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[In layman's Cocoa]ios network programming socket

This article reprinted to http://blog.csdn.net/kesalin/article/details/8798039Category:IOS Development2013-04-13 20:51 9361 people read reviews Collection report IosnetworkDirectory (?) [+][In layman's Cocoa]ios network programming socketRoche (Http://blog.csdn.net/kesalin) CC license, reprint please specify the source more Cocoa development articles, please visit "Cocoa" csdn column: http://blog.csdn.ne

Objective-C advanced programming: IOS and OS X multithreading and Memory Management

Objective-C advanced programming: IOS and OS x multithreading and Memory Management Original Title: Pro multithreading and memory management for iOS and OS X Author: (day) ben Yishu (day) Ben zhiyan Translator: Li Hua series name: Turing Program Design Series Press: People's post and telecommunications Press ISBN: 9787115318091 Release Date: June 2013 published:

[Simple introduction to cocoa] socket for iOS Network Programming

ArticleDirectory II. Introduction to BSD Socket API 3. Server Workflow 4. Client Workflow 5. client code example [Simple introduction to cocoa] socket for iOS Network Programming Luo chaohui (http://www.cnblogs.com/kesalin) This article follows the "signature-non-commercial use-consistency" creation public agreement I. Network

iOS Development Network Programming--use nsurlconnection to achieve large file breakpoint continuation download

Network programming for iOS development--using nsurlconnection to achieve large file breakpoint continuation download is in the previous iOS Development network programming-using Nsurlconnection to achieve large file download based onThe settings for the continuation of the breakpoint. Network

OpenGL ES programming guide for iOS Chapter 2

, the coloring machine of OpenGL es2.0 can better clearly and concisely express operations and improve efficiency. The establishment of OpenGL es2.0 applications requires a lot of work. By default, you need to re-create some basic configurations for OpenGL es1.1. · OpenGL es1.1 provides some fixed functional pipelines, including some good basic 3D application functions, conversion and illumination, and hybrid caching. If the application requirements are simple, OpenGL es1.1 can be used for less

iOS Development Tips Series---use chained programming and block for Uialertview

Uialertview is one of the most commonly used controls in the iOS development process and is the most important tool to remind users to make choices. In IOS8 and later systems, Apple recommends using Uialertcontroller instead of Uialertview. So this article does not encourage developers to use Uialertview,The purpose of this article is to explore how to change the original assignment of variables into a chain-based

IOS 6 programming-auto layout Series

do not need to writeCodeBut this is only applicable to simple UI applications. 2. Adjust the View frame (frame attribute) Each UI element is defined by a rectangle area on the screen. This rectangle area is the frame attribute of the UI element. You can use the C function cgrectmake (X, Y, width, height) to redefine the frame attribute of a view. If there are many UI elements, You need to track the size and position of each UI element, and the code design is troublesome. 3. Redesign diff

IOS network programming and cloud application best practices-source code download, digest

Http://download.csdn.net/detail/tonny_guan/5419117Http://download.csdn.net/detail/tonny_guan/5419123 204462948 Http://weibo.com/516inc Author: Guan Dongsheng Publishing Club: Tsinghua University Press Published on: Version: 1 page: 424 IOS network programming and cloud application Best PracticesDirectoryRecommendation sequence (1) IRecommendation sequence (ii) iiiPraise vPreface VIIChapter 1 Over

IOS and Android programming with Go

" #import "hello/hello.h "//Gomobile Bind generated header file in hello.framework @interface viewcontroller () @end @implementation Viewcontroller @synthesize textlabel;-( void ) Loadview {[super Loadview]; Textlabel.text = gohellogreetings (@ "IOS and Gopher" );} @end #import "hello/Hello.h" imports the framework file generated earlier and textLabel.text = GoHelloGreetings(@"iOS

