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Wp8.1 UI programming 6. Changing special effects and 3D special effects

Tags: for sp bs algorithm application UI simple programming object 1. Change Special Effects Conversion principle: Two-dimensional transformation matrix M11 M12 0 M21 m22 0 Offsetx offsety 1 WP only supports affine transformation, so the right side of the matrix is 0, 0, 1. (X, y, 1) the multiplication matrix is (x1, Y1, 1), and the new coordinates are (x1, Y1 ). That is, after coordinate (X, Y) is transformed by matrix, the new coordinate is

Solution to the problem of CSS pointer-events absolute positioning layer occlusion

-shadow:3px 3px 4px #333333; * ff3.5+ * *-webkit-box-shadow:3px 3px 4px #33333; * saf3.0+, Chrome * *box-shadow:3px 3px 4px #33333; /* Opera 10.5, IE 9.0 * *Filter:progid:DXImageTransform.Microsoft.dropshadow (offx=3px, offy=3px, color= ' #333333 '); * IE6,IE7 * *-ms-filter: "Progid:DXImageTransform.Microsoft.dropshadow (offx=3px, offy=3px, color= ' #333333 ')"; * IE8 * *} . Box_rgba {Background-color: #B4B490;Background:transparent;Filter:progid:DXImageTransform.Microsoft.gradient (startcolorst

MySQL partition Table partition online partition field Modification

MySQL partition Table partition online modify partition field company online use partition, there is a table partition field error, need to be rebuilt, it turns out that there is no way to directly execute an SQL statement like modifying the primary key field or modifying the index field. Instead, you need to create a temporary table with a down time. So I carefully read the document and studied the details of partition. When your company is online, the business is off-peak at. Execute: CREATE t

Canvas API Summary

canvas Origin x horizontal, Origin y vertically in the grid void ctx.transform(m11, m12, m21, m22, dx, dy); Use the matrix described by the method parameter to overlay the current transformation matrix multiple times. m11Horizontal Scaling m12Tilt in horizontal direction m21Tilt in the vertical direction m22Vertical orientation of scaling dxHorizontal direction of movement dyMove in a vertical d

Transition of CSS3 and 2D transformation

scaling: b:b* Zoom multiplier d:d* Zoom multiplier f:f* zoom factor (f/d default is 0);Oblique cutc also means x-axis chamfered C=math.tan (DEG/180*MATH*PI)b also means y-axis oblique cut B=math.tan (DEG/180*MATH*PI)DisplacementThe length of the displacement displacement of the e:x axis is e+x; (e,f default value is 0)The length of displacement displacement of f:y axis is f+y;RotatingA/B/C/D co-control rotationA = Math.Cos (DEG/180*MATH*PI)b = Math.sin (DEG/180*MATH*PI)c =-math.sin (DEG/180*MAT

2D transformation of small knowledge points about CSS3

multiplier (e/c default is 0); B,d,f represents the y-axis scaling Y-axis scaling: b:b* Zoom multiplier d:d* Zoom multiplier f:f* zoom factor (f/d default is 0);chamfered C also indicates that x-axis oblique cut C=math.tan (DEG/180*MATH*PI) b also represents the y-axis chamfered B=math.tan (DEG/180*MATH*PI) The displacement displacement of the displacement e:x axis is e+x; (e,f default value is 0) the length of the displacement displacement of the f:y axis is f+y;Rotary A/B/C/D co-control rotat

IOS Core Animation Advanced Techniques Study Notes (4)

an axial manner ); 6. Convert to 180 ° CGAffineTransformMake (-, 0,-, 0 ); 7. In the example 5.3, the CGAffineTransformMake (,-,) is hashed to the right. Code: @interface ViewController ()@property (nonatomic, weak) IBOutlet UIView *layerView;@end@implementation ViewControllerCGAffineTransform CGAffineTransformMakeShear(CGFloat x, CGFloat y){ CGAffineTransform transform = CGAffineTransformIdentity; transform.c = -x; transform.b = y; return transform;}- (void)viewDidLoad{ [super

Python Image Processing (9): Hu Moment, python image processing hu

Python Image Processing (9): Hu Moment, python image processing hu Happy shrimp Http://blog.csdn.net/lights_joy/ Reprinted, but keep the author information The geometric moment was proposed by Hu in 1962 and has the characteristics of translation, rotation, and scale immutability. The Calculation of Moment in opencv is completed by the Moments class in C ++: //! raster image momentsclass CV_EXPORTS_W_MAP Moments{public: //! the default constructor Moments(); //! the full constructor

MySQL partition table partition online modify partition field _ MySQL

), PARTITION m10 values in (10 ), PARTITION m11 values in (11 ), PARTITION m12 values in (12) ); Switch the table name and modify the table structure. Rename table xxx TO xxx_DELETED, xxx_TMP TO xxx; Import raw data Insert into xxx select * from xxx_DELETEDxxx_DELETED; OK, everything is done. The entire process is 50 minutes. after the MMM failover is switched, the outline operation table structure changes and data import. the actual downtime does no

Summary----Close picture rotation

According to the following address, http://www.zhangxinxu.com/wordpress/?p=552CSS3: (with compatibility restrictions)-webkit-transform:rotate ( -90deg);-moz-transform:rotate ( -90deg); transform:rotate ( -90deg);IE Filter:Filter:progid:DXImageTransform.Microsoft.BasicImage (rotation=3);"Rotation=3", here the parameters can be 0,1,2,3, but there is no 4,5 .... The value here *π/2= the degree of selection, which is multiplied by 90 degrees. But only limited to a multiple of 90 degrees, if you wan

