Haha, it's about the bug of the set Module of the Lua stdlib library. In fact, the author seems to have confirmed it for a long time .... But I haven't accessed Gmail for a while, so I didn't see it... The author said that this bug has been modified
Lua is a very powerful scripting language. It can be used to write AI processes, write state machines, and generate Interfaces Based on this configuration on the client.If you want to use this stuff, download it to the http://www.lua.org first.When
After installing Lua, you can learn how to program Lua scripts.
1. The terminal executes Lua test. Lua to execute the test. Lua script;
2. After the terminal executes LUA-I test. Lua and runs test. Lua, it enters the interaction mode;
3. run dofile (
It is easy to use MySQL-proxy to implement read/write splitting and load balancing in MySQL. However, large-scale processing still needs to be improved in terms of performance. The main configuration steps are as follows:
1.1. Install
TAG set IMA represent ATI people error repr res
Openface-Based Neural Network Training1. Install openface and related environmentsHttps://www.cnblogs.com/pandaroll/p/6590339.htmlThe test Link contains2. Prepare training dataDataset: facescrubLink:
1. Installation File:
1.1 bindechex. Lua
1.2 omci. Lua
2. Copy the above two files to the wireshark installation directory, such as c: \ Program Files (x86) \ Wireshark
3. Change the init. Lua file. After opening the file, add dofile (data_
This site's article is originally written by Li huaming himi. The reposted article must be clearly stated: (Author: Sina Weibo: @ Li huaming himi)Reproduced from [Black Rice gamedev block] original link: http://www.himigame.com/lua1/1282.html☞Click
Monkey original, reprinted. Reprinted Please note: Reprinted from cocos2d Development Network --cocos2dev.com, thank you!
Original address: http://www.cocos2dev.com /? P = 405
Use cocos2dx-lua development, inevitably define their own class, but
Er, I have reviewed my previous articles today. The highest attention rate is the "self-painted radiobutton". Many people have sent messages to send source code, which is also lazy, now the source code connection has been added to the end of the
Local Skynet = require ("Skynet")Skynet.start (Start_func)
C Service Snlua The main logic inside the first LUA file executed after startup must be Skynet.start (START_FUNC), which starts the logic of running the LUA service
Reprint Address: http://www.yiibai.com/lua/lua_standard_libraries.htmlLUA's standard library provides a rich set of features that are implemented directly with the C API, built on LUA programming language functions. These libraries provide services
A ready software??
Vredist_x86.exe is a support plugin for the C + + development environment, and if Vcredist_x86 is missing, installation Luaforwindows-5.1.4-35.exe may error.
Luaforwindows_v5.1.4-35.exe,luaforwindows is a LUA
Odustggg Personal Original, welcome to reprint, reprint please indicate the source, http://blog.csdn.net/odustggg/article/details/8175059We have used the hellolua project in the cocos2d_x engine for testing.
Drag the hello. Lua file to decoda,
After creating a new project, we can take a simple look at the file structure of this project, with such a File hierarchy
Several proj. * folder is not required. It is the solution of the corresponding platform. Res stores our game resources,
This article describes how to bind a custom c ++ class to lua on mac.
1. Tools first
Find your cocos2d-x/tools/tolua ++, where files are roughly divided by type:
(1) *. pkg: used to define the c ++ class to be bound and the interfaces to be exposed.
Let's talk about debugging of mobile game development today. I have to say that, compared with PC platform games and software development, it is much more difficult to develop games and software on mobile phones. There are many reasons for this. For
UseLuaPlusIntegration in C ++ ProjectsLua scriptImplementation is the content to be introduced in this article, mainly to learnLua script. It took two days to complete integration in the C ++ project.Lua scriptFeasibility analysis. The following job
In the vs project, use c ++ to call lua and lua to call c
In the previous article, we have discussed how to compile lua source code and generate lua. lib (please refer to use vs2010 to compile lua5.1 source code to generate lua. lib), in the new
UseC ++ReadLua configuration fileThe implementation case is the content to be introduced in this article, mainly for understanding and learningLuaOfConfiguration FileThe content of this article is mainly implemented by Code. For details, see this
After combing the various directories of the quick-cocos2d-x framework, we started our instance tutorial, after helloworld, add a picture, lua editor, I used lua editor, not bad.
First, create a game01 instance by referring to the tutorial.
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