To use the C language to implement Tetris, you must first solve the following problems:
1. How to draw a graphical interface using C language
EasyX graphics library (http://www.easyx.cn) is TC graphics library porting under VC.
Include library # include
Initialize the graphic window first
Initgraph (WINDOW_WIDTH, WINDOW_HIGH); WINDOW_WIDTH indicates the bandwidth of the window, and WINDOW_HIGH indicates the height of the window.
Clear a drawing de
Tetris has 7 parts, each of which occupies a different number and position of rectangles. Therefore, a component class is created and an array is created to store 7 parts, each part contains an array to store the number and position of the rectangle occupied by this part. The following is a detailed introduction.
Basic principles of this game:The game area is a limited size area. The game area of this game has 21x25 rectangles, each of which is 10 in
adjacent numbers are separated by a space. If a number is 0, it means that there is no block in the corresponding square, and if the number is 1, it is the initial block. The input guarantees that the number in the first 4 rows is 0.The 16th to 19th line of input contains the shape of the newly added plate, each row contains 4 numbers, the plate pattern is formed, the same 0 means no squares, and 1 represents a block. The input guarantees that the pattern of the plate contains exactly 4 blocks,
The main question: three-dimensional Tetris, asked how high the last stack.Idea: two-dimensional line tree of the bare topic. Note, however, that the two-dimensional line segment tree does not support marking under wear. So don't pass, each time you update the answer, look at the tag, and then use all the tags to compare the size of the return.Look at the code specifically, do not know how to say.CODE:#define _crt_secure_no_warnings#include Bzoj 1513
Objective:Do not forget beginner's mind, the goal of this series is to achieve a similar QQ "Rush series" of the Man-machine battle version of Tetris . After completing the basic game framework and AI algorithm exploration, let's try the prototype of man-machine warfare.The articles in this series are linked as follows:1). Demand analysis and target innovation2). The basic framework and implementation of the game3). Game AI algorithmThese blog posts a
method is to rewrite the value of the corresponding two-dimensional array to true or false.
We only need to implement the game logic on this basis, even if there is no front-end display, the game logic is still running.
Some shape code:
Using system; using system. collections. generic; using system. LINQ; using system. text; namespace Tetris {// the shape of the square. Four Kinds of triangle strips and square corners appear randomly (if you
Recently, in order to review graph programming in TC, I wrote a program for Tetris, which can implement the functions of the common Tetris program. Now I will post the source code for everyone to share, due to my limited level, you are welcome to raise any questions. In addition, the decrease speed of the square in this program cannot be changed. If you have any good solutions, please contact me. My QQ is:
Recently, I have made some analysis on the implementation of Tetris in open-source QT, And I will record it by the way. This document complies with gnu gpl.
I always wanted to make my own games. Tetris or wuziqi should be examples that beginners want to complete. Recently I found some code about RIS, I found that the example in QT is better. It implements a good class with C ++, and I also used Win32's GDI
Main reference: http://blog.csdn.net/kobbbb/article/details/8900974Draw Tetris for Unity's introductory learning.The results are as follows:The basic ability is realized.Summarized as follows:1.Unity and DX Similar, default left-handed coordinate system. Rotate and draw in a clockwise direction. 2. Note Manger, Mycube, Block1,block2 .... The relationship betweenWhere Mycube is the basic unit of drawing, block1 and other shapes are also drawn by Mycube
of each block from 0 to 0.7, because it's easier for users to have an animated feel. About the parameters, as well as the length of time, you can manually change them, and then see what changes in effect.The next two functions ensure that the same skaction moves and re-paints each block of a different shapeWell, our drawing layer has been written, our logic layer has been fixed, then let's user interaction class Gameviewcontroller to associate them together.#1 we set up a function for our tick
Java write a Tetris, the interface feel can also, the interface spent more time, mainly used to learn the MVC pattern design in the design of viewSource code: http://download.csdn.net/detail/u014494705/8219333Steering wheel Control, button pause, startThe design pattern of the software MVC:M:model modelV:view view (user interface)C:control ControllerSmall Game notes:(1) Package name: cn.com. Name of the company. Name of the project. Functional classif
Link:
http://acm.hdu.edu.cn/showproblem.php?pid=1811
Topic:
Problem Description
Since Lele developed the rating system, his Tetris career is even more powerful, and soon he has pushed the game to the world.
In order to better match the likes of those enthusiasts, lele a new idea: he will make a global Tetris master list, regularly updated, the fame is more than the Forbes rich list also rang. about how
Draw is to draw out the graphical interface keytest is to get the keyboard Tetris is the whole gametetris.sh#!/bin/bashapp_name= "${0##*[\\/]}" app_version= "1.0" #颜色定义iSumColor =7# total colors cred=1# red cgreen=2# green cyellow=3# Yellow cblue= 4# Blue cfuchsia=5# Magenta ccyan=6# cyan (bluish green) cwhite=7# White # position and size marginleft=3# border left margin margintop=2# border top margin ((mapleft=marginleft+2)) # Checkerboard Left margi
Why is the headline called "Ticking clock mechanism"?Presumably we have all played Tetris, those different shapes of things, which are the different shapes, you know, will increase with the level of the game to decline more and more quickly. Yes, we have to imitate that and make our own clock mechanism.We can see that there is a function update (CURRENTTIME:CFTIMEINTERVAL)inside the skscene . This function is called without a frame. Frames, frame, wha
, equivalent to a stage;In this project, Gamescene.swift will display Tetris, display the background, display the game panel, farther away, and will also be used to control the sound and so on;Gameviewcontroller.swift, as you can understand from the controller, is a control that is equivalent to C in the MVC pattern, controlling the interaction between the user and the background logic, and so on.It's time to write the code, and once again, I'm going
first, the expression of the blockBecause the shell can not define a two-dimensional array, so can only use one-dimensional array to represent the box, Tetris can be divided into 7 categories, each type of block is composed of four types of small squares, the method is as follows.box= (X1,y1,x2,y2,x3,y3,x4,y4,x,y)Xi, Yi is each small square in the Russian block represents the coordinates of the area, the last two, X, Y is when the box appears, the rep
Tetris game, the use of Python implementation, a total of 350+ line of code, the realization of the basic functions of Tetris game, while will record the time spent, eliminate the total number of points, and also includes a list, you can view the highest record.
The list contains a series of statistical functions, such as the number of lines to eliminate the unit time, the unit time score.
Attached sour
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