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Python writes a plugin for viewing directory listings in Maya

Before writing an article that uses Python to traverse a folder, extend the code today and make it a Maya plugin with UI user interface that can run directly in Maya;function is to display a list of files in the disk partition directory;ImportOSdefChdisk (): CD= Mc.optionmenu (OP, V=1, Q=1) MLS=Os.listdir (CD)#switching between listsMc.textscrolllist (Directorylist, e=1, removeall=1) mc.textscrolllist (Dire

Maya Script--Renaming the name of an object

The script is used to change the naming in Figure 1 to Figure 2, renaming objects in Maya with the same name to different names.The renamed rule is: Group Name _ Original name _ ordinalCheck out the Official Handbook for Maya: http://download.autodesk.com/global/docs/maya2012/zh_cn/index.htmlYou can see how commands are used in the Script Editor in the following ways:Help LS;Edit the Mel script with the scr

How to pet the attributes of the Maya Chief every day

Skill analysisSkill: immune to the fire circle, double the fire circle scoreCurrently, the fire circle is in two modes: Adventure mode and multiplayer combat mode. In fact, there was also a fire circle in the previous Classic mode, but it was removed in later versions. In multiplayer battles, a small mistake will also lead you to lag behind your opponent, especially the Fire Sphere. When you are accidentally tripped, it will slow down a lot, the Maya

How to make the camera in Maya and the FoV (Angle of View) on the Unity camera

Problem: The FOV of the camera in Unity and the angle of view of the camera in Maya even if set to the same value, the results are very different because of the preview: the FoV of Unity camera isVertical FOVThe angle of Maya camera angle of view isthe angle of the horizontal FOV WorkaroundMake sure the aspect ratio in Maya and unity are consistent, and then conv

Introduction to Maya: Blender in Linux

Article Title: Introduction to Maya: Blender in Linux. Linux is a technology channel of the IT lab in China. Includes basic categories such as desktop applications, Linux system management, kernel research, embedded systems, and open source. Maya in Linux: Introduction to the Blender development environment for 3D art and game scenarios [Blender] is an open source software based on [GNU/GPL] universal publi

Unable to start the solution and reason for Maya integrated QT designer and switch between Chinese and English

Unable to start the solution and reason for Maya integrated QT designer and switch between Chinese and EnglishObjective:Maya integrates pyside with QT Designer and can find Designer.exe in the bin folder in Maya's installation directory.Operation Designer.exe Error resolution method and ReasonWhen we run Designer.exe in Maya alone, we get an error: This application failed to start because it could net find

Python randomly selects Maya scene elements

Prior to the company's participation in a project with foreign cooperation, the need for dynamic random selection of some objects in the scene, was used Houdini node +hscript solved;A similar effect was written in Maya today with a simple and elegant python, The code is as follows:Import Maya.cmds as MC Import Random def seltest (): mc.select (alldagobjects=1) = Mc.ls (sl=True) = len (SEL) # Print sel Rand = Random.sample (SEL, G) M

How to import a Maya animation in Unity3D

Unity3D can automatically import ma, mb, and fbx files. After editing them in Maya, drag them directly to the Unity Resource Panel or store them in the Unity project folder, will be automatically identified and imported. Note the following when importing data: 1. Special Functions of Maya are not supported, such as dynamics, particles, fabrics, etc. 2. Check the bake animation option if any problem occur

Maya QT interfaces in a class

Most tutorials online have suggested the way to fire commands inside QT interfaces launched n Maya (via cmds. loadUi-not involving pyQT) is to add a string property like: +command="myPythonInstance.pythonCommand()" Pretty craptastical-it can only fire commands inside a specific python module, the name of which has to be known when you're laying out your interface. Ideally, we 'd like to have our interface instanced from a python class. this woshou

Maya API Selection

When using the Maya Python APIMselectionlist needs to be written as a separate functionIf you embed mselectionlist inside a for loop for other functions,Even if it's added. Clear () He can't automatically empty it.The SEL will not automatically empty if the following is a problem:For I in Allsel:sel = om. Mselectionlist ()Sel.clear ()Sel.add (name)Path = Sel.getdagpath (0)The following example is written as a separate function.def vis (name):sel = om.

