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II. Introduction to BSD Socket API
3. Server Workflow
4. Client Workflow
5. client code example
[Simple introduction to cocoa] socket for iOS Network Programming
Luo chaohui (http://www.cnblogs.com/kesalin)
This article follows the "signature-non-commercial use-consistency" creation public agreement
I. Network
, the coloring machine of OpenGL es2.0 can better clearly and concisely express operations and improve efficiency. The establishment of OpenGL es2.0 applications requires a lot of work. By default, you need to re-create some basic configurations for OpenGL es1.1.
· OpenGL es1.1 provides some fixed functional pipelines, including some good basic 3D application functions, conversion and illumination, and hybrid caching. If the application requirements are simple, OpenGL es1.1 can be used for less
Uialertview is one of the most commonly used controls in the iOS development process and is the most important tool to remind users to make choices. In IOS8 and later systems, Apple recommends using Uialertcontroller instead of Uialertview. So this article does not encourage developers to use Uialertview,The purpose of this article is to explore how to change the original assignment of variables into a chain-based
Most of the notes are from: objective-c Advanced Programming (iOS and OS Multithreading and memory management), a bit of a long time, even GCD Online said no need to manually release releases, but the book emphasizes the use of GCD need to manage their own count.First of all, what is GCD?This is an API for Apple to make it easier for developers to focus on the ta
tell you how to define and implement block
Blocks and Variables describes the intrinsic relationship between blocks and variables, and defines modifications to the _block storage type
Using Blocks describes the different usage patterns of the block
This article original, reproduced please indicate the source: http://blog.csdn.net/zhenggaoxing/article/details/44302505Block related articles
1:ios Block
One, iOS network programming hierarchy Modelin the previous article, "Simple Cocoa Bonjour Network Programming" I introduced how to do Bonjour programming in the Mac system, in that article also introduced in the COCOA network programming hierarchy is divided into three laye
This article reprinted to http://www.cocoachina.com/ios/20141104/10124.htmlMetalios Developing Sprite Kit graphics programming
iOS enables graphical programming with three APIs (UIKIT, Core graphics, OpenGL es, and Glkit).These APIs contain drawing operations that are drawn in a graphical environment. A
IOS graphics programming Summary
Three APIs (UIKIT, Core Graphics, OpenGL ES, and GLKit) can be used for IOS Graphics programming ).
The operations included in these APIs are all drawn in a graphic environment. A graphical environment contains drawing parameters and all the device-specific information required for draw
ImageView: Image loading, rendering, and processing
Lazyload: Picture Lazy loading
Crop: Picture cutting and beautification
Carousel: Show blocks/pictures with slider/carousel
Waterfall: Display blocks/pictures in Waterfall flow mode
WebView
Native Interaction: Local interaction
Js-patch (IOS)
Dvisual: Drawing and visualization of data
Graphics: Major
iOS enables graphical programming with three APIs (UIKIT, Core graphics, OpenGL es, and Glkit).These APIs contain drawing operations that are drawn in a graphical environment. A graphical environment contains the drawing parameters and all the device-specific information required for drawing, including the screen graphics environment, the offscreen bitmap environment, and the PDF graphics environment, which
code: Reverse Engineering
* The anti-compilation is pure C language, the readability is not high
* At the very least, you can know which frames are used in the source code.
2> reference book: "Reverse engineering of iOS"3> Solution: Confusing code before publishing* Before confusing
@interface Icocosperson:nsobject
-(void) run;
-(void) eat;
@end
* After confusion
1. Because this is a technical article, some words use the original text to make the expression more accurate. 2. Due to the effectiveness of the level, translation may be inaccurate in some places. If there are any mistakes, please criticize and correct them.
I hope you have enjoyed the first iOS Programming Tutorial and created your first App. Before going to the next tutorial and making a more complex Ap
training class.
Why don't I learn as much information on the Internet.
Python is naturally the most effective.
I will introduce you to some materials.
Python3 concise tutorial
Flask
However, there are some pitfalls in this tutorial. if you do not know how to do this, you can send a private message to ask me.
Python-based text message verification
Use Leancloud API simple text message to verify login
Next we will talk about a slightly complex project:
Flask
Finally, we recommend you
Network Programming for iOS development-using NSURLConnection for resumable download of large files and iosnsurlconnection
Network Programming for iOS development-using NSURLConnection to implement resumable download of large files is based on network programming of the prev
Network programming for iOS development--using nsurlconnection to achieve large file breakpoint continuation download is in the previous iOS Development network programming-using Nsurlconnection to achieve large file download based onThe settings for the continuation of the breakpoint. Network
pits, if you do not know how to do, you can send a private messages to ask me.
Python-based SMS verification
Login using Leancloud's API simple SMS Verification
Let's talk about a slightly more complex project:
Flask Development Micro-Blog
The last is to recommend you two books.
Flask WEB Development
Mastering Flask
Both of them are in Chinese, but I haven't read the second book yet.
Python's data is still small, you can also learn PHP, but n
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