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If you have released a program for Android 1.5 or earlier, read this document carefully and consider how to make your old program have different resolutions, android 1.6 or the update platform is displayed normally. In most cases, you only need to make small changes to the program to achieve the goal, but you still need to test on platforms with various resolutions as much as possible.
Specifically, if you
Android loads large images to memory,
This article demonstrates how to load images to memory in android
First, design the interface:
The Code is as follows:
Upload test images to mnt/sdcard
Add the logic code:
public class MainActivity extends Activity { private ImageView iv; @Override protected void onCreate(Bundle savedInstanceState) { super.o
The example of this article describes the method of Android programming to realize large graph scrolling display. Share to everyone for your reference, specific as follows:
Problem:
I have a bigger picture, for example, the long width is twice times the size of the screen, I want to achieve the function is to first display the picture, because the picture is too large
This paper illustrates the large data processing and simultaneous reading and writing methods of Android SQLite operation. Share to everyone for your reference, specific as follows:
1. Bulk Write
The use of things, the first cache data, and then batch write data, greatly improve the speed
288, direct inset into 7 seconds
8,640, batch writing takes 5-7 seconds
try {
this.myDataBase.beginTransac
Android efficiently loads large images to avoid OOM
Images are often loaded in our projects. Sometimes, if there are too many images to be loaded, the program will become very slow. If the OOM is heavy, the App will be suspended. Translate https://developer.android.com/training/displaying-bitmaps/index.html to learn the functions.
Images have various shapes and sizes, but in most cases, these images will b
Reprinted please indicate the source: http://blog.csdn.net/guolin_blog/article/details/9316683
The main content of this article is Android Doc. I have done some processing after translation, and good English friends can directly read the original text.
Http://developer.android.com/training/displaying-bitmaps/index.html
Efficient loading of large images
Many images are often used when writing
According to authoritative computing news media reports, an android terminal host supporting Large Screen Display is gradually replacing a x86 computer, in the touch query industry and the multimedia advertising machine industry, a low-cost, high-performance, and cool industry revolution has been set up.
With the popularity of iPhone and Android smartphones, touc
Load large images efficientlyWe often use a lot of pictures when we write the Android program, different pictures will always have different shapes, different sizes, but in most cases, these images will be larger than the size of our program. For example, the pictures in the system pictures are mostly taken from the mobile phone camera, the resolution of these images is much higher than the resolution of ou
App Store. You still need to allocate 30% yuan to Apple for how much you sell.
Even if someone has implemented a Web App navigation and put it in a browser, they want to create an App Store for the Web App. However, Apple and google can do the same, and they control a large number of users, mature payment channels, operating systems and browsers. These underlying platforms also cultivate user habits. In the end, these channels are still under control
Why is the space occupied by Android Studio project folders so large? Let's reduce the weight for it, androidstudio
The Android Studio project folder is much larger than the ADT Bundle.Create an empty project with Android Studio. The project folder size is 30 mb, And the size is 40 MB after one operation.Similarly, use
); startactivityforresult (I, camera_result );
For large images, OOM (out of memory) may occur during Android loading ). At this time, we need to process the image.
Space occupied by images loaded into memory
Bytes -------------------------------------------------------------------------------------------
A 32-bit color image with a resolution of 1024x768. The file size is about?
I. Basic Knowledge
In the android contact list, the font display on the ConfirmAddDetailActivity page is incomplete under a large font.
In Contacts, the letters on the ConfirmAddDetailActivity page are not displayed completely in a large font, such as "j ".
This is a problem caused by relatively compact android layout. You can extend
Basic Android notes-graphics, solutions for using and practicing large image OOM and painting tools
The principle of computer graphics representation is to load a large image. The OOM scaling is used to load large image resources and create a copy of the original image. The common API for image processing is the meitu
For children's shoes developed by beginner Android mobile games, directly viewing the source code is the fastest way. Although there are many open-source games on the Internet, they are all games with little reference. Replica Island is a good game on the Android Market. It is excited that it is open-source and that children's shoes that want to improve game development are blessed.
It should be noted that
It is very practical to create a large number of test project management methods for Android
When learning Android, you may create a large number of test projects to test each component and learn it better.
However, in order to verify the learning effect, it is unnecessary and cumbersome.
Two management methods are
Compression Reason:1.imageview size If it is 200*300 then loading a 2000*3000 picture into memory is obviously a waste of shameful behavior;2. The most important thing is that when the picture is too large, loading the original image directly causes an Oom exception (out of memory overflow)So generally for large graphs we need to do the compression processingAuthoritative handling methods refer to the big p
Android asynchronous load full resolution large map processingAn important part of asynchronous loading is the processing of images, which is why we used to load images asynchronously earlier.On the one hand, due to bad image processing will occupy memory, and Easyoom, and on the one hand, the image is larger than the text, loading is slower. Therefore, in the explanation of how to multi-threaded, Asynctask
In Android development, Bitmap is a big Memory eater, and a little bit of improper operation will be OOM. Although now the third party picture loading library has been many, very perfect, but as a androider still need to know how to do the operation to load the large map.
Why loading pictures will easily cause OOM, mainly from the picture loaded into memory, if the resolution of a picture is 1000*20000,
Understand that Volley listView of the android network library loads a large number of images,
I. attach an image
Volley uses ImageRequest to retrieve images on the network. It specifies a URL and returns a bitmap with an encoded number. Of course, it also provides other convenient features, such as adjusting the image size. The main advantage of using volume is that Volley's scheduled thread ensures that
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