Kinect V2 Development Project (3)
1. Kinect Equipment Information Acquisition
2, Audio function exploration
1. Kinect Equipment Information Acquisition
Since the Kinect supports multiple devices, in theory, we should be able to get all the device information, and here we explore.
Through the official audiobasics
7. Using Visual Studio in combination with C # To control the tilt angle of Kinect,
I always feel that I have written a lot in front of me, but I have never used Visual Studio, a heavy weapon used to develop the kinect.
So this time we will use Visual Studio to write a C # program, connect to the Kinect and call the standard function library of the
Last Saturday (2011.7.9), Microsoft's Chengdu Office participated in the Chengdu edition of The msdn forum. It not only learned about the related technical topics shared by other friends, I also share with you a brief introduction to the Kinect SDK.
In this activity, almost 30 people attended the event.
I seldom went to the msdn forum, but with the help of zirou, I shared my speech "Nui imagination and Kinect
A few days ago, Microsoft released the Kinect for Windows sensor, went in to look at some examples of the Kinect application, and found that the Kinect was able to develop some cool apps in addition to its peripherals as a xbox360 game, and Microsoft also released the software that could be developed for the Kinect
After Microsoft releases the Kinect for Windows system, the original installation method is no longer valid, and openni 1.5.x cannot be used any more. Here we will introduce how to install and use openni and Kinect for Windows.
Hardware requirements:
Kinect for Windows
Connect the USB conversion interface of the Kinect
Kinect SDK v2 Preview to get a description of the basic flow of data. and an introduction to the sample program that gets the color image.The previous section is about the current model Kinect for Windows (later called Kinect v1) and the next generation of Kinect for Windows Developer Preview(later called KinectV2Previ
http://www.ituring.com.cn/article/196144
Author/Wu Guobin
PhD, PMP, Microsoft Research Asia Academic cooperation manager. The Kinect for Windows Academic Cooperation program and the Microsoft Elite Challenge Kinect Theme project for universities and research institutions in China. He was a lecturer at the Microsoft TechEd2011 Kinect Forum, chairman of the
Tags: Kinect C ++ opencv
1. Preface
The performance of the first generation is greatly improved compared with that of the first version of Kinect 2.0!
I would like to simply find a tutorial and copy it and paste it. No one has ever written the C ++ version of the Kinect 2.0 tutorial. I have tried it myself and I will share the result with you.
The followi
Human motion recognition system based on Kinect (both algorithms and codes are released)
first of all, the development environment version used by this system is the computer systems Windows 10, Visual Studio 2013, Opencv3.0, and the Kinect SDK v2.0. These can be found on Baidu, download down to install it.
For the Kinect environment configuration and bone data
I participated in Microsoft's activities and received a letter from Microsoft today. They gave a training video. I copied the content of the letter to everyone for further study:
This document is archived on SkyDrive
Https://skydrive.live.com/redir? Resid = 642B3B4A30F03C2D! 832ilovecode.cn corresponding article address http://ilovecode.cn/index.php/news/show/id/155 ------------------ Original mail ------------------
Sender:"K4Wprc" Sending time:April 16, 2013 (Tuesday)
Recipient:"
One of the most important features of the Kinect sensor is the ability to generate three-dimensional data from which we can create cool apps. Before you can develop a Kinect application, it's a good idea to understand the Kinect hardware structure. The Kinect infrared sensor can detect human and non human objects such
Kinect Learning notes the fourth article body
C #
Basic brief:
Kinect2.0 's skeleton recognition is mainly based on the depth image, similar to the bodyindex recognition, so it will also produce similar problems with Bodyindex (refer to the body of learning notes). Feel this is the essence of the Kinect, in fact, to achieve the key or his body recognition algorithm, who extracted it. Open source.
In the
The sensor indicator of Kinect usually prompts three error states. The only normal status is the green light (not flashing)Sensor indicator light on red light* Problems with the Kinect sensor (c000022d)* Insufficient space for the sensor to move (c005120a)* Insufficient power supply for the Kinect sensor (c0051202)* The Kinec
The previous article shows the main objects involved in the skeleton tracking system with examples of skeletal data drawn from the UI interface, and then discusses in detail the object models involved in skeletal tracking. But it's one thing to understand the basics, and the ability to build a complete, usable application is another story. This article discusses how to apply these objects to create a complete Kinect application by introducing a simple
??(reproduced please specify the source)Using the SDK: Kinect for Windows SDK v2.0 public preview1409As before, the function/method/interface hyperlink is not attached because the SDK is not complete.This is the end of the new thing. Is the "gesture frame", just formerly known as the "visual Gesture Builder" (visual Gesture Builder) frame, isSDK 2.0 comes with a gesture resolution method. Just, suppose you think Microsoft is not writing reliably. Even
(1) Development Environment ConfigurationHttp://www.cnblogs.com/yangecnu/archive/2012/03/30/KinectSDK_Geting_Started.html
[Translation] Getting started with the development of the Kinect for Windows SDK (2): Basic knowledgeHttp://www.cnblogs.com/yangecnu/archive/2012/03/31/KinectSDK_Application_Fundamentals_Part1.html
[Translation] Getting started with the development of the Kinect for Windows SDK (III): Ba
With Kinect, we can use gestures to control the playback of slides without having to give a speech and press the keyboard or hold a PPT controller, all we need to do is to gently roll to the right or to the left to control the slide to forward or backward, so cool. Although it may be a bit strange to do this during the presentation, it is also a good way to control the slides.
It is very easy to implement the control of the slide playback by using the
SingleKinect 's human body is rebuilt, and the Kinect fusion works well in Kinect SDK 1.8. Its shortcomings are obvious, one is the scanning time is long, the reconstructed object also need to remain static for a long time, second, need the human body or the Kinect rotation to achieve omni-directional scanning, the operation is cumbersome. With three
This program for their own writing, reference materials, including Microsoft Official examples and foreign language materials, do some of their own optimization. I have not learned the image processing, explain if there is a problem, I implore you to correct me.Background code:usingSystem.ComponentModel;usingSystem.Windows;usingSystem.Windows.Media;usingSystem.Windows.Media.Imaging;usingMicrosoft.kinect;namespacekinectv2{/// ///MainWindow.xaml/// Public Partial classMainwindow:window {#
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