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[Cocos2d-x game engine development notes (8)] Release the game to Android on Ubuntu

Original article, reproduced please indicate everywhere: http://blog.csdn.net/zhy_cheng/article/details/8276848 My environment is Ubuntu 12.04, android-ndk-r8, Cocos2d-2.0-x-2.0.4, eclipse 3.7.2 I have set up the ndk development environment before. For the ndk environment, see Android ndk development and configuration ndk.1. Configure ndk and SDK Enter the Cocos2d-2.0-x-2.0.4, open the create-android-projec

"One of Unity game development" Time.timescale=0 play animation in the event of a paused game

object meters per second! var translation = Time.deltatime *; Transform. Translate (0, 0, translation);}The 2.ongui-ongui and corresponding event implementation principles are not based on time.timescale and are therefore unaffected.Reference: Http://gamedevdocket.blogspot.com http://answers.unity3d.com/ https://unionassets.com/blog/playing-animation-with-time-timescale-0-339 Copyright NOTICE: This article for Bo Master original article, withou

[IOS-cocos2d-X Game Development Five] Game storage of cocos2dx built-in ccuserdefault class details;

This siteArticleBoth Li huaming himi Original, reprinted must be clearly noted: (Author: Sina Weibo:@ Li huaming himi)Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/iphone-cocos2dx/653.html ☞Click to subscribe☜The latest developments in this blog! Notify you of the latest blog in time! Share This article will share with you the storage in cocos2dx, which also introduces some details that are prone to mistakes; The built-in storage class ccuserdefault is provi

Flash Game Development Series One: Enemies in the game (6)

Fifth:Flash game Development Series One: The enemy in the game .V. Tracking of missiles (continued)I've talked about how to get the missile toward the player, but it's not going to be so blunt when it's actually applied. You may also find that the direction of the missile has been pointing to the player, in fact, is not real, then how to be more realistic. There

Virtual reality project development process of Unity3d game development

Virtual Reality project development process of Unity3d game development Welcome to Unity Learning, unity Training, Unity Enterprise Training Education Zone, there are many u3d resources, u3d training videos, u3d tutorials, U3d Frequently asked questions, U3d project source code, "Dog Planing Learning Network" Unity Ultimate Academy, dedicated to b

Stage Division of small Team game development

At present, the development of mobile game manufacturers like springing up, there are big small, even a few friends together can save a small company, to develop. Each company, also have "have their own characteristics" of the development process, better, directly apply the traditional theory of software engineering, poor, but also only to work hard. What I want

Cocos2D-x game development 13th: custom game flashing tips

Now we use the knowledge we have learned to implement a class to complete the flickering prompt information when the protagonist or obstacle in the game is under attack. There is nothing new, so cainiao can understand it. In addition, I also want to emphasize that in small aspects, the game needs innovation and the effects of game

The stage division of small Team game development

At present, the development of mobile phone game manufacturers like springing up, there are big and small, even a few friends together can save a small company, for development. Each company, also has its own characteristics of the development process, better, directly to apply the traditional theory of software engine

The development foreground of web game and its influence on stationmaster

website | webmaster | online GAMES 1. The development trend and prospect of web game:1 Web game has a long history, for the vast number of early games players are not unfamiliarAs early as the beginning of the online game, web games have appeared, and by virtue of its convenience and simplicity attracted a large number

[IOS-Cocos2d game development 15] Detailed ccprogresstimer progress bar and modify the cocos2d source code to achieve "ideal" game progress bar!

Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/iphone-cocos2d/491.html Progress bars will inevitably be used in game development. For example, the CD time of some game skills will be used. cocos2d also encapsulates the progress bar, but it is not ideal, if you have used them, you shou

Cocos2d-x 3.2 Monopoly game project development-Part 5 standalone game-levels choose ScrollView, monopoly Standalone

Cocos2d-x 3.2 Monopoly game project development-Part 5 standalone game-levels choose ScrollView, monopoly Standalone Click MenuScene. cpp to call Director: getInstance ()-> pushScene (MapChooseScene: createScene ()); Go to the level selection interface. We use the ScrollView control to create this interface. Because the position of the scrollview is relativel

Flash Game Development Series One: Enemies in the game (3)

Second:Flash game Development Series One: The enemy in the game . Third, the specified scope of tracking deepening Take another look at this example: Now the enemy's line of sight is more real, it has been around to see, only when you enter its visual range, the enemy will come to catch you. This is the tracking enemy with the specified range, and it works the

VR custom development, AR Custom Development (for many years to undertake virtual reality, augmented reality applications, VR game Custom Development, Beijing company, can sign contracts)

the phone, you can put in the cardboard or storm mirror and other finished mirror to feel the ~ if the phone screen resolution is high, the feeling is very good.Set ANDROIDSDK:Here is not the detail of the online a lot of tutorials. Export Android APK:Note here that you need to click on the following player Settings, then there will be some settings on the right, you must reset the package name, or use the default package name, is not packaged. You can also set the app's icon, name, and s

Cocos2d-x 3.2 Monopoly game project development-stand-alone development end, cocos2d-x Project Development

Cocos2d-x 3.2 Monopoly game project development-stand-alone development end, cocos2d-x Project Development Today, I found a resource image and finished the map of the remaining two levels, including the summer beach. I was looking for a map of the sky garden, but I did not find any good picture after searching for a l

25 Awesome HTML5 & JavaScript game Engine Development Library

25 Awesome HTML5 JavaScript game Engine Development LibraryJust like in the car, the engine finishes the main work, making the car look incredible. The game engine is the same thing, the game developer completes the detail work, makes the game looks real, attracts the eyeba

Last winner off-the-shelf game system development-blockchain system development 13570980718 micro-electric Same number

Tag: Seed will detonate in addition to the price. No Project ImaginationLast winner system development, last winner game system development last winner system software development, last winner Blockchain game system development, l

Ios-cocos2d game development basics-progress bar-Development notes

Ios-cocos2d game development basics-introduction-Development notes (1) Ios-cocos2d game development basics-Basic Knowledge-Development notes (2) Four basic concepts required for getting started with cocos2d Ios-coco

The shift from game development to application development

from 2011 University to the end of 2014, this period of time my software development career is in the game circle, although after all did not make anything, but at least also mixed to the location of the server main path, the game development of those days, is probably the fastest progress of the day, Memories of their

Introduction to online game development

work freely. in addition, student friends can purchase it at a low price. however, if you want to use dos for development, you 'd better use DJGPP for free. Select a suitable target platform Windows: If you want to become a professional in the game field, or you want many players to patronize the game you develop, you should choose Windows, because most players

"Reprint" On the game development of 2D hand tour tools

was done on a Linux machine. But after we started the development of the iOS platform, it was very inefficient to use two or three computers, so we bought some imac and we all enjoyed it for game development. Fortunately, many of OSX's instructions are the same as Linux, so

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