open Build Phases to add the following libraries
This is perfect, and you can easily and happily develop streaming media ........Iv. M3U8
What is M3U8?M3U8 files are M3U files in UTF-8 encoding format. The M3U File records an indexed text file. When it is opened, the playing software does not play it, but finds the network address of the corresponding audio/vide
the key frame to th e new segment. * So, the user must reap_segment then flush_video to HLS muxer. */int srshlscache::reap_segment (String log_desc, srshlsmuxer* muxer, int64_t segment_start_dts) {int ret = ERROR_SU ccess; /* Todo:flush audio before or after segment? * Todo:fresh segment begin with audio or video? */* Close current TS. */* The function constructs a m3u8 file that updates all TS files that are currently compliant with the d
segment may not rely on the preceding segment to decode and play independently. To do this, the TS file must contain only one MPEG-2 program, at the beginning of each file should contain a program associated table (PAT) and a Program mapping table (PMT), and a file containing video must also contain at least one keyframe and other sufficient information (such as a sequence header) to complete the initialization of the decoder. The index file takes an extended m3u
has a corresponding solution.
HLS protocol Detailed
As you can see, HLS has a total of three parts: Serve, CDN, Client. The main content of the HLS protocol is about m3u8, which is very simple to generate and parse, with examples such as:
Simple Media Playlist
Master Playlist with multiple bit rates
HLS Optimization Technology
Because the client each requ
, you can simply think of m3u8 as a playlist with multiple TS files. Players are played in order, all finished and then request the m3u8 file, to get the playlist containing the latest TS files to continue to broadcast, cycle by. The entire live process relies on a constantly updated
Http-live-streaming Protocol Analysis:Unrestricted transmission of multimedia data streams. The protocol supports media data encryption and stream switching (for example, different bitrate).Media data is transferred immediately after creation, playing near real-time. Media data is typically transmitted using HTTP.Playlists consist of an ordered list of media URIs and information labels, each of which points to a media file, which is a fragment on a single contiguous stream of media.In order to p
, need check whether there is Protectionheader field, you can see the following with Insys DRM is encrypted with a large section of the key's info.1. wget (curl) HSS manifest.2. Check HSS manifest include key info.3. Check DRM system related logs and make sure key is create successfully.4. Check our system related logs.5. wget TS segment and compared with NO-DRM segment.HSS with Insys DRMHSS with no DRMHLS Master m3u8 contains information about severa
is updated whenever a new media file is completed by the staging device. The index file is used to confirm the availability and location of the media file. The segmented device can also encrypt each media segment and create a key file.
Media fragmentation is saved as a. ts file (MPEG-2 Media Stream), and the index file is saved as a. m3u8 file, which is an extension of the. m3u format that holds the MP3 playlist
advertised in the main playlist.) I spent the next few days trying my best to getffmpeg to cooperate, but to no avail... On a 150 kbit/s stream, it produced 220Kbit/s... On a 800 kbit/s stream, it produced a 250 kbit/s stream. on top of this, if I told FFMPEG to use AAC, the audio sounded horrible (MP3 was much better at the same bitrate !)
After days of experimentation, I finally got the results I wanted from free tools for creating HTTP streams for
encrypted key
hlsKeyUrlSpecifies the url of the key, which is base64_urlsafe encoded. This is used to generate m3u8 PlayList.
hlsKeyTypeSpecifies the method for transferring the key.
If this parameter is not specified or 0 is specified, it is transmitted only in base64_urlsafe encoding mode.
Specified as 1.x( 1.0, 1.1 ,...), The encryption method of rsa oa ep is used to transmit the key
Documents路径NSString*pathPrefix=[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask,YES)objectAtIndex:0];//获取本地Documents路径下downloads路径NSString*webPath=[pathPrefixstringByAppendingPathComponent:kPathDownload];NSLog(@"-------------\nSettingdocumentroot:%@\n",webPath); //设置服务器路径[self.httpServersetDocumentRoot:webPath];NSError*error;if(![self.httpServerstart:error]){NSLog(@"-------------\nErrorstartingHTTPServer:%@\n",error);}}
When the building is finished, what is play
-drop point before it can begin to play formally. But this can cause users to wait for a long time and generate a lot of waste traffic. There are a number of tools to help the server provide support for "start= ..." such as parameters, but there are many limitations and problems in their use. A more efficient way is to cut the long video into fragments (usually 5-10 minutes), strung together by a playlist. When the player drags the playback, it downlo
Slice generates m3u8 List command:
ffmpeg-i input.mp4-c:v libx264-c:a aac-strict-2-F HLS output.m3u8
The length of the default per piece (that is, a TS file) for this conversion command is the only last 5 piece of information that is saved by default in the 2s,m3u8 list file, that is, the player can only broadcast the last 5 TS video files in the pull stream.
This is definitely not what you want, so luckily
image address aggregation after the use of other means of identification;
Note
1. Third party services will be deployed in the container service provided by Alibaba Cloud, the delay of the call is fully guaranteed;
2. While the cloud storage OSS will still store the rtmp stream as HLS file;
Third, permission control (private bucket support HLS play)
Cloud storage OSS provides a rich authentication/authorization mechanism that gives users granular control over the access rights of the data, and
. HTTP Live Streaming
HTTP Live streaming is an HTTP-based streaming media transport protocol proposed by Apple. It cuts an entire audio and video stream into a small audio and video stream that can be downloaded by HTTP and generates a playlist (m3u8), where the client only needs to get a m3u8 playlist of resources t
follows: Ld:warning:directory not found for option '-l/users/lanou3g/documents/daemonson/navigationgo/baidunavisdk/ Statistic 'Undefined Symbols for Architecture i386:"_msr_close", referenced from:Cvmfe::mfeclose () in libbaidunavisdk.a (VMFE.O)"_msr_detect", referenced From:cvmfe::mfedetect () in libbaidunavisdk.a (VMFE.O)"_msr_exit", referenced from:Ld:symbol (s) not found for architecture i386Clang:error:linker command failed with exit code 1 (use-v to Seeinvocation)54. After each modificati
1. Why to use HTTP Live streamingRefer to WikipediaHTTP Live Streaming (abbreviated as HLS) is an HTTP-based streaming network Transfer protocol proposed by Apple. is part of Apple's QuickTime X and iphone software system. It works by dividing the entire stream into small HTTP-based files to download, one at a time. When media streaming is playing, clients can choose to download the same resources at different rates from many different alternative sources, allowing streaming media sessions to ac
HLS: value on|off switch HLS hls_path: Sets the position of the playlist (m3u8) and the media block Hls_fragment: followed by time to set the size of each block. The default is 5 seconds. can only be integer hls_playlist_length: Sets the length of the playlist, in seconds Hls_sync: Sync time for audio and video Hls_continuous:on|off set continuous mode, starting
HLS: Value On|off Toggle HLS hls_path: Sets the location of the playlist (m3u8) and the media block Hls_fragment: After time, used to set the size of each block. The default is 5 seconds. can only be integer hls_playlist_length: Set the length of the playlist, in seconds Hls_sync: Audio and video synchronization time Hls_continuous:on|off set the continuous mode,
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