linux socket programming by example pdf

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C + + Network programming (ii) TCP/IP Linux multi-process socket communication multiple clients and a single server-side interactive code implementation echo Server

implementing the output codevoidWrite_routine (intSockChar*buf) { while(1) {fgets (buf, Buf_size, stdin); if(!STRCMP (BUF,"q\n") || !STRCMP (BUF,"q\n") {shutdown (sock, SHUT_WR); return; } write (sock, buf, strlen (BUF)); }}at the same time the multi-process server also has shortcomings, each creation of a process represents a large number of operations and memory space consumption, mutual process data exchange is also very troublesome ... So how to fix it, the blog behind me may give an ans

Linux-socket Programming (1)

); if(ch==1){//Send Messagescanf ("%s", BUF); Send (Ssock,"%$#@", Maxbuf,0);//tell the server to pass a stringSend (Ssock, buf, Maxbuf,0);//send a character to passrecv (Ssock, buf, maxbuf,msg_waitall);//Receive confirmation Informationputs (BUF); } Else if(ch==2){//Send Fileprintf ("input the filename:"); scanf ("%s", BUF); if(Freopen (BUF,"R", stdin)! =NULL) {Send (Ssock,"@#$%", Maxbuf,0);//tell the server to pass the fileSend (Ssock,buf,maxbuf,0);//Pass file name intCnt=0; whil

Linux Network programming: Set non-blocking Socket transceiver Data __ block chain

Non-blocking I/O includes non-blocking input operations, non-blocking output operations, non-blocking receiving foreign connections, non-blocking initiating outgoing connections. The functions included are: Read, Readv, recv, Recvfrom, Recvmsg, write, Writev, send, SendTo, sendmsg, accept. There are three general ways to set the socket to non-blocking mode: (1) When creating a socket, specify that the

Linux Network Programming--Custom socket Descriptor Determination function Issockettype

The socket descriptor and the generic file descriptor do not differ in form, so how can I tell if a file descriptor is a socket descriptor? Here we will simply customize a function Issockettype for socket descriptor determination.#include #include #include #include #include #include intIssockettype (intFD) {structStat St;intErr = Fstat (fd, st);//Get the status o

Linux Network Programming Socket introduction

,CONNFD; struct sockaddr_in srvaddr; struct sockaddr_in cliaddr; int len,port; Char hello[]= "hi,welcome to Linux-code!n"; if ((Sockfd=socket (af_inet,sock_stream,0)) ==-1) { fprintf (stderr, "Socket Error:%sna", Strerror (errno)); Exit (1); } /* Server-side FILLED SOCKADDR structure * * Bzero (srvaddr,sizeof (struct sockaddr_in)); Srvaddr.sin_family=a

Socket-related architecture for Linux network programming

network programming in Linux is implemented through sockets (sockets).There are three types of sockets: Streaming sockets (SOCK_STREAM) streaming sockets can provide a reliable, connection-oriented traffic flow that uses the TCP protocol. TCP guarantees the correctness and sequencing of data transmission. Datagram Sockets (SOCK_DGRAM) datagram sockets define a non-connected service that transmits data throu

Linux Network Programming III (socket code details)

("Listen failed! Error message:%s\n", Strerror (errno)); GotoEND; } intclient_st=0;//client-side socket structSockaddr_in clientaddr;//IP address of client side Charbuf[1024x768]={0}; intI=0; while(i1) {memset (AMP;CLIENTADDR,0,sizeof(CLIENTADDR)); socklen_t Len=0;//maximum number of bytes representing the client address /*Accept will block the current thread until a client connects, and the Accept () function returns the

Introduction to the Socket programming address structure in Linux

Nbsp; the network communication program in Linux must deal with a structure, which is socketaddress. For example, functions such as bind and connect must use the socketaddress structure. To understand the socketaddress, we must understand that in linux, different socketdomains are defined as a common The network communication program in

A simple example of socket communication between two programs in Linux

Note: These two programs should be run on the same machine. You need to create the/home/rangaofei/c_test/directory in advance. This afternoon I learned about socket communication programming, read a book, and find an online explanation. Although it is still dizzy, the small experiment is still successful, and I plan to study it further tomorrow. Two simple small programs, client. C and server. C, are compi