IOS Block Programming Guide 1 Introduction

tell you how to define and implement block Blocks and Variables describes the intrinsic relationship between blocks and variables, and defines modifications to the _block storage type Using Blocks describes the different usage patterns of the block This article original, reproduced please indicate the source: http://blog.csdn.net/zhenggaoxing/article/details/44302505Block related articles 1:ios Block

[269 outpatient highlights] iOS game development-2D game programming

The technical clinic is a BKJIA Community brand topic. A visiting expert is invited every week to answer questions from technical netizens. From popular technologies to cutting-edge knowledge, from technical Q A to career planning. One topic for each issue, leading the latest and most popular technology! Li huaming, an expert in iOS game development, will be invited to answer questions during mobile development. You are welcome to ask questions and d

iOS socket programming

One, iOS network programming hierarchy Modelin the previous article, "Simple Cocoa Bonjour Network Programming" I introduced how to do Bonjour programming in the Mac system, in that article also introduced in the COCOA network programming hierarchy is divided into three laye

iOS Bluetooth Programming Guide-Core Bluetooth overview

KohikiWith the enthusiasm of wearable devices and smart home, the development of Bluetooth app is also very hot, based on the development of iOS Bluetooth has a lot of data, but the most worthy of learning is the Apple's own documentation, my previous project based on Bluetooth 4.0, the development process used in the Core Bluetooth framework, is my study notes it! Involves several parts, I intend to separate them out, this article through the transla

iOS enables graphical programming with three APIs (UIKIT, Core graphics, OpenGL es, and Glkit)

. Glkit includes three configurable shading effects classes: Glkbaseeffect implements the key lighting and material patterns in the OpenGL ES 1.1 specification, Glkskyboxeffect provides an implementation of the Skybox effect, Glkreflectionmapeffect includes reflection mapping support on a glkbaseeffect basis.Use Glkview and opengles to draw the process:1) Create a Glkview objectGlkview objects can be programmed or created and configured using Interface Builder.When you use

Professional iOS Network Programming connecting the Enterprise to the IPhone and IPad

Book Description Learn to develop iphone and ipad applications for networked enterprise environments the iphone and ipad has made a powerf UL impact on the business world. Developers creating IOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide provides everything you need to know to write IOS apps the integrate

IOS 17th: Grand Central Dispatch (GCD) programming Basics

People with programming experience will basically be exposed to multithreading. In Java and Android development, a large number of background operations and asynchronous message queues are basically implemented using multithreading. Similarly, IOS Mobile development and Android are basically similar models. However, many times, in application development, we will find that we do not have to code ourselves t

IOS Graphics Programming Summary

This article reprinted to http://www.cocoachina.com/ios/20141104/10124.htmlMetalios Developing Sprite Kit graphics programming iOS enables graphical programming with three APIs (UIKIT, Core graphics, OpenGL es, and Glkit).These APIs contain drawing operations that are drawn in a graphical environment. A

IOS graphics programming Summary

IOS graphics programming Summary Three APIs (UIKIT, Core Graphics, OpenGL ES, and GLKit) can be used for IOS Graphics programming ). The operations included in these APIs are all drawn in a graphic environment. A graphical environment contains drawing parameters and all the device-specific information required for draw

IOS programming basics: How does the Hello World App work?

1. Because this is a technical article, some words use the original text to make the expression more accurate. 2. Due to the effectiveness of the level, translation may be inaccurate in some places. If there are any mistakes, please criticize and correct them. I hope you have enjoyed the first iOS Programming Tutorial and created your first App. Before going to the next tutorial and making a more complex Ap

"iOS and EV3 Hybrid Robot Programming Series II" 工欲善其事, its prerequisite (preparation)

robots. In the same way, we'd better have two sets so that we can experiment with an iphone to connect and control two robots at the same time!6, NetGear WNA1100 WiFi Dongle only have this model of network card talent adaptation EV3, in this book all the items we will be through Wifi to achieve iOS and EV3 connection!The above list is just hardware preparation.Can see, to play iOS and EV3 robot, still need

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