[Original] Why choose iPhone 5 Resolution as H5 visual draft size, iPhone 5h5
It's another 520 million online Valentine's Day in a year, but it's raining heavily in Shenzhen. This rain can only be the tears of a bachelor. For me, this day is of special significance and I miss my father, secondly, I can barely express my love for my wife. so, the image width in th
IOS development-iPhone 6/6 Plus adaptation
It took some time to reorganize the iPhone adaptation, which is summarized as follows:
Before iOS6, autosize is generally used for screen adaptation, and the size relationship defect between the view and the parent view is set: (Au
An error occurred while calculating the label width (height) for ios on iPhone 5s and iPhone 6.
When using Label today, we need to calculate the UILabel height. We found that the height displayed on 4, 4s is normal, and an error is displayed on iPhone 5s and iPhone
ratio is not the same, you can roughly think IPhone5, 5s, 6, 6+ aspect ratio is the same, you can scale,Although there are subtle differences, it is basically not visible. All design interface design only two sets should be OK, a set with the largest resolution iphone6+ 1920*1080 design, a set of iPhone4 and 4s 960*640 design. It's best to keep two sets of UI transduction in the program to meet all the
Question about how to enlarge the app status bar under iPhone 6/6 plusAbout how to enlarge the content of the app status bar under iPhone 6/6 plus
Recently, we found that the company's applications areIPhone 6AndIPhone6PlusWhen r
Apple started to encourage developers to use Adaptive Layout since ios6 was added to auto layout, but so far, I feel that most developers have been avoiding this problem, whether it is caused by historical reasons or not, at least they stick to the old tradition of fixed layout in their hearts.
With the advent of iPhone 6 and iPhone
Are Native, Web, or hybrid applications used to develop mobile applications? The answer is that different mobile applications require different technologies. Just select the appropriate one. In fact, most mobile applications, whether enterprise or internet mobile applications, can use HTML5-based Web Technology in 90%. Browsers on Android 4.0 and iOS 6 and above are already the fastest applications, which are faster than any local Weibo websites. They
suspended for 5 s. However, to save costs and reduce the impact on the new iPhone, 5s is likely to cut the capacity and color type. 4088/3888 of the 8G version of iphone5s is imperative. Considering that the firmware of IOS is getting bigger and bigger in the future, iPhone 5S will retain the 16 GB version to increase competitiveness.
At the price of 3000, it is naturally the
model ChangesCoordinates: Indicates the physical size of the screen, the coordinates become larger, indicating that the machine screen size has become larger;Pixels: Indicates the size of the screen picture, with a correspondence between coordinates, such as 1:1 or 1:2, etc.;PPI: A scale value representing the physical size
Use a vector graph (UI for iPhone 6) in xcode6 and xcode6iphone6
Ios applications are image-dominated products. When developing an application, you need icons of various sizes. You need to create a @ 1x size and a @ 2x size for each image file. In this way, your application looks beautiful enough. However, you must gen
: IPOD 2nd Gen, iPhone 3G or older iPhoneFor example, the error message during packaging is:
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Warning: IOSDeployment targets lower than 4.3 are not supported (currentIphoneos_deployment_target = "4.0", archs = "armv7 ").(Null): iPhone/iPodTouch: application executable is missing a required architecture. At least oneOf the following Architecture (s) must be present: armv6(-19033)
change the color space to gamma, but this will cause some new rendering methods can not be used, so to communicate with the technical art, some calculations need their own in the shader.Specific settings file, Build Settings, Player Settings->other Settings, select Auto graphics API, Graphics APIs only Opengle S3 (IPhone 5 should choose 2, it does not seem to support 3), Color space* Select gammaLeave the rest to technical artThis problem foreigners
(currentMode)]? CGSizeEqualToSize (CGSizeMake (640,1136), [[UIScreen mainScreen] currentMode]. size): NO)
# Define iPhone5_0 ([UIScreen instancesRespondToSelector: @ selector (currentMode)]? CGSizeEqualToSize (CGSizeMake (320,568), [[UIScreen mainScreen] currentMode]. size): NO)
Why do I need to write two items? This is not useless. If the code is written to the interface, the View height in
:
The original iphone-no HD screen, the scale factor is 1.
IPhone 5-with HD screen, Scale factor is 2.
IPhone 6 Plus-Super Gaoqing (Retina display HD). The scale factor is 3, and the image is first rendered as 2208x1242 pixels and then reduced to 1920x1080 pixels.
The scaled-down ratio is 1920/220
Apple's chief designer: big screen mobile phones outside iPhone 6 are all "Dummies"
Although Apple launched the company's two largest mobile phones, iPhone 6 and iPhone 6 Plus, last month, its competitors launched big screen
1. Basic Concepts
Before the appearance of iPad and iPhone 5, iOS devices only have one size. We only need to consider the device direction when making screen adaptation. Many applications do not support redirection. In this way, there will be no screen adaptation work. With the launch of iPad, iPhone 5, and the next iPhone
Xcode 6 AutoLayout Size Classes, xcodeautolayout
1. Basic Concepts
Before the appearance of iPad and iPhone 5, iOS devices only have one size. We only need to consider the device direction when making screen adaptation. Many applications do not support redirection. In this way, there will be no screen adaptation work.
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