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Unity Kinect v2 with ms-sdk20 green screen keying shader modify transparent background

It's kinect2.0.Kinect v2 with Ms-sdk20 pluginIn the example of the default greenscreen inside is green, the request is changed to transparent, the following directly on the codeLet's get the background and see if it's transparent.Shader "Dx11/greenscreenshader" {subshader {///transparent requires this Blend Srcalpha oneminussrcalpha Tags {"Queue" = "alphatest"} Pas s {cgprogram #pragma target 5.0 #pragma vertex vert #pragma fragment frag #include "uni

U3D Outsourcing Company-Beijing Dynamic Point (company nature) to undertake u3d, Kinect, VR virtual reality, augmented reality, physical interaction, large-screen interaction and other types of outsourcing

Unity3d outsourcing on the point of finding software to undertake virtual reality project outsourcingTo undertake u3d, Kinect, VR virtual reality, augmented reality, physical interaction, large-screen interaction and other types of outsourcingPlease contact qq:372900288 Tel: 13911652504We produce various types of serious games, virtual reality, augmented reality projects! Quality assurance, after-sales complete.Our team was founded in October 2011, is

Kinect Help document translation of two gestures

1.5 seconds the hip center drops at least 10 centimeterspush– to push the left or right hand outward within 1.5 seconds.Pull-the left or right hand to the lira within 1.5 secondsAdd your gesturesHere's a look at the process of adding gesture recognition to Kinect, you need to have a basic knowledge of C # and learn a little bit about the basic workflow of the Kinect sensor. In the Kinect's coordinate syste

Predator: A Better Video Tracking Algorithm than Microsoft Kinect-from Czech doctoral thesis

Source: http://news.csdn.net/a/20110415/295938.html Boycott (haha): I just saw this video to demonstrate a new object tracking algorithm. It is part of Zdenek kalal's doctoral thesis. Zdenek kalal is a Czech student at the University of surari. He demonstrated his magical precise positioning system, which can track almost any object in the camera as long as you can see it and select it. It can do a lot of look. In this video, he demonstrated shooting his fingers through the camera and selecting

Opencv2.3 read the depth information and color image of Kinect

Opencv2.3 read the depth information and color image of Kinect By http://blog.csdn.net/moc062066 Opencv2.3 can directly read the depth information and color image of Kinect, but it is required when compiling opencv.Note thatFor more information, see here. // Moc062066 // 20111021 /// * # include Result:

Kinect color image and skeleton image overlay

Kinect color image and skeleton image overlayThrough the previous study, will all kinds of video streaming tried again, found that there is a video stream can be integrated into more than two video streaming multiple source frame multisourceframereader, this video stream contains all the corresponding video streaming camera, So if you want the video to display color and show the image of the skeleton point information, you need to use this video

Getting started with the Kinect for Windows SDK Development (v) data processing in depth

1. Simple depth image processing In the previous article, we discussed how to get the depth value of the pixel and how to produce the image based on the depth value. In the previous example, we filtered out the points outside the threshold value. This is a simple image processing, called threshold processing. The threshold method used is a bit rough, but useful. A better approach is to use machine learning to calculate thresholds from each frame of image data. The maximum number of

Research on aligning Scene Depth Map and color map in Kinect

The color map and depth-of-Field Graph of Kinect are not aligned. depthimageframe provides the maptocolorimagepoint method to calculate the color map points corresponding to the coordinates of the specified depth-of-Field Graph. It was originally thought that the coordinate from the depth of field map to the color map coordinate is an affine transformation relationship. Therefore, when alignment, three points (0,400), (), () are specified in the depth

Kinect for Windows SDK v2.0 Development Note (17) Depth frame 3D

 (reproduced please specify the source)Using the SDK: Kinect for Windows SDK v2.0 1409This section is a supplemental section, the depth frame is displayed in 3D, and theSDK updates are described in later chapters.Before thinking wrong, thinking that each frame shows so-called point clouds, the GPU is a big burden,Background 500 * 400 * 3 * 4 for each frame, only 2M of data, previously estimated wrong.3D interface is still d3d11, this time a lot easi

Kinect Help document translation of more than three views

using Kinectmanager in multiple senseIn order to use the Kinectmanager component in multiple scenarios, it must be attached to a game object that is generated only once, is not destroyed, and is accessible in all scenes, and it is not appropriate to attach it to the Maincamera. You can do this:1, create a new scene, named ' Startupscene '. and use it as the default loading scenario at the beginning of the game.2. Open Startupscene This scene3. Create an empty object named Kinectobject '4. Attach

