JavaScript is an object-based (object-based) language, and almost all of the things you encounter are objects. However, it is not a true object-oriented programming (OOP) language because its syntax has no class (class).
So what should we do if we're going to encapsulate th
) {this.minute.increase (); if (this.minute.getValue () = = 0) { This.hour.increase ();}}} Public String toString () {//returns a strThe value of ING, in the form of "Hh:mm:ss", representing the current time. Each of these values occupies two bits, which is less than two 0. such as "00:01:22". Note that the colon is in Latin, not Chinese. Return String.Format ("%02d:%02d:%02d", This.hour.getValue (), This.minute.getValue (), This.second.getValue ());// Tip: String.Format () can format a string i
PHP object-oriented Programming Detailed: Classes and objects
From an OOP perspective, language should not be differentiated. Whether it's C + +, Java, or. NET and more object-oriented languages, as long as you understand the true meaning of oo, you can cross the language
read attribute , the object.defineproperties () method, can obtain a descriptor for a given property, which accepts 2 parameters:Where the object is located and to read the description name, the return value is an object, and if it is an accessor property, the object hasConfigurable,enumerable,get,setif it is a data attribute, this
read the name "# # #" (three #), the city name entered the end, # # #并不是一个城市的名字. If the number of city names to be read is n.Then you will read an integer matrix of nxn. Each number in the first row represents the mileage between the first city in the list of cities and the other city in turn. The mileage between the same city in the table is 0.Finally, you will read the names of two cities.Output format:Output the distance between the two cities.Input Sample:HagzouHugzoujigxng # # # 01108708 1
object (the browser is a Window object), so after the function is called, sayname () can be called through the Window object, or by call () (Apply () Call the person () function in the scope of a particular object, which is called in the scope of O, so after the call, O has all the properties and methods.4. Prototype
programSee the output to understand why there are many operations available before winmain:
Code 001//------------ Start ---------------# IncludeIostream>UsingNamespaceSTD;
Int Main (){Cout " I am the first line in main (). I will always be the first output! " Endl; // Prints !!! Hello world !!! Return 0 ;} Class A { Public :A (){Cout " Haha, that's not necessarily the case. I will execute it earlier than main ~ " Endl;}};A; // -------------- End ------
1. The constructor is also a general function , and the following creates a constructor.var person=function(name,age,job) { this. name=name; this. age= age; this. job=job; this. sayname=function() { Console.log (this. Name); } }(1) Call by using the constructor function1 var person=New person ("xiaoming", +, "Doctor"); 2 Person.sayname (); // xiaoming(2) using normal function calls1 Person ("Xiaoming", "Doctor"); 2 Window.sayname (); // x
. colors=["Red", "Blue"];} function Subtype () {Supertype.call (this);} var New subtype (); Instance1.colors.push("Black"); alert (instance1.colors) ; // Red Blue Black var New subtype (); alert (instance2.colors); // Red BlueCombination Inheritance:function Supertype (name) {this.name = Name;this.colors = ["Red", "Blue"];} SuperType.prototype.sayName = function () {alert (this.name);}; Function subtype (name,age) {supertype.call (this,name);//inheritance Property This.age = age;} Inheritance me
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The previous article introduced the related features of the Go language sequential programming, many people say that go language is a better C language, the next chapter, we will introduce the go language for object-oriented thinking support.
The go language does not follow many of
1. In an object-oriented programming language,PolymorphismYes inheritanceData abstractionAndInheritanceThe third basic feature.
2. "encapsulate" a new data type by combining features and behaviors.
3. "implement hiding" by "privatize" the detailsSeparation of interfaces and ImplementationsOpen.
4. The role of polymorphism is to eliminateCouplingLink.
5. Coupling
"PHP Object-oriented programming detailed" series of technical Articles collection, PHP-oriented summary of the object, for their usual study reference
1PHP Object-Oriented
Object-Oriented ProgrammingECMA-262 defines an object as: "A collection of unordered attributes whose properties can contain basic values, objects, or functions." "Strictly speaking, this is equivalent to saying that the object is a set of values that do not have a particular order. Each property and method of an
that simply encapsulates the creation of the object code and then returns the newly created object.function person ( name, age, Job) { var o = new Object (); O.name = name; O.age = age; O.job = job; O.sayname = function () { console.log (this.name); } return o;} var friend = new person (' Micholas ', software, ' Engineer '); Friend.sayname ();In addition to using the new operat
1. Indirect (indirection)1.1 Variables and indirection (use variables to replace some numbers)1.2 Indirect use of file namesconst indicates that a variable is not allowed to be changedconst int Nvalue;//nvalue is constconst char *pcontent; *pcontent is const, pcontent variableconst char* Const pcontent; Pcontent and *pcontent are both const.Strlen (String value); Returns the length of the value stringAs the following example, can be written by non-professional files, which is indirect, but the p
(text) {return This.indexof (text) = = 0}var msg = "Hello World" msg.startwith ("Hell O ");
constructor mode is used to define instance properties, while prototype mode is used to define methods and shared properties function person (name, age, Job) { this.name = name; nbs P This.age = Age; this.job = job;} Person Protytype = { constructor:person, sayname:function () { a Lert (this.name); }}
Dynamic Prototyping Mode
function p
Chapter 2 C ++ object-orientedProgramDesign method OverviewEncapsulation, inheritance, combination, virtual functions, abstract base classes, dynamic binding, and polymorphism are important concepts in object-oriented programming.12.1 introduction to object-oriented12.2
in the prototype are shared by many instances, which is not optimistic for attributes that contain reference types.6.3.1 prototype chainThe prototype chain implements the principle of inheritance: Use a prototype to have one reference type inherit the properties and methods of another reference type. Review the relationship of a constructor, prototype, and instance: each constructor has a prototype object, and the prototype
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