmer" magazine, recently have been HTML5 game and Platform Brush screen, the future is how the trend dare not say, but recently on my business team, want to promote their own public number, one of the content is to make Zhejiang features of the small game, the propaganda department helped me play a lot of games, There is a small game on
Game Introduction: The game is very simple, by firing bullets, the monster shot dead. Watch out for the big monsters. When you kill the monster more and more, the game will gradually become more difficult, using Spritekit to write a simple game, for iOS
cocos2d-x and iOS memory Management analysis ( reduces memory pressure in the game) Monkey original, welcome reprint. Reprint Please specify: reproduced from cocos2d Development Network--cocos2dev.com, thank you! YearsOriginal address : http://www.cocos2dev.com/?p=281Note: I have previously written about how cocos2d-x optimizes memory usage and how to deal with games when memory is low. Today in micro-b
Unity3d game engine senses iOS device rotation and iPhone Keyboard Events
Original by Yu Song MomoArticleIf you reprint it, please note: Reprinted to my independent domain name blogYusong Momo program Research Institute, Original address: http://www.xuanyusong.com/archives/556
IPhone iPad itouch rotation devices support arbitrary rotation of the screen in four directions, so the powerfu
Double Battle Ball Game source code, this is a pair of games of the iOS game source code, the game's source code is also more detailed, we see on the screen each have a goal, there is a ball, both sides through the control roulette ball into the other side of the goal, actually play is also very simple, we know the sports games at present, Still very few, you can
The Neon City (Neon) released Neon City is a very classic racing mobile phone game, the game has a new racing, cool special effects and beautiful game lighting screen design. Interested in the small partners to download the Neon City hand tour Try it! This is a good game yo! Game
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