music sound software

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Cocos2dX music and sound effects

Today, let's learn aboutMusicAndSound EffectsWhy do you like watching silent movies? (Narrator: I like playing with my voice closed). Let's leave it alone. She's a madman. Old Rules: Prepare resources: A piece of Well, by the way, let's take a look at the differences between music and sound effects: Music is generally a song, used as the background

Cocos2d uses SimpleAudioEngine to load music and sound effects

Game music and sound effects Using SimpleAudioEngine in cocos2d can easily play background music and sound effects. By default, the background music is played cyclically, and the sound effect is played once by default. In general,

Cocos2d-x with UserDefault data persistence instance: Save background music and sound settings,

Cocos2d-x with UserDefault data persistence instance: Save background music and sound settings,UserDefault can store data, but it cannot be used in a flood. In general, it will not be used to store a large amount of data, and it is not as flexible as SQL statements. In addition to saving game settings, UserDefault can also maintain the status of Game Genie and other objects for a long time.An example is pro

NetEase Cloud Music app Sound Regulation tutorial

To the users of NetEase cloud music software to detailed analysis to share the audio adjustment of the tutorial. Tutorial Sharing: 1, first open NetEase Cloud Music app, click the "Account" option; 2, then in the "Account" page click "Settings" option; 3, in the "Settings" page click "Equalizer"; 4, and then click on "

Cocos2d-x instance: Set background music and sound effects-set scene implementation

Cocos2d-x instance: Set background music and sound effects-set scene implementationThe Setting. h file code is as follows: #ifndef __Setting_SCENE_H__#define __Setting_SCENE_H__#include cocos2d.h#include SimpleAudioEngine.hclass Setting : public cocos2d::Layer{bool isEffect;①public: static cocos2d::Scene* createScene(); virtual bool init(); virtual void onEnter();virtual void onEnterTransitionDidFini

Cocos2d-x elementary school (15)-> background music and sound effects

Reprinted! Please indicate the source when reprint: http://write.blog.csdn.net/postedit/8140083 First of all, I am sorry to everyone here. I have prepared the action editor for this lecture, but there is really no good action editor on the Internet. spritex can barely join in, however, I only have the Java parsing version. If I have time, I will parse it and share it with you ~ A game with no sound will make the game less attractive. For some classic

Cocos2d-x using userdefault data persistence instance: Save background music and sound effects settings

Cocos2d cocos2d-x game developers iOS 8Userdefault can store data, but it cannot be used in a flood. In general, it will not be used to store a large amount of data, and it is not as flexible as SQL statements. In addition to saving game settings, userdefault can also maintain the status of Game Genie and other objects for a long time. An example is provided to illustrate how to use userdefault in game projects ., In the setting scenario, you can set whether to play background

Cocos2d-x instance: Set background music and sound-AppDelegate implementation, appdelegate

Cocos2d-x instance: Set background music and sound-AppDelegate implementation, appdelegateTo learn more about playing background music and sound effects, let's use an example. As shown in, there are two scenarios: HelloWorld and Setting. In the HelloWorld scenario, click the "game Settings" menu to switch to the Settin

How the cocos2d-x plays music and sound

As few code needs to be added here, let's talk more about sound engine here. The Cocos2d-x has encapsulated SimpleAudioEngine for cross-platform use. In our game, I can play background music and sound effects with only one line of code. This is very convenient. Of course, the supported audio formats vary by platform. For more information, see Http://www.cocos2d-x

[Cocos2d-x entry practice] WeChat aircraft war 14: background music and sound

Original Work, reprinted, please mark: Android: on android, CocosDenshion supports the audio format that corresponds to the format supported by android. media. MediaPlayer. IOS: The formats supported by CocosDenshion in the Cocos2d-x on IOS are the same as those supported in the Cocos2d-iphone, and mp3, caf is the recommended format. Windows:. mid,. wav are supported. Note that mp3 is not supported. Marmalade: mp3 # Include "SimpleAudioEngine. h" using namespace CocosDenshion; // if t

Music produced by operating system sound effects, absolutely classic [Video]

Whether it's Microsoft Windows or Apple's Mac OS, the system sound effects have left us with a deep impression. Some classic sound effects have long lived in our minds, some fans on the Internet will surely surprise you with the music produced by restructuring the sound effects of these systems. Let's take a look at it

Android game programming (second edition) Chapter 1 music and sound effects

Chapter 2 music and sound effects The advertisement says "there is no sound, no sound, no matter how good it is". Let's add the sound effect to the program. In general, the game sounds are divided into two parts: music and

QQ Music DTS Sound How? Do DTS audio plug-ins need to be downloaded?

How about QQ music DTS sound? Mobile phone QQ music with The Times in progress, one of the updated content is the world's leading DTS enhanced sound effects, to create a feast for hearing! Click on the "Update Now" button to download the latest version of the mobile phone QQ music

cocos2d-x Example: Setting background music and sound effects-appdelegate implementation

to learn more about background music and sound effects, let's introduce you through an example. For example, there are two scenarios that you can see: HelloWorld and setting.In the HelloWorld scene, click on the "Game Settings" menu to switch to the setting scene, in the setting scene can set whether to play background music and

Music Sound--08 Audio mixer

volume intensity of a group to weaken the other group's volume, Duck is the meaning of evasion, all can be understood to avoid the other group of volume, it is suitable for some specific situations,For example: When the shooting sound is very big, when the background music volume is smaller, to the ear more comfortable, otherwise, if all is very big sound, will

Win7 system play Music no sound?

Whether it is leisure or irritability, listening to a good music is very pleasant things, but there are some Windows7 32-bit flagship system user feedback, their own computer in the use of cool dog music no sound, but the system sound normal, this is how it? On this issue, The following small series to bring you Window

Listen to the voice of freedom----installation and configuration of sound card driver software Alsa under Linux __linux

Listen to the voice of freedom----installation and configuration of sound card driver software Alsa under Linux Recommendation: yy810310 Published: December 9, 2000 read times: 294 -------------------------------------------------------------------------------- For several years, Linux's multimedia features have not been very satisfying as a desktop software, d

Layabox How to add background music and sound effects

First, we want to put the sound and background music required for the project in the Res directory under the project.Then to preload this music at the beginning of the project //Pre-load main game page picture resource array varRes:array[{URL:"Res/atlas/ui.json", Type:Laya.Loader.ATLAS}, {URL:"Res/atlas/ui.png", Type:Laya.Loader.IMAGE}, {URL:"Res/at

cocos2d-x Example: Setting background music and sound effects-appdelegate implementation

to learn more about background music and sound effects, let's introduce you through an example. There are two scenarios as shown: HelloWorld and setting.In the HelloWorld scene, click on the "Game Settings" menu can switch to the setting scene, in the setting scene can set whether to play the background music and sound

Android multimedia development music playing (with progress bar and time display added) and playing sound effects using SoundPool

low response latency. In addition, SoundPool also allows you to set parameters such as sound quality, volume, and playback ratio, and allows you to manage multiple audio streams by ID. As we know, SoundPool has some Design Bugs. Some bugs have not been fixed since the firmware version 1.0. We should be careful when using them. I believe Google will fix these problems in the future, but we 'd better list them as follows: 1. SoundPool can only apply fo

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