Introduction to the Kinect for Windows SDK Development (11) Gesture recognition: basic gesture recognition

the cursor position based on the location of the user's hand. The Kinectinput class contains events that can be shared between Kinectcursormanager and some controls. Kinectcursoreventargs provides a collection of attributes that can be used to pass data between an event trigger and a listener. The Kinectcursormanager is used to manage the skeleton data stream obtained from the Kinect sensor and then converts it to a WPF coordinate system, providing v

Unity Kinect v2 with ms-sdk20 green screen keying shader modify transparent background

It's kinect2.0. Kinect v2 with Ms-sdk20 plugin In the example of the default greenscreen inside is green, the request is changed to transparent, the following directly on the code Let's get the background and see if it's transparent. Shader "Dx11/greenscreenshader" {subshader {///transparent requires this Blend Srcalpha oneminussrcalpha Tags {"Queue" = "alphatest"} Pass {cgprogram #pragma target 5.0 #pragma vertex vert #pragma fragment frag #include

Introduction to the Kinect for Windows SDK Development (13) speech recognition

The previous article describes the basic concepts of speech recognition in Kinect, as well as some of the terminology used in speech processing. Examples of audio recordings using the Kinect microphone array illustrate the core object and configuration of the audio processing in Kinect. This article will continue to introduce speech recognition in

Kinect for Windows SDK v2.0 Development Notes (iii) depth frame and IR frame acquisition

(reprint please indicate the source) Using the SDK: Kinect for Windows SDK v2.0 Public Preview I'll tell you this. Acquisition of depth frame and infrared frame acquisition The Kinect's infrared laser device is able to capture the depth and infrared image of the space, because the last example will be very simple. The depth value, Kinect uses a 16-bit unsigned integer to represent the depth frame with a "

Kinect Development Notes (issue summary)

Today, with the Kinect development project, however, the following problems have arisen, which are summarized as follows: Problem one, an error occurred while calling the function: Nuiimagestreamreleaseframe (Depth_stream, d_frame) (pictured below) After debugging, the problem appears in the D_frame variable, which is used all the time and has not been found. When you look carefully at the items you've done and refer to the code in someone else's blo

A new method of fall detection based on Kinect, a brand-new feature

Full-Text Download address Kinect provides a new approach to behavioral recognition and behavioral analysis by providing depth images. In this paper, a new feature is extracted from the Kinect skeleton data, and the difference between the fall detection and the similar fall detection behavior is achieved successfully. After the certification test, the effect is very good. Implementation environment:

The implementation of Kinect gesture recognition based on C + +

From Shenzhen, Wen Tao software Studio Blog There are some open source Kinect gesture recognition libraries under WPF, and the Kinect for Windows SDK 1.7 version of Tool kit also offers a lot of gestures to the UI controls that are quite handy.However, given the efficiency problem, our project must be developed using C + + (previously developed versions of WPF, not fluent).Kinect's gesture recognition

Engineering issues--ubuntu16.04 Installing the Kinect v1 driver

ubuntu16.04 Installing the Kinect v1 driverThe package to be downloaded in this article can be found in the network disk.NET ticket: Https://pan.baidu.com/s/1gd9XdIVI. Installation Libfreenect1. Install the necessary tools1 sudo install g++ python libusb-1.0-0-dev freeglut3-dev openjdk-8-jdk Doxygen Graphviz Mono-complete2. Installing Libfreenect1 git clone https://github.com/openkinect/libfreenect.git2CD Libfreenect 3mkdir build4CD build5 cmake-L.

Some ideas about Kinect

patterns are recorded, so first to do a light source calibration. In PrimeSense's patent, the calibration method is as follows: at intervals, take a reference plane and record the speckle pattern on the reference plane. Assuming that the user activity space specified by Natal is 1 meters to 4 meters from the TV range, each 10cm takes a reference plane, then the calibration we have saved 30 speckle images. When a measurement is required, a speckle image of the scene to be measured is taken, and

Study Notes on Kinect (1)-building the openni Platform ~ ,

block the installation of the driver. Now I can only install two drivers, and I can't explain it. Now I have attached some openni drivers. Demo, I think we have to prepare to build the SDK, and then learn C #. Finally, if we want to learn about the open-source platform, we can Because there are a lot of resources on Mac, I will write the installation method of black apple along with the establishment of the Platform on Mac. Determine the project, 4. What else is the key: 0koik2jeibyclpwvnmo

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