much. If we go through all the levels, the cost of manpower will be very large. For this kind of repetitive level testing, it is recommended to use an automated script for traversal.PvP test. The use of the app is generally single, while the hand-tour often has a player PvP pvp mode, good Hand tour is a real-time PvP mode. The test of network latency becomes critical because two of players play games in real-time or in PvP. In testing, we need to sim
Briefly
Now, mobile games and mobile apps are very popular! The game needs to have fashionable and beautiful graphics, its design standard is higher than any time before. This article will show you how to use the cool mobile 3D graphics API to develop 3D graphics games for
Recently, I am looking for some interesting mobile games and want to make some similar games. There are a lot of down-Points. After the game is installed, it is generally used for a short time, for example, after several dead lives or after several levels, it starts to charge fees. A prompt is displayed, indicating whether to pay. If you make a payment, you may s
Requirements for pictures for mobile games based on
Author: Chen yuefeng
From: http://blog.csdn.net/mailbomb
Image files are often used in the development process of mobile games with the following types of images:
L 2D image
It is generally in PNG format and can be produced using Photoshop, fireworks, and other sof
Market and channel information for mobile games and content provided by Nokia
Author: Chen yuefeng
From: http://blog.csdn.net/mailbomb
The Nokia developer website has a special market area that provides information about selling mobile games and mobile content, including:
Take you to develop mobile games with H5In the jy1.x version, you want to do a PC-side mini-game, it will be very simple, including that you want to in the lower version of the browser IE8, there will be no obvious lag, you only need to care about the logic of the game, more suitable for the logic of the simple game, in JY website also wrote a lot of small game demo, but later due to work , has not been too
Mobile phone network game is an explosive development, small to ordinary card game, big to full 3D role-playing game. In the Chinese market, mobile phone games are taking the road of PC-side games.Why single-operator travel more and more rare products, the answer is very simple, because do not make money. Xiamen Cloud Technology believes that a development team i
currently being tested, but theoretically feasible and may seem somewhat complex, but after the actual code framework is set up, the code is actually very concise, since all logic does not need to focus on latency. And the parts that are likely to change are isolated, and everything is as independent as possible. Of course, in the process of implementation will definitely encounter more problems, problem solving is, the key is to have ideas, to solve the problem of the direction. The whole ide
Behind the boom in the mobile game market, entrepreneurs cannot be blindly optimistic
Dolphin (mobile game practitioners)
First of all, I wrote this article with a very heavy mood. A few years ago, I wrote about the boom crisis of webgame IN THE webgame market, everything that was previously written has been verified by the market. At the same time, webgame entrepreneurs of all types should die. Now, th
put resources, the SP is used to store scratchpad files. This scratchpad should be discussed in detail here. Appli mode is simply to say that the customer mobile phone through the connection I–mode server to obtain other network resources. These resources can come from different sites. Mobile phone with a similar hard disk area used to store these resources, called Scratchpad, the general DoJa
the direction of the movement to be able to use, the player only mastered the way of boxing and Dodge, counterattack and other skills, in order to remain invincible. Although with the help of novice tutorials, it is not too difficult to get started, but this one of the skills, it will take a while to re-ponder and proficiency. Compared with the touch-screen control, the body-feeling control is not obvious. Too long delay time, coupled with the mobile
is exhausted. 3, like other parkour or racing games, the game time is also limited. 4, once you have timed out, then you will be lost in the fog, and then hang out. "Game Reviews"A series of agile puzzle adventure game, exquisite 3D screen, the player will be in a tower adventure, rich puzzles and so you to answer, simple control method, very test the agility of players, interested players to download the demo! Game:Google Store: Https://play.google.
Have previously shared a framework based on COCOS2DX and the server using the socket to communicate, but also unfamiliar to the following blog post:"C/S communication interaction Socket" COCOS2DX (Client) use BSD socket and Mina (Server) mobile games Communication Framework!So today Himi to share how to use HTTP in cocos2dx to access the server side and get the data;Here for the server side, Himi selection,
Geometric graphics computing is often applied to the development of games or other complex UIS. The following describes the coordinates of known straight lines and circles used in the development of games. · When an object's activity range is limited to the range of the circle o, you can drag it to move, that is, the coordinate of the object follows a in the area of the circle, after dragging point a out of
(1) HTTP-based mobile online gamesBecause all MIDP specifications stipulate that HTTP must be supported. According to industry insiders, China Telecom will only support HTTP in the future, therefore, many mobile online games are built on HTTP. But because of the integrity of HTTP protocol encapsulation, it brings benefits and disadvantages.
First, let's look at t
[Android mobile games] SnakeIntroduction
I have been learning about android mobile app development, reading books, coding, forums (mainly www.eoeandroid.com), posting, replying, and accumulating a little experience a month ago, familiar with some of the most basic control usage and basic android development ideas.I have posted several posts on the eoe forum, incl
= quaternion based on the preceding direction. lookrotation (targetdirection, vector3.up); // creates an incremental rotation increment quaternion newrotation = quaternion from the player's current direction to the target. lerp (Rigidbody. rotation, targetrotation, turnsmoothing * time. deltatime); // modify the player's direction to Rigidbody. moverotation (newrotation );}
The code above shows that the player's position is not moved either. Is it implemented in other components or is it proces
This is an article published inKivyspacegameThe article on how to use python to access the sensor on your Android device. This tutorial is written for the development of Python mobile apps with Kivy . The Kivy runs very fast and is easy to use. Visit the blog for more tutorials on developing games with Kivy . You can also look at the Google Play Store helios:mining AdventureGame program. This tutorial will
increase at the same time, but also create a "joint starter" this mode of cooperation. As far as the present situation is concerned, due to the large platform to increase the exclusive starter resource recommendations, manufacturers are increasingly inclined to exclusive start-up cooperation ; In short supply, the major platforms have increased the supervision of the initial product ; so the market out of a sentence: "A game if the large-scale hand-on-the-fly platform for the success of the exc
Development of flying and shooting mobile games like thunder fighters-resource pre-loading and thunder fighters
Most games first appear in a "loading" scenario after startup, this scenario is used to read the images, music, data, and other resources required by the game from the memory card (or disk, flash) into the memory. In this way, when these resources are u
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