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. Generic structureIn fact, the generic structure and the generic class are almost identical, except that the generic structure has no inherited attributes: NET platform provides a generic structure that is (nullable type) nullableInt? X1; NullableIn the above example, X1 and X2 are defined as equivalent.Non-null types can be converted to nullable types. (Always successful and can be converted implicitly)Nullable types can be converted to non-empty types. An exception is thrown when the value of
(G_object (window),"Destroy", G_callback (gtk_main_quit), NULL); the /*Event listener function, meaning, for the object window, when the "destroy" time occurs, call the Gtk_main_quit function, pass the function parameter is null, that is, when you click the Window Close button, the end of the program*/ - -Gtk_widget_show (window);//Display the window created in the previous step - + Gtk_main (); - /*This function is the most critical, it is the main event loop of gtk+2.0, each gtk
Yesterday, I looked at the "C # Advanced Programming" in the object and type chapter, found that there are many omissions do not understand the place to re-understandFirst of all, what is the object, my personal feeling is: in the programming world, a program is the processing logic of a thing, and the object is the abstract concept of this logic.For example: We
Video See CSDN College Mr Wang and the following Linux environment under the C Language Programming Foundation quite classic, wherein Mr Wang video speaks very well, quite classicCompiling the hellogcc.c depends on the header file in the/home directoryIn order to avoid the same file being include multiple times, there are two ways in C/s + +, one is #ifndef and t
study of Const, which is explained in more depth today.From this table we can see that the constant object can not call the very amount of the functionSo when we write some class member functions, if this class does not change the class members, try to add a constOtherwise, there is a constant object, but the question of the member function cannot be called3, New and deleteBefore we briefly introduced new and delete, here is the main explanation for the overloads of new and deleteThe overloaded
Learning C # advanced programming together 3 -- Operator Overloading,
Operator. C ++ developers should be familiar with this concept, but it is brand new to Java and VB developers.
For some calculation between values, if you use a method to specify the operation rules, it will be cumbersome, then you can use the operat
that the direct intersection and cannot return int[] type, we need to add toarray ()01.04using system;using System.linq;public class Program {public static int[] Puzzle (int[] A, int[] b) {
return A.intersect (b). ToArray (); }}At this point, the problem solving report and complete code description is complete, if you do not understand or I have a wrong, or you have any better algorithm, please be sure to tell me in the following comments O (^▽^) o ~ ~We all work together, progress
default is private. For example, in the class clock declaration, if the public is not there, then both the SetTime and Showtime functions are private by default. Private type members can only be accessed by member functions in this class and cannot be accessed externally. Hour, Minute, and second are all private type members in the Clock class.8. A simpler member function of a class can also be declared as an inline function, which, like a normal inline function, inserts the function body of an
Direct3D to update the entire display (because the function can show only a portion at a time), as shown in the following code:g_pd3ddevice =pre-initialized device objectif (FAILED (g_pd3ddevice->present (null,null, NULL, NULL))) { // Error occurred}That's it! In order to create more realistic scenes, you use a number of different vertex caches to draw a variety of mid-range objects in your world. Another way to improve the authenticity of your graphics is to use texture mapping.============
PrefaceBecause the company needs to do a Linux under the development of QT, coupled with direct contact with some QT, then began to cramming.Previously useful Qt wrote a 2048 game, about 3 April, that will be 2048 positive fire, think of oneself in the computer also did a ~ then silently wrote a, the interface is ugly, but perfectly formed ~ next time thinking and some code again induction, and then write to the blog.Although writing a small thing, but the foundation is still very thin, so in or
method is a static method, which is part of a class, but is not actually placed in the source code of the class. Suppose that the money class needs a method Addtoamount (decimal amounttoadd). However, for some reason, the original source code of the program can not be directly modified, all that must be done is to create a static class, the method Addtoamount () Added as a static method. The corresponding code is as follows:Namespace Wrox{public static Class Moneyextension{public static void Ad
C ++ programming ideology learning notes-constants
1. Use the global const1. The use of const has two effects: one is to generate a compile-time constant and the other is a runtime constant.As a compilation constant, it is mainly used as a value substitution, that is, to replace the # define constant definition in C, w
.? Another garbage collection algorithm is a "reference count", the idea of which is to track the number of times all values are referenced. The JavaScript engine is no longer using this algorithm, but this algorithm can still cause problems when accessing non-native JavaScript objects such as DOM elements in IE.? The reference count algorithm causes problems when there is a circular reference phenomenon in your code.? Removing a reference to a variable not only helps eliminate circular referenc
through the keywordTemplate previously includedExportkeyword and the realization of:In utilities.hexport template the declaration of this function template should be placed in the header file as usual and the declaration does not have to be specified Export . using the class template Exportmore complicated. Usually, class declarations must be placed in the header file ,the class definition body in the header file should not use keyword export,assuming that the header file was usedExport, Th
1. The value of the pointer to the output pointing to the character.Now defined, Char c= ' a ', char* pc=c. In C, it only takes printf ("%p\n", PC) to output this value, whereas in C + +, if coutcout static_castconst void*>(pc) The C + +
Introduction to the C language$? is a special variable in the shell that represents the exit state of the previous command.Incremental development: Write some code to compile and run, no problem to write the following.To add the-G option at compile time, the resulting executable file can be debugged using GDB for source-level debugging:The purpose of the Gcc-g main.c-o main-g option is to include source code information in the executable, such as the
= C1;C0. DoSomething1 (); Executes the code of the base class, output DoSomething1 in base classesC0=C2;C0. DoSomething2 (); Executes the code of the inheriting class, output DoSomething2 in DerivedClass2}}Class BaseClass{Internalvoid DoSomething1 (){Console.WriteLine ("DoSomething1 in Base Class");}Use virtual decoration to indicate that a method can be overriddenVirtualinternal VoidDoSomething2 (){Console.WriteLine ("DoSomething2 in Base Class");}}Class Derivedclass1:baseclass{Newinternal voi
Re-learning C # advanced programming (generics and arrays ),
I have been busy with my work some time ago, so I didn't write it casually. Now I want to continue.
I re-read the generic and array Chapters two days ago. Let me briefly explain my gains.
Generic
We know that arrays are a batch data format, while generics are actually a custom batch data format, whe
derived class defines a function void P (); void P () is also a virtual function because the function has the same name as the virtual function of the base class and is called in the same form . It is strongly recommended that you add the virtual keyword before the derived class void P ().If the function in the derived class is void P (int x=1); In this case, the P function is not a virtual function and masks the virtual functions of the base class called P ().We analyze each of the 4 calls in
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