new android os 2017

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Android mobile OS source code

you want to avoid partitioning/formatting your hard drive, you can use a case-sensitive disk image instead. to create the image, launch Disk Utility and select "New Image ". A size of 8 GB is sufficient, or more if you prefer. be sure to select "case sensitive, journaled" as the volume format. This will create. DMG file which, once mounted, acts as a drive with the required formatting for Android developme

Configure the Cocos2d-x for Android (Eclipse) & IOS (Xcode) Development Environment under Mac OS X

In front of a period of time only Cocos2d-x in IOS platform development, learning Cocos2d-x is not for his cross-platform features? Therefore, we must also master the development under Android, In order to detonate the cross-platform characteristics of Cocos2d-x, play its biggest strengths. Cocos2d-x version development is very fast, and in the development environment of Android + Eclipse configuration supe

Chrome OS and Android have different ideas but are not mutually exclusive.

Lead: the US it website CNET wrote today that, unlike Microsoft and Apple, Google's key Chrome OS and Android operating systems have completely different ideas. Although this will obscure Google's development direction, as the fields involved in these two systems have become an important development trend in today's technology field, they are not mutually exclusive. The full text is as follows:   Two major

Reveal the secrets of the next-generation operating platform Android OS Platform

operating system has created the dominant position of Microsoft in the software industry and created the prosperity of the PC era. However, the invention of smart mobile devices, represented by iPhone and Android phones, has sounded the death of the PC era! The 3G era based on smartphones and other mobile devices has arrived. Who will become the dominant mobile devices? There is no doubt that it is Windows in the PC era of

A detailed tutorial on compiling FFmpeg decoder libraries for Android Studio under Mac os _android

) ' slib_install_links= ' $ (slibname) ' 6, compile FFmpeg Create the file build_android.sh in the ffmpeg-2.5.3 directory. Note that the first three lines are configured correctly in their own path. #!/bin/bash ndk=/usr/local/android-ndk-r10d sysroot= $NDK/platforms/android-15/arch-arm/ TOOLCHAIN= $NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64 function Build_one { ./conf

Android. OS. networkonmainthreadexception (Android version is really disgusting)

Really angry, the Code previously written is re-imported today, causing a lot of problems, At first, an error was reported. After half a day, it was a version problem. Then Baidu solved the problem. Http://blog.csdn.net/wang6279026/article/details/8564248 Later, I said that android. OS. networkonmainthreadexception is abnormal. I thought there was a problem with the code I wrote earlier. (I am not very g

Android OS device lie resolution solution!

Original article address:Http://blog.csdn.net/xiaominghimi/archive/2011/02/12/6180606.aspx A question asked by the brothers in the group just now, I will share it with you here: the new emulator is configured as a device simulator with a resolution of 800*480 FOR THE waga800, when we obtain its height and width in our program, we find that it is always 320*533, obviously the system is lying to us! For example: Below is the original official documen

Building android AOSP on Mac OS X Mountain Lion

I have been working with the Android AOSP source code for some time now and spent endless hours searching the internet for Problems that arose on different occasions. Today I decided to note them off, on the one hand it's convenient for me to just look it up on my own blog, on the other Hand you might find some of these notes useful.What I-ran into today is upgrading from Android 4.0.3 to 4.2.2. I didn ' t

Android third party rom: deep OS V4.12 20121130 development release

The Deep OS is an Android third-party ROM, based on Google's Android code two shendu.com, based on the bottom of the optimization and development, so even in the lower configuration of the thousands of smart machines, but also the smooth running of the latest version of the Android system, in the user to update quickly

Build an eclipse-based Android debug environment under Mac OS

1, install eclipse:http://www.eclipse.org/downloads/, the webpage will automatically detect the applicable version (Mac OS x64), download "Eclipse IDE for Java Developers" and install;2, try to run eclipse, if prompted "you need to install the old Java SE 6 runtime environment to open", then click "Details" in the Pop-up dialog box to jump to the Apple official website of the designated page (such as: https://support.apple.com/kb/DL1572? LOCALE=ZH_CN)