Application and strength of chemical Bolts

Tags: http OS ar time algorithm application installationIn the production of high strength chemical bolts, the main process is to select steel, short cutting, stamping, rolling, tip, heat treatment, galvanized, packaging and other processes. The chemical bolts produced are mostly used for installation and reinforcement of the curtain wall.Generally, the high-strength chemical bolts of M12 * 160 or lower specifications are not heat-treated. To increase

iOS animation effects

matrix.The values given above are: [1 0 0 0; 0 1 0 0; 0 0 1 0; TX ty TZ 1].After giving it a vertical rise. It is found that:1 0 0 00 1 0 00 0 1 0TX Ty TZ 1It was obvious that it was pricked up.Catransform3d is also a structure. He has a formula of his own that can be applied.structCATransform3D{CGFloatm11(x缩放),m12(y切变),m13(旋转),m14();CGFloatm21(x切变),m22(y缩放),m23(),m24();CGFloatm31(旋转),m32( ),m33(),m34(透视效果,要操作的这个对象要有旋转的角度,否则没有效果。正直/负值都有意义);CGFloatm41

Canvas entry (2): graphic gradient and image transformation, canvas gradient

: // define the color 10: var colors = ['red','orange','yellow','green','blue','navy','purple']; 11: // define the line width 12: context.lineWidth = 10; 13: // matrix transformation 14: context.transform(1,0,0,1,100,0); 15: // draw an arc cyclically 16: for (var i = 0; i 17: {// 10 px values are moved down at the origin point. 18: context.transform(1,0,0,1,0,10); 19: context.strokeStyle = colors[i]; 20: context.beginPath(); 21: c

Developing Android Applications with Kotlin (I): Introduction

view.setonclicklistener ({toast ("Hello world!")})Current limitationsAlthough Kotlin is very stable and will release the final version soon (this summer), it is still under development and has some limitations for Android app development: Interoperability with autogenerated code : Some well-known Android libraries, such as dagger or butterknife, are dependent on autogenerated code and cannot work due to some naming incompatibility. The Kotlin team is dealing with this issue and will be

Transition of CSS3 and 2D transformation

y-axis scaling Y-axis scaling: b:b* Zoom multiplier d:d* Zoom multiplier f:f* zoom factor (f/d default is 0);Oblique cutc also means x-axis chamfered C=math.tan (DEG/180*MATH*PI)b also means y-axis oblique cut B=math.tan (DEG/180*MATH*PI)DisplacementThe length of the displacement displacement of the e:x axis is e+x; (e,f default value is 0)The length of displacement displacement of f:y axis is f+y;RotatingA/B/C/D co-control rotationA = Math.Cos (DEG/180*MATH*PI)b = Math.sin (DEG/180*MATH*PI)c =

Proficient in css3-transform (on)

Let's first think about how css3 is implemented. Today we will share with you the tips for making a css clock. Step 1: first understand the basics of transform and skip it. Transform, because it has not yet become w3c standard, all use, Each browser version defines the style name as follows: 1. google chrome:-webkit-transform 2. mozilla firefox:-moz-transform: 3. opera:-o-transform: 4.IE filter For example: 1 -o-transform: rotate(40deg); /* opera*/2 -webkit-transform: rotate(40deg);/* chrome*/3

ubuntu16.04 deploying RED5 Streaming Media Server

Prerequisite: JDK is installed1, download RED5 (https://github.com/Red5/red5-server/releases) Select red5-server-x.x.x-mxx.tar.gz2, decompression (take red-server-1.0.8-m12.tar.gz as an example):sudo tar-xvzf red-server-1.0.8-m12.tar.gzMove to/usr/share/red5CP Red-server/usr/share/red53, enter/USR/SHARE/RED5 config environment variableExport Classpath=/usr/share/red5/red5-server.jar4, start the service./red

Three ways to implement triangles with pure CSS

using CSS Transfrom property characters to implement span> Class= "Triangle-css3 transform ie-transform-filter">div> div>Css:. message-box {position:relative; width:240px; height:60px; line-height:60px; Background: #E9FBE4; box-shadow:1px 2px 3px #E9FBE4; border:1px solid #C9E9C0; border-radius:4px; Text-align:center; Color: #0C7823;}. TRIANGLE-CSS3 {position:absolute; bottom:-8px; bottom:-6px; left:30px; Overflow:hidden; width:13px; height:13px

CSS3 the use of transform matrix matrices

Transform Execution Order problem-post-write first executionMatrix (a,b,c,d,e,f) matrices function• Scaling with matricesX-axis Scaling a=x*a c=x*c e=x*e;y axis scaling b=y*b d=y*d f=y*f;• Displacement via matrixX-Axis Displacement: E=e+xy axis Displacement: f=f+y• Tilt by matrixX-axis tilt: C=math.tan (xdeg/180*math.pi) y-axis tilt: B=math.tan (Ydeg/180*math.pi)Matrix (a,b,c,d,e,f) matrices function• rotation via matrix A=math.cos (Deg/180*math.pi), B=math.sin (Deg/180*math.pi), C=-math.sin (De

Preliminary analysis of the use of AffineTransform classes in Java _java

coordinates are considered as the last behavior (1), and the new column vectors are obtained by the left multiplication matrix of the original column vector: [x '] [M00 m01 m02] [x] [m00*x+m01*y+m02] [y '] = [M10 M11 M12] [y] = [M10*X+M11*Y+M12] Several typical affine transformations: A translation transformation that moves each point to (X+TX, Y+ty) and transforms the mat

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