Porting the MPM snow simulation to Maya

My colleague implemented a Disney MPM Snow mock paper, and I ported it to Maya with the title of a material point method for snow simulationHere's the code: Https://github.com/league1991/MpmMayaThe plug-in leverages the OPENVDB library to output OPENVDB data, which can then be used to generate mesh rendering with OPENVDB. Using TBB for CPU parallelism, combined with C11 lambda expression, TBB programming is very convenient, basically do not need to ma

Maya makes holes in the particle swarm

Maya's particle system, the particle system is different from the other objective, in addition to its macroscopic position change, scaling, rotation, almost impossible as ploy and nurbs, like the details of fine tuning, imagine a more than 100,000 of the particle swarm, to turn it into what it looks like, I think no one can have such patience, fortunately in Maya there are two ways to control the transformation, the first is very commonly used fields

Maya layered rendering and post-synthesis Scheme foundation

Overview Introduction Layered rendering is actually a very traditional problem, and many friends who have participated in animation or film projects have used layered rendering to solve the final rendering problem. This topic mainly introduces the basic concepts of layered rendering and some extended discussions. So when it comes to layered rendering, it's important to combine the compositing, because layered rendering is a composite service. Let's take a look at the following pictures: Figur

The results of one night's bullet and ogre-related tools-3DS MAX, Maya, blender, and gamekit

generate the iPhone Project (as described in the official documentation). xcode cannot be used to open the project. You can use the revised cmake source code provided in the gamekit project to compile a set of cmake and then generate the project, download the officially released source code and generate it again. You can open it (obviously, the latest source code cmake script on SVN has a bug ). There are countless compilation errors. I can see someone's similar experiences. He has successfully

[Poj] 1008 Maya calendar

Maya calendar Time limit:1000 ms Memory limit:10000 K Total submissions:49534 Accepted:15194 DescriptionDuring his last sabbatical, using sor M. a. ya made a surprising discovery about the old Maya calendar. from an old knotted message, partition sor discovered that the Maya civilization used a 365 day long year, called HAAB,

[Guide] How to install Scipy in Maya Windows bit-google online forum-Google Chrome

I ' ve seen a lot of queries about getting scipy working in Maya (Windows *) with a few not 100% reproducible answers.So after a long personal struggle with the problem, here's my solution which would hopefully end the madness for all Window S Maya users:TL;DR versionClick here to grab Maya 2014-2015-2016 tested versions of NumPy, SciPy, numexpr and other useful

Translation of MFNMESH.H usage instructions in Maya

Since I recently modified a deformer script in Maya, I began to learn some knowledge of Openmaya, and of course I had to read a bunch of header files. First of all, MFnMesh.h this file translation, no nonsense, the translation:First MFNMESH.H is a device about the polygon surface. The following terms, although different in name, have the same meaning:Mesh,object;Polygon,face;Object-relative indices,global/mesh-relative Indices;Face-relative indices,lo

How the ZBrush model turns into Maya.

There are several ways to transfer the zbrush® model to Maya, you can use the UV master plugin to create some quick UV in ZBrush, and then extract the grid, but keep the UV option open so that when you export to Maya and render it, There is no need to worry about the topology and the exact UV problem, this option is good for static images. Another approach is to reconfigure the high-resolution model, with t

Maya Hair Making Tutorial

In Maya, hair production there are many ways, here, I would like to learn from the beginning of the Maya, the use of the method to share with you, I hope to help. This tutorial will introduce three different ways to build your hair: 1 The use of hair effect in painteffect. 2 fur tools to build hair. 3 face pieces to build hair. In each section, the pros and cons of the various methods are compared. It

Sdut 3061 Smart Maya (pressure DP)

Title Address: Sdut 3061The background data of this game is wrong ... Good pit .... Don't spit the groove to the person.I was wrong about the game and missed a situation. should be the shortest distance in all states required, and I was the idea is to choose two in front of the choice of two greedy ideas to form pressure, but sometimes can go up to the odd number and not all go, this situation is not right.The correct idea is to find two each time not traversed state, divided into select one and

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