Cocos2d-x Mac OS start Android HelloWorld

Tool Environment: Mac OS, JDK, Android Studio, cocos2d-x-3.13.1, Ant, Android-ndk.After extracting coco2d-x, the root directory has setup.py, command line input: Python./setup.py, set the environment variables as prompted.1. Building the ProjectCommand line input: Cocos new helloworld-p com.foo.helloworld-l cpp-d ~/wor

Android 5.0 (Lollipop) source build environment (Mac OS X)

failures, please use the official version. The landlord with the old version of the repo for a long time, and later all deleted the new ...2.VPN is unstable. This question does not explain many people all understand, LZ also did not buy more expensive line VPN. There is one solution, you can use Apple script to write a VPN automatic re-connect script, saved into the app. Please google for your own method. But occasionally there will be broken nets bu

Android development environment built under Mac OS

                Android development environment built under Mac OSZhou BanhuiIt is convenient to build Android environment under Mac OS, following several steps:1. Installing the JDKFirst figure out whether you have installed, under the command line: java-version, how to have version information output, it has been installed, such as my192% java-versionJava Versi

Mac OS debug Android app with Real machine

(MA): 0 capacity:14.3 MB (14,297,808 bytes) removable media:yes Detachable Drive:yes BSD name:disk4 Partition Map type:unknown Volumes: iamcdrom: capacity:3.1 MB (3,110,912 bytes) C18/>available:zero KB writable:no File system:iso Joliet BSD name:disk4s0 Mount point:/volumes /iamcdrom content:cd_rom_mode_2_form_15, add the vendor ID to the ~/.

Quick Cocos2d-x 3.5 packaged Android APK (compiled cocos2d-x os+ hit apk)

1: Compiling the OS Package (Original tutorial: http://blog.csdn.net/yanghaojian/article/details/46777521)1. Create a new project, HelloWorld2. Open Eclipse and import the frameworks\runtime-src\proj under the project. Android Engineering3. Import the Cocos Library, where you can select the engine library, or the project Engineering Engine library can be. When th

Android obtains the mobile phone information (device IP, OS version etc .)

IP = getip ();String cdate = getdate (new date (), format );Osversion. settext (version );Clientip. settext (IP );Date. settext (cdate. substring (0, 22 ));} Private string getdate (date, string format ){Dateformat = new simpledateformat (format );Return dateformat. Format (date );} // Obtain the IP address of the devicePrivate string getip (){Wifimanager = (wifimanager) getsystemservice (wifi_service );Wi

Android. OS. NetworkOnMainThreadException, androidexception

Android. OS. NetworkOnMainThreadException, androidexception Android 4.1 project: Share with Sina Weibo: Android. OS. NetworkOnMainThreadException After searching on the internet, you will know that this error is caused by version issues. If you execute an Http request in

RIM released PlayBook OS 2.0 to support some Android applications

PlayBook remote control, which can be remotely controlled through the keyboard, touch screen, and touchpad: Allows Blackberry to copy text or other content to PlayBook; The ability to remotely operate the Message, Calendar, and Contact applications on the PlayBook; Android applications Although not explicitly stated on the official page, Android apps have already appeared in the BlackBerry App Store

Android. OS. NetworkOnMainThreadException the real machine cannot receive server data

Problem description: Server JSP, client android. After the server is released, the client can debug and receive the data sent from the server on the simulator, but the real machine cannot receive the data. An exception is reported: android. OS. NetworkOnMainThreadException. Cause: the program executes network access on the main thread. in MySQL 4.0, the access n

Android. OS. networkonmainthreadexception Exception Handling

The android. OS. networkonmainthreadexception is reported when the mobile phone number is Android 2.1. The error is caused by a problem with the WebService accessing the network. I found it online for a long time and said it was used. @ OverrideProtected void oncreate (bundle savedinstancestate){// Todo auto-generated method stubString strver = getversion.

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