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One: Look at the programTwo: You can create a new thread to execute the blocking sectionNew Thread (New Runnable () {@Overridepublic void Run () {try {Thread.Sleep (50000);} catch (Interruptedexception e) {E.printstacktrace ();}}});Three: PhenomenonClick Button2, no image button1,button1 continue to move.Four: RulesThere is simply the rules to Android's single thread model:(1) do not block the UI thread. Don't block UI Threads(2) Do not access the Android
Problem Description:The business initialization process requires the Display splash screen interface, after a version update, found in some scenarios, the splash screen interface does not disappear after initialization is complete.Cause of the problem:Initialization is done on a child thread, and the splash screen belongs to the UI interface, which needs to be displayed by the UI thread. The initialization process and splash screen display on different threads, when the UI thread is busy, the in
();
}
Advantages: Convenient, Convenient!! Only need to send the broadcast in the exit where it can!!
This is the output of my exit:
08-09 15:33:48.869 26919-26919/example.com.closeapp i/tag:mainactivity-onpause
08-09 15:33:49.279 26919-26919/ Example.com.closeapp i/tag:mainactivity-onstop
08-09 15:33:51.569 26919-26959/example.com.closeapp d/ Openglrenderer:endallstaginganimators on 0x55850598b0 (rippledrawable) with handle 0x5585041510
08-09 15:33:56.079 26919-26919/example.co
Android Classic Perfect Exit method, using singleton mode to create an activity management object, which has an activity container (specifically to implement its own processing, using LinkedList, etc.) is dedicated to storing the newly opened each activity, and easy to understand, Easy to operate, very good!Apputils Class (stores each activity and implements the action to close all activity)/** To change th
I believe that the Android system has seen the classic launcher. As shown in, it is the original launcher Main Menu function of 4.0. What we want to learn today is this. Through this small code, we can review the knowledge points:
①. Application acquisition and processing, including applications in SD.
②. Dynamically monitors the installation, uninstallation, and language system switching of user applicatio
Original post address: http://blog.sina.com.cn/s/blog_62f987620100neph.html
[Android] classic explanation of HTTP protocol
(17:08:22)Reprinted
Tags:AndroidHTTPMacrochengGetPostPutHeadDeleteTraceconnectOptions
Category: Android
1. What is HTTP?
HTTP is an application layer protocol. HTTP is short for Hypertext Transfer protocol. HTTP can transmit
()"); return convertview; } private class viewholder{private TextView tvtilte; Private ImageView IVIMG1; Private ImageView IvImg2; Private ImageView IVIMG3; }} 3 , writing maintactivity public class Mainactivity extends Activity {private Radiogroup rgchannel; Private listSmall partners who want to know a lot of other content can click to view the source code and perform the test in person.Inquiries or technical exchanges, please add the official QQ G
I. Descriptive narrative of the problem
Use LRUCache, asynctask to achieve bulk image loading and meet the following technical requirements1, read the picture from the cache, if not in the cache, open the asynchronous thread (asynctask) load the picture, and put into the cache2. Remove invalid asynchronous threads in time; Ensure that images are loaded asynchronously without ordering3. Simply cache the visible part of the current screen and load the image asynchronously4. Optimize per
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