About overloading of the C + + new operator
Do you know the difference between the new operator of C + + and operator new? Maybe you will ask, do they make a difference?
When you write the following code,
String *pa = new String ("Memory
Typically, new is responsible for finding a block of memory sufficient to meet the needs in the heap (heap).
The new operator also has another variant, called the layout new operator, that allows you to specify the location to use. Programmers can
Operator new and new operator in C ++ look pretty different from each other. Operator new (1) only allocates the required space and does not call constructors of related objects. When the requested space cannot be allocated,-> If new_handler exists,
The location of the new operator, which is relative to the normal new operator, can specify an operator for the memory address, and the program uses the address we provide directly, regardless of whether it is already in use, and can see that the
Brief explanation1.operator New is a memory allocation function (same as malloc), and C + + provides 3 default operator new implementations within the global scope, and users can reload operator new.1 void*operator
When processing memory allocations, C + + programmers use the new operator (operator new) to allocate memory and use the delete operator (operator delete) to free up memory. While this type of writing works well for most of the time, it's annoying
1. Native operator new
Let's start with native operator new. Consider the following code, which is used to allocate five int-type spaces and return the pointer to them [1]:
Int* V =Static_castInt*> (::Operator New(5 *Sizeof(* V )));
For the above
New, operator new, and placement new in C + +, new
New (also known as new operator), which is the new operator and cannot be overloaded
classnew//此时的new ,是new 操作符
The new operation performs the following three steps
1. New/deleteNew (and the corresponding delete) in C + + is the request and release of heap memory, and none of the two can be overloaded .2. Operator New/operator DeleteIf you want to implement different memory allocation behavior in C + +, you
Although js is object-based, the new operator is often used. Let's take a look at an example:
The Code is as follows:
Var Class = {Create: function (){Return function (){This. initialize. apply (this, arguments );}}}Var A = Class. create ();A.
First, the C # new operator1. Used to create objects and call constructors.For example:Class_test obj = New class_test ();2. Used to call the default constructor for a value type.For example:int myInt = New int (); In the preceding statement, MyInt
Landlord comparison like to see some very short but very interesting topic, accidentally and glanced at a question, we may wish to try. (the original title link poke here) function Fn1 () { this . Name = ' Peter ' return {name: ' Jack ' };}
From: http://blog.csdn.net/zhangxinrun/article/details/5940019
Placement new is a standard and global version that reloads operator new, it cannot be replaced by a custom version (unlike normal operator new and operator Delete can be replaced with a
The new operator in JS declares an object, for example, the following instance function person () {person.prototype.fn=function () {Console.log (1)}} var p=new person ();In the above example, using the new operator to declare an object is actually
Let's take a look at an example:
Copy Code code as follows:
var Class = {
Create:function () {
return function () {
This.initialize.apply (this, arguments);
}
}
}
var A = Class.create ();
A.prototype = {
Define a constructor in JS and then construct the object with the new operator OBJ,JS code as follows.function Base () { this. Name = "swf"; this. Age =20;} var New Base (); Console.log (obj.name); Console.log (obj.age) ;What exactly does
The function and difference of the new operator and Object.create () in JS76785231August 06, 2017 19:19:26Hits: 1058First, the new operatorThe mechanism of new in JavaScript is actually quite different from the class-oriented language.In JavaScript,
Wrote a lot about vector blog, in fact, vector is very convenient, but also very simple. But many of the error-prone problems are caused by the smart pointers of the elements in the vector. So decided to start writing a story about smart pointers,
All types are eventually derived from the System.Object type.The most basic method (public method of Object ):1.Equals: Returns True if two objects have the same value.2.GetHashCode: The return object is worth a hash code, and if an object of a type
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