support in GrslibSixth stage: Windows Server and network programming Part II (41 hours)Database Access Interface Oledb+adoSeventh stage: Windows Server and network programming Part III (60 hours)This section is the VC + + series of Windows Server and network programming Part III (Network programming hyper-base)23rd: Computer Network and Internet Protocol (TCPIP)The 24th chapter: the standard socket socket principle and programming25th: Winsock working mode and programming model26th chapter: WIN
support in GrslibSixth stage: Windows Server and network programming Part II (41 hours)Database Access Interface Oledb+adoSeventh stage: Windows Server and network programming Part III (60 hours)This section is the VC + + series of Windows Server and network programming Part III (Network programming hyper-base)23rd: Computer Network and Internet Protocol (TCPIP)The 24th chapter: the standard socket socket principle and programming25th: Winsock working mode and programming model26th chapter: WIN
Additional Product-message mechanism of "tutorial on nlp mfc"
What are messages, message processing functions, and message ing?Simply put, a message refers to an operation to be executed by sending a command to the program by the input device. A specific operation is a series of code you write. It is called a message processing function. In SDK, messages are easy to understand. When a window is created, a
MFC tutorial
Author: Li Jiujin
Author order
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I wrote a book about MFC, analyzed the structure and design of MFC ("MFC in simple terms"), published by Huazhong University of Science and Technology. The content of the book is based on a lot of analysis on MSDN and
Development environment: WIN7 64-bit + VS2013Chapter III Video of the second section
Learn MFC development and compile problems in Win32 engineering:
Building MFC Application With/md[d] (CRT DLL version) requires MFC shared DLL version. Please #define _afxdll or does not use/md[d]WORKAROUND: Set MFC as a static
to a breakpoint will stop, we can use the mouse at the breakpoint at the various variables when we see the values of these variables.Debug->start without debugging means that it does not run directly without debugging, that is, it does not stop at the breakpoint.Debug->step into (shortcut key is F11) is used for stepping, encountered sub-function to enter and continue stepping;Debug->step over (the shortcut is F10) is also single-step, but when stepping, when you encounter a child function with
Part Three: MFC style
Control is the user interface object that is used to establish the Windows application user interface. Most of the Windows applications and dialogs that you see are just some of the things that are made up of control to implement the program functionality. In order to build an effective application, you must fully understand how control should be used reasonably in Windows applications. There are six basic controls: CStatic, CBu
This lesson is mainly about the message map and some of the functions of painting, structure, message map so that we do not have to tube WindowProc function calls, as long as the class inside the addition of messages can be a certain response to the operation. Make MFC simple.These functions of painting are more, then you can refer this videoHere are some of the message mapping functions in DrawView.cpp, adding the member variables in the CDrawView de
Ctestapp How to call the WinMain function:First Call Ctestapp Theapp;Call Ctestapp constructor again.Then call the base class of Ctestapp CWinApp constructor (Appcore.cpp, address C:\Program Files\Microsoft Visual Studio 9.0\vc\ce\atlmfc\src\mfc)CWinApp constructor called the _tWinMain function in Appmodul.cpp, which is too complex to see.The _tWinMain function calls the Afxwinmain function (the main function) in Winmain.cppAfxwinmain calls Pthread->i
function:DWORD WINAPI threadfunc (lpvoid threadnum) {while(m_brunflag) { Sleep ( );} return 0 ;}As long as the M_brunflag variable is true, the thread runs all the time.Double-click the button idc_test to add its response message function:voidcmultithread4dlg::ontest () {DWORD ThreadID; GetDlgItem (idc_test)-EnableWindow (FALSE); LongNcount=0; while(m_brunflag) {if(CreateThread (NULL,0, Threadfunc,null,0, threadid) = =NULL) {M_brunflag=FALSE; Break; }Else{ncount++; }}//threads are created co
This lesson is mainly about file manipulation.One. Write a file1. Add an item to the menu and generate the corresponding message response function2. Increase in response function Onwrite:Method 1:FILE *pfile = fopen ("1.txt", "w");Fwrite ("http://www.panda.org", 1, strlen ("http://www.panda.org"), pFile);Fclose (PFile);If you do not want to close the file, you can use Fflush (pFile);If you want to move the file pointer to the beginning to write data, you can use Fseek (pFile, 0, Seek_set);Method
corner of the title bar , including the move, close, and other menu items. We use the default true.8.Title Bar: Whether it has a title bar . We use the default true.9.Font (size): font type and font size . If you modify it to a non-system font, the use system automatically changes to false. The font (Size) is automatically set to the system font if the use system turns false and it is modified to true. Here we use the default system font.According to the above instructions, we have only modifie
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