conclusion. Besides, I often wander on foreign technical websites and Stack Overflow. I have never encountered any exceptions! Just don't worry, for the sake of security, so with the check of the situation in mind continue to use JS Code to detect the width of the device.
JavaScript code requires only two sentences:
Alert (window. innerWidth );
Alert (window. devicePixelRatio );
The second sentence is the pixel ratio of the device.
I borrowed the iPhone 6 and iPhone 6 Plus from my colleagues
very small points, LCD displays are at standard screen resolutions, A pixel can be considered to be displayed by a "point" of the monitor, so the ppi is sometimes written as DPI (dots per inch, points per inch)-Wikipedia: pixel
In android, dpi is used to replace ppi to represent the pixel density.
DPI Calculation Method
Pixel density = Total number of pixels on the screen/screen size. We usually know that the screen size is 3.5 inch, 5.0 inch, and so on. This is the diagonal line length. We c
Three20 is a pre-compiled static library. The simplest method is to use xcode's dependency engineering features. The following method is used:
1. Copy (clone command) three20 git (GitHub) Directory: 'git clone git: // github.com/joehewitt/three1_git'. Ensure that it is stored in a common location so that xcode can index and access it at every compilation.
2. find "threepolicxcodeproj" in "three20/src ". drag three20.xcodeproj to the "groups and files" root directory of your project. in the d
Generally, the LCD screen of a mobile phone is made of TFT material. VGA WVGA qvga hvge XGA only indicates the screen resolution. It is a code and it does not matter with the material.
Resolution table:
Code
Resolution
Code
Resolution
Qvga
320*240 pixels
Wqvga
400*240 pixels
Hvga
320*480 pixels
VGA
640*480 pixels
WVGA
Set User-scalable = yes, and then set minimum-scale to zoom in;Minimum-scale value: (document. Body. offsetwidth/page_width );Page_width is the designed width of your page, such as 320
VaR px_ratio = typeof (window. devicepixelratio) = 'undefined '? 1: window. devicepixelratio; var page_width = 320; // switch (px_ratio) {Case 1: DPI = page_width * 160/screen. width; break; Case 1.5: DPI = page_width *
1 px pixels per pixel and device for devices such as 480 * 320 resolution of the phone, the landscape is 480 pixels in length and 320 pixels vertically. More pixels at fixed length, higher pixels, smaller pixels, sharper images.2. DPI:d ots per inch pixel number, common value 120,160,240,320. Corresponding to the Low,medium,high,xhigh, DPI value, and device-related (the same size of the phone resolution has
The previous section shows that mainmenuscreen is the main menu class, that is, the first screen displayed after the game starts. First, let's look at the main menu interface, as shown below:
The mainmenuscreen class is analyzed as follows:
public class MainMenuScreen extends Screen { OrthographicCamera guiCam; SpriteBatch batcher; Rectangle soundBounds; Rectangle playBounds; Rectangle highscoresBounds; Rectangle helpBounds; Vector3 touchPoint; public MainMenuScreen (Gam
First, introduce the DP and SP.DP is also dip. This is basically similar to SP. You can use a DP or SP if you set properties that represent length, height, and so on. However, if you set the font, you need to use the SP.The DP is not density-independent, and the SP is not related to scale, except for density. If the screen density is 160, then the DP and SP and PX are the same.1dp=1sp=1pxSecond, introduce the PXBut if you use PX as the unit, if the screen size is the same (assuming 3.2 inches),
iphone ideal viewport width is 320px, regardless of its screen width is 320 or 640, that is, in the iphone, the 320px in the CSS represents the width of the iphone screen.But the Android device is more complex, there are 320px, 360px, 384px, and so on, about the different devices ideal viewport the width of how much, you can go to http://viewportsizes.com to see, which collects the ideal width of many devices.To sum up: PPK the mobile device viewport
third viewport mobile device.Ideal viewport does not have a fixed size, different devices have different ideal viewport. All iphone ideal viewport width is 320px, regardless of its screen width is 320 or 640, that is, in the iphone, the 320px in the CSS represents the width of the iphone screen.But the Android device is more complex, there are 320px, 360px, 384px, and so on, about the different devices ideal viewport the width of how much, you can go
