, not one point). Finally, the target eye of the camera is set to left and right respectively. When the above operation is complete, the left camera only displays the contents of the left sphere, and the right camera is the same.Because the picture is divided into the upper and lower part of the left eye only need to the upper half, the right eye only need the lower half, so we have to find a way to the left eye of the lower part, the right eye the same. Unity's material martial has two properti
Use STEAMVR plug-in to do VR camera, create a sphere, set the appropriate size, placed in the same position as the camera, the video is played on the inner wall of the ball, from the inside of the ball to see the inner wall of the ball.Drag a panorama to the ball, Sharder with the http://blog.csdn.net/wuyt2008/article/details/54313474 in this link (provided by the great God).Add the Videoplayer component, add the video you want to play in the vedeocli
The previous version is estimated to be a bit problematic. I haven't had time to read the new version. I saw someone releasing the new version of b4a. I will repost it and thank you for the original author.
Usage:
1. First install the original
GEARVR SDK code profiling Next, let's take a look at the underlying code for the GEARVR development package, which is very similar to the Desktop SDK code previously discussed in chapter three, and of course, there are many different places.
First,
Yesterday, a Netizen message asked the question, I just know, my book came out. The author is even more late than the reader know this thing, anger ah.
Thanks to all the readers, editors, and friends who are instrumental. This book for me, is a
We first want to go to Unity official website Download Unirx plug-in,,, what this plug-in is to do with it,,, here let's briefly say: In general, Unity network operation needs to use to WWW and co-process (Coroutine), but, Using the coroutine is not
The Graduate Student offered the virtual reality course and chose it with a try. Because the "Interactive Graphic programming" (taught by Li hongsong) offered by the Software Institute ), at that time, I used DX9 + vs2008 to develop a set of
VR is the next wave--2016 (GMGC) Global Mobile Games Conference feedbackAs early as 2014, Unity held the annual Golden Cubic event conference, The first experience of VR helmet equipment, so Impressive.650) this.width=650; "title=" 1B. PNG "src="
Recently in learning a blogger wrote about message decoupling code operations, here are my Learning notes about that blog-- message decoupling
Rewrite the code for the messaging mechanism, which establishes the main message queue, callback queue,
Welcome to this guide to use Wwise's Oculus sound field to locate the plugin.Welcome to the the using the Oculus Spatializer plugin in wwise!
Overview (Overview)
The Oculus sound field plug-in (OSP) is a new plugin in the Audiokinetic Wwise toolset
I have read an article on the internet, comparing the 3 D GIS and virtual reality applications in the planning, and particularly pointing out that the three-dimensional applications involved in planning are different from the architectural
I have been studying VC ++, OpenGL, and DirectX programming for some time (about two years). I have been thinking about it. I hope to summarize it, make a systematic summary of this aspect. Find the problems you still have to learn more clearly.
I
Download VRTK and STEAMVR from assets store and import into unity
1, create an empty object, renamed to Vrtk_sdkmanager. Vrtk_sdkmanager is used to manage any vrtk_sdksetup that is set up. Add Component Vrtk_sdk Manager
2, create an empty object,
Explain Time warp
In the original English link. There are some personal auxiliary information added in the translation, marked with parentheses, "Note:" And in bold, for example (note: The following is a personal translation, limited in level,
Hardware is designed to face the hardcore gamer Oculus, relying on the powerful computing power of gaming PC, the VR products into the consumer's vision. Major game content and game hardware vendors, like Sony,valve and razor, are rapidly launching their own PC-based VR products. Microsoft is ambitious to showcase the HoloLens concept machine, integrating the Windows 10 platform and the full development
Wen/winter WrightVR technology in the early stages of development is a setback, ill-fated, but with the growing sophistication of VR technology, internet giants Facebook and Google into the VR application development war, the prospects of VR technology is becoming increasingly clear.VR refers to the use of digital means to create a completely virtual environment,
Background:Previous blog dicom:dicom Universal editing tools Sante Dicom Editor introduced the DICOM Universal Editing tool, found in the daily use process,"as long as the Sante DICOM Editor cannot open the data, It is basically possible to determine this dicom file format error (accuracy up to 99.9999% ^_^) ". At the same time exclamation Sante DICOM editor Artifact Ox break, want to know how its bottom is realized. It is possible to infer that the underlying dependent library is DCMTK through
DICOM: Comparison and Analysis of three open-source DICOM databases: "data loading" and dicom comparison and analysisBackground:
In the previous blog, DICOM: Sante DICOM Editor of DICOM universal editing tool introduces DICOM universal editing tool,"As long as the Sante DICOM Editor cannot open the data, the DICOM file format can basically be determined to be incorrect (the accuracy rate is 99.9999% ^_^ )". While sighing the powerful Sante DICOM Editor, I want to know how it is implemented at th
News
Game author Daniel Kayser
Traditionally, Tim Sweeney, founder and CEO of Epic Games, first took the stage at the opening meeting of the "State of Unreal" and burst out a number of news and announcements at the conference, which kicked off the 2017 Game Developers Conference.
The games, movies and even the automotive industry leaders took part in the meeting, co-chaired by Sweeney and partner Director Kim Libreri (Chief technology officer of Epic). The common thread that runs through this co
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