Linux Network Programming [1] socket address

Three Linux socket addresses Common socket address of sockaddr typedef unsigned short sa_family_t;struct sockaddr { sa_family_t sa_family; /* address family, AF_xxx */ char sa_data[14]; /* 14 bytes of protocol address */} Socket address of sockaddr_in Internet /* Str

A summary of the heartbeat mechanism of Linux socket programming

,sol_tcp,tcp_keepidle,idle,sizeof (idle));if(Ret 0) {DEBUG ("Set keepalive idle error.\n");return-1; }/* * without any respond,3mLater resend Package */Intv = the; RET =setsockopt(Fd,sol_tcp,tcp_keepintvl,intv,sizeof (INTV));if(Ret 0) {DEBUG ("Set keepalive intv error.\n");return-2; } /* *Send 5 Times, without any Response,meanConnectLose*/CNT =5; RET =setsockopt(Fd,sol_tcp,tcp_keepcnt,cnt,sizeof (CNT));if(Ret 0) {DEBUG ("Set keepalive cnt error.\n");return-3; }} Note: Debug

Linux Network Programming-select/epoll know that the socket has data readable. How can I determine whether all the data has been read?

Note: Only when epoll et (edge trigger) mode is used, you need to check whether the data has been read. When the select or epoll mode is used, you do not have to worry about whether the data has been read. If select/epoll detects that the data is readable, it is OK. There are two methods: 1. For TCP, call the Recv method. Based on the return value of the Recv method, if the returned value is smaller than the size of the Recv buffer we specify, all data has been received. In

Socket communication programming for Linux system UDP 3

I was just beginning to touch the Linux socket programming, while the edge of the understanding of UDP socket programming, my question is that the server does not specify the IP address, the client's destination IP address is 127.0.0.1, so you can communicate? Is it not poss

Linux-non-blocking socket programming to handle EAGAIN errors

Linux-non-blocking socket programming to handle EAGAIN errors-Linux general technology-Linux programming and kernel information, the following is a detailed description. Resource temporarily unavailable often occurs when a non-blo

Socket for Linux Network Programming (5): Issues and Solutions of TCP flow Protocol

++ code 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Void do_service (INT conn){Struct packet recvbuf;Int N;While (1){Memset ( recvbuf, 0, sizeof (recvbuf ));Int ret = readn (Conn, recvbuf. Len, 4 );If (ret =-1)Err_exit ("read error ");Else if (Ret {Printf ("client close \ n ")

Introduction to the Socket programming address structure in Linux

The network communication program in Linux must deal with a structure, which is socket address. For example, functions such as bind and connect must use the socket address structure. We need to understand the socket address. In fact, in

Linux Network programming Socket File Transfer sample _c language

The example program described in this paper is a socket network programming based on Linux platform, which realizes the file transfer function. This example is a socket network File transfer program based on the TCP stream protoco

Linux/Unix server and client socket programming entry instance (including source code download)

Preface This section describes how to use basic Linux/Unix functions to compile a complete server and client example that can be run on Linux (UBUNTU) and Unix (FreeBSD, the functions of the client and server are as follows: The client reads a row from the standard input and sends it to the server. The server reads a row from the network and then outputs th

Socket in Linux Network Programming (10): difference between shutdown and close Functions

/linux_programming/UNP/socket $./echoser_selectRecv connect IP = 127.0.0.1 Port = 54010FdsgfgdGfedgClient close ........................... Simba @ Ubuntu :~ /Documents/code/linux_programming/UNP/socket $./echocli_select_shutdownLocal IP = Wagner. 0.0.1 Port = 54010FdsgfgdGfedgFdsgfgdGfedgServer connect close If we change the shutdown in the client program to close, when the server sends data to the client

Socket communication programming for Linux system UDP

the data in the buffer.* Flags: Call way flag bit.* To: (optional) pointer to the address of the destination socket interface.* The length of the address referred to by tolen:to.*/SendTo (Socket_descriptor,buf,sizeof (BUF), 0, (struct sockaddr *) address,sizeof (address));}sprintf (buf, "stop\n");SendTo (Socket_descriptor,buf,sizeof (BUF), 0, (struct sockaddr *) address,sizeof (address));//Send Stop commandClose (Socket_descriptor);printf ("Messages

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