Android divides the screen size into four types: small, normal, large, xlarge;The screen density is divided into: low (LDPI), Medium (MDPI), High (hdpi), Extra High (xhdpi), and the relationship between each screen density such as the following:
Density name Reference
value for density (DPI)
Relationship
the corresponding screen resolution
xxxhdpi
640dpi
xxhdpi
480dpi
xhdpi
32
iphone ideal viewport width is 320px, regardless of its screen width is 320 or 640, that is, in the iphone, the 320px in the CSS represents the width of the iphone screen.But the Android device is more complex, there are 320px, 360px, 384px, and so on, about the different devices ideal viewport the width of how much, you can go to http://viewportsizes.com to see, which collects the ideal width of many devices.To sum up: PPK the mobile device viewport
49 lines of code, three files
ASP File: code.asp
Data file: Body. Fix, Head.fix
Usage:
Code Explanation:
Response.buffer=trueNumcodeFunction Numcode ()Response.Expires =-1Response.AddHeader "Pragma", "No-cache"Response.AddHeader "Cache-ctrol", "No-cache"Dim znum,i,jDim ados,ados1Randomize Timer
Generate a random four-digit number:
Znum = CInt (8999*rnd+1000)
Pass to session
Session ("GetCode") = Znum
The For loop is an array of random numbers placed in a subscript 3 to facilitate s
Graphael is a Javascript library dedicated to helping developers draw a variety of fine charts on their web pages, based on a powerful Raphael Vector Graphics library. You only need to write a few lines of simple code to create fine bar, pie, point and graph.
Graphael uses the SVG Consortium recommendation Standard and VML as the basis for creating graphics, and is a cross-browser vector graphics library that currently supports browsers including: Firefox 3.0+,safari 3.0+,chrome 5.0+, Opera 9.5
exist in the WHATWG HTML documentation, but are not included in the documentation for the HTML5 of the consortium; The consortium also made separate explanations for some of the techniques, which are no longer one by one.
It sounds a little bit too technical, so what impact will HTML5 have on the design? This is a problem that web designers and developers have to consider after they have been talking about programming code.
The advantages of HTML5 and web apps
In the case of mobile Internet,
from:http://blog.ibireme.com/2014/09/16/adapted_to_iphone6/
Published by Ibireme on 2014/09/16
Since Apple has a big screen iphone, iOS development has to be adapted, presumably Android programmers are stealing music;) Here's a summary of the big screen adaptations that you've learned about these days.
enable high-resolution mode
Starting with the Xcode6 GM version, the simulator adds the IPhone6 and IPhone6 plus two, and if the old project runs directly into these two simulators, the default i
Suppose there is a table studentName Score Inserttime (name: Name score: Score inserttime: Test time)Zhang 320 2015-08-08Lee 412 2015-09-01Little Q 33 2015-09-03Zhang 320 2015-09-08Lee 412 2015-07-01Little Q 25 2015-06-03Now ask everyone to sort by the order of the test time, write out the Oracle statementFor:Select Row_number () over (partition by name order by Inserttime) row_number,student.* from student
position 400-65=335) Clearance 1 radius: 15 pixels (Guide position 335-15=320)
Inner Circle 2 Position: 320-65=255 Gap 2 Position: 255-15=240
Inner Circle 3 Position: 240-65=175 Gap 3 Position: 175-15=160
Inner Circle 4 Position: 160-65=95 Gap 4 Position: 95-15=80
Inner Circle 5 Position: 80-65=15
The effect of the painting is as follows:
2, the concentric circular drawing, according to o
Article Description: Touch screen mobile phone website design.
With the boom in smartphones and Android, a touchscreen mobile Web site based on safari and Chrome is Website.Touch Screen mobile Web site in China is still the beginning stage, from the industry's current situation, its experience is uneven, the author will be from the equipment, systems, browsers, networks, four dimensions to explore the touch screen mobile phone website design:
First, equipment
• Resolution and scre
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