quartzcore.framework in your project as well.Method Three: Manage third parties with CocoapodsWhen you develop an iOS app, you'll often use many third-party open source libraries, such as jsonkit,afnetworking and more. Maybe a class library to use other class libraries, so to use it, you have to have to download another class library, and other class libraries t
of a largeNext I will introduce some of my own commonly used third-party libraries and plug-ins may not be many but must be tried and tested must not be wrongIntroduced
Third-party libraries
Cocoapod
Cocoapod is not a third-party library on iOS but a management tool for the famous third-party libraryThe management of third-party libraries is very painful before cocoapod is present, especia
MonoTouch is a cross-platform solution for iOS development using the C # language. It supports iPhone/iPad development and currently supports the latest iOS 6 version.
Official Address: http://xamarin.com/
Github Sample: https://github.com/xamarin/monotouch-samples
App: http://xamarin.com/apps/all
MonoTouch can use the C # language for iOS development, which mean
1, afnetworkingAfnetworking uses the Nsurlconnection + nsoperation, the main convenience and the service side API data exchange, the operation is simple, the function is powerful, now many people use it to replace ASIHTTPRequest2. Apple reachabilityNetwork monitoring, you can refer to this article under the iOS Network monitoring how to differentiate between 2, 3, 4G?3, DouaudiostreamerWatercress's open source software, Douaudiostreamer is the core au
First, what is a library?
Library is the way to share program code, generally divided into static library and dynamic library.Second, the static library and the dynamic library of the difference?
Static Library: When the lin
First, what is a library?Library is the way to share program code, generally divided into static library and dynamic library.Second, the static library and the dynamic library of the difference?Static Library: When the link is com
Turing
Community Address: http://www.ituring.com.cn/article/39896clanguage:
C LanguageProgramDESIGN: modern method (version 2nd)
I have to admit that C language is a relatively boring language, and it does not have a visual programming part. For people who have just come into contact with programming, simply readCodeLearning is really difficult.
This book is recommended to everyone. It is hailed as "the best C language book in the past 10 years"
Today, the C language is very different fr
1. What is a database?
Library is a way to share program code, generally divided into static library and dynamic library.Ii. What is the difference between a static library and a dynamic library?
Static Library: when the link is completely copied to the executable file, mult
iOS Development Outreach-Static LibraryFirst, Brief introduction1. What is a library?A library is a collection of program code, a way to share program code2. Classification of librariesThe library can be divided into 2 types depending on the disclosure of the source code(1) Open Source LibraryOpen source code, can see
iOS Development Outreach-Static libraryFirst, Brief introduction1. What is a library?A library is a collection of program code, a way to share program code2. Classification of librariesThe library can be divided into 2 types depending on the disclosure of the source code(1) Open Source LibraryOpen source code, can see
Third-party librariesCocoapodCocoapod is not a third-party library on iOS but a management tool for the famous third-party libraryThe management of third-party libraries is very painful before cocoapod is present, especially if some large libraries (such as Nimbus) update the library every time it can be very painful.The advent of cocoapod solves these problems b
libraries and plug-ins may not be many but must be tried and tested must not be wrongIntroduced
Third-party libraries
Cocoapod
Cocoapod is not a third-party library on iOS but a management tool for the famous third-party libraryThe management of third-party libraries is very painful before cocoapod is present, especially if some large libraries (such as Nimbus) update the
IOS static Library Creation and usage ProblemsStatic library usage goals: (.)> Create a static database by yourself (available) (the first three steps)> Create a Simulator version and a real machine version (step 4)> Merge two versions (Step 6)To create a static database:1. Select the file type to be created: Cocoa Touch Static
IOS real-time release. Dynamic library is not available in App Store.
If you want to implement real-time release for iOS, I understand that there are basically two methods
1: Use Lua script, basically a lot of mobile games are doing this, and then with the Cocos2d-x framework is also relatively simple to use.
2: Use the dynamic
Lipo-create sqy/ios/iphoneos/libgameplusapi.a sqy/ios/iphonesimulator/libgameplusapi.a -output SQY/iOS/ LIBGAMEPUS.A where SQY/IOS/IPHONEOS/LIBGAMEPLUSAPI.A//is the real hangar. SQY/IOS/IPHONESIMULATOR/LIBGAMEPLUSAPI.A//For simulator
[IOS] pitfall's ALAsset (Assets Library Framework) and iosalasset
The Assets Library Framework can be used as a multi-selector on iOS. I will not discuss the selection of photos and videos.
The current project is a bit similar to dropbox. You can select a photo in the device and then upload the file for you. The Assets
A production using a static libraryiOS static library a file authoring processwords 345 Read 5120 comments 7 likes 1. New Cocoa Touch Static Library projectNew Project 2. Parameter settings for Xcode
"Build Active Architecture only" is set to "NO"
"iOS Deployment Target" is set to "iOS 7.0", which mea
First, what is the library libraries are actually a way of sharing code, primarily for code reuse and source hiding, usually in dynamic and static libraries.Static Library: A full copy of the link is made to the executable file, and multiple copies are used multiple times.Dynamic Library: The link is not copied, the program is dynamically loaded into memory by th
IOS audio format conversion tool Library: ExtAudioConverter,
Some time ago, it was related to iOS audio and needed a function: Converting audio from wav format to mp3 format. This requirement is not very strong, but it is not very easy to implement.
So I wrote an open-source audio format conversion library, which cont
IOS Static Class Library compilation c,c++As we all know, OC Native support C, in the creation of the OC class in the. m, you can write the C code directly;Also Xcode supports OC, C + + mixed, at this time, we usually put OC created. m files, manually modified to. mm files to support OC C + +Based on the above features, we can compile c,oc,c++ and three mixed code when we package static classes;Because most
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