newest directx

Want to know newest directx? we have a huge selection of newest directx information on alibabacloud.com

Managed DirectX (chapter 5)

Rendering with Meshes Translation: Clayman Clayman_joe@yahoo.com.cn Define MeshAlthough you often need to manually create vertex and index data, it is more common to load existing vertex data from external resources, such as from a file. We usually use the. X file to save this information. In the previous chapter, most of the code is used to create the ry. This seems completely feasible for simple triangles and cubes, but imagine that using the same method to create an object with tens of t

DirectX 9 graphics the definitive guide to direct3d Chapter 2

Long er has nothing to say about this csdn. The translation was gone this afternoon. Fortunately, I have saved some of the papers. Now we can only provide that part to everyone. I hope you will not be surprised. I originally put the screenshot of the Code in the book in this translation, but the picture goes down again, so long still uses the post of my own code. IDirect3D9 *Direct3DCreate9( UINT SDKVersion ); The value of sdkversion must be d3d_sdk_version. This function is easy to use. We on

C # Video Player using Microsoft DirectX

C # Video Player using Microsoft DirectX Using System;Using System. Collections. Generic;Using System. ComponentModel;Using System. Data;Using System. Drawing;Using System. Text;Using System. Windows. Forms;Using Microsoft. DirectX. AudioVideoPlayback;Namespace playVideoProject{Public partial class Form1: Form{Private Video myvideo = null;Public Form1 (){InitializeComponent ();}Private void button#

MS Internet Explorer 6 DirectX Media remote overflow DoS Exploit

Dxtmsft. dll Remote Buffer Overflow Exploit Internet Explorer ver 6.0 Deltahackingsecurityteam Bug discovered by dr. pantagon Affected Software: dxtmsft. dll (DirectX Media -- image DirectX transforms) DLL Ver: 6.00.2900.2180 (xpsp_sp2_rtm.040803-2158) Company dll: Microsoft Windows Operating System Path: c: \ windows \ system32 \ dxtmsft. dll All software that use this OCX are vulnerable to this exploits.

DirectX 10 for Longhorn. Are you ready? (A little scary)

I have read many reports about the Longhorn display system recently, knowing that Longhorn's WGD (Windows Graphics Foundation) 1.0 will use DirectX 9.0c as the main interface. However, longhorn will also build the next generation of 3D APIs. You can think of it as DirectX 10, but it is called WFG 2.0. Lddm (an important feature of Longhorn display driver model and Longhorn, which can be installed without r

"DirectX 9.0 3D game Development Programming Basics" Learning Note # #

Haven't written for a long time, now make upBloggers Use the DirectX SDK version of June 2010, following this version as an example, recorded in the second part of Dragon book on the first chapter of the initialization of the Direct3D API.Idirect3d9 pointer acquisition, DIRECT3DCREATE9 function prototype:/* DLL Function for creating a Direct3D9 object. This object supports * enumeration and allows the creation of Direct3ddevice9 objects. * Pass The va

Thinking: Matrices and transformations, and the use of matrices in DirectX and OpenGL: left-multiply/right-multiply, row-first/column-first,...

Transferred from: http://www.cnblogs.com/soroman/archive/2008/03/21/1115571.htmlThinking: Matrices and transformations, and the use of matrices in DirectX and OpenGL1. Matrix and Linear transformations: one by one correspondenceA matrix is a tool used to represent a linear transformation, which corresponds to a linear transformation of one by one.Consider a linear transformation:a11*x1 + a12*x2 + ... +a1n*xn = X1 'a21*x1 + a22*x2 + ... +a2n*xn = X2 '.

Microsoft DirectX PHP3 safe_mode Failure vulnerability

"Php.h" #include @@ -51,6 +51,7 @@ #include "safe_mode.h" #include "Php3_list.h" #include "Php3_string.h" + #include "exec.h" #include "file.h" #if Have_pwd_h #if MSVC5 @@ -575,7 +576,7 @@ PVal *arg1, *arg2; FILE *FP; int id; -Char *p; + Char *p, *tmp = NULL; Char *b, buf[1024]; Tls_vars; @@ -600,7 +601,11 @@ } else { snprintf (Buf,sizeof (BUF), "%s/%s", php3_ini.safe_mode_exec_dir,arg1->value.str.val); } -fp = Popen (buf,p); + + tmp = _php3_escapeshellcmd (BUF); + fp = popen (tmp,p); + Efree (

DirectX (13) particle system

actually a point.In the application phase, we just need to treat it as a point. However, to show the effect, we naturally need to do texture mapping. Because of the specificity of the point sprite. DirectX internally sets the texture coordinates for these points on its own initiative. Note that the points here are only logical in meaning.DirectX at the end of the process. The polygon is still used for processing.So here's the point that there is a si

DirectX Light and shadow detailed

space, light clipping spaceRemember that only vectors within the same space can be operated on.Then the Texpixshader:FLOAT4 amb,diff,ambmtl,diffmtl,lightdir;texture textureshadow;texture texture1;texture Texture2;sampler TexShadow = sampler_state {Texture = First, a homogeneous division is computed Shadowndcvert illumination standard coordinate space coordinates, and then coordinate scaling and offset to obtain shadowvertcoord illumination texture space coordinates, note OpenGL and

C + + Network game 0 Basic Development Video Tutorials (300+ hours, mini run, Fruit Ninja, DirectX technology, Sky Eagle 3D online games)

C + + network game 0 Basic Development Video tutorial (300+ hours, mini run, Fruit Ninja, DirectX technology, Sky Eagle 3D online games) download Contact qq:1026270010Since the birth of the C + + language in the the 1980s, it is now more than 30 years old, and with the development of the C + + language, it has been applied in more and more fields. C + + is a multi-generic programming language that can be both process oriented and object-oriented. C +

C + + based on DirectX MMX implementation of image grayscale conversion code _c language

This article describes a method based on DirectX MMX to implement image grayscale processing, to compile this program need DirectX SDK5.0, code required ddutil.h and ddutil.cpp files, please download the project. Compiled in a WINDOWNT4.0+SP3 environment, the code has been collated and contains comments. as follows: #include Interested friends can debug run the example of this article, I believe

DirectX reading notes (+) Cube mapping Skybox

transformation, we can get the above texture values based on this pixel value.Such a linear transformation is very simple, we know, an absolute value of the largest component, then we can use the absolute value of this component as a reference, because the absolute value of other values will be smaller than this value, that is, the other value divided by the value after the value of the range is [ -1,1]. We translate this result into a range of [0,2] and then multiply that by 0.5 to become [0,1

Mapping related relationships for GDI, DirectX, WPF, WinForm, etc.

In the drawing engine, Windows is commonly used for engines such as GDI, GDI +, DirectX, OpenGL, etc., while WinForm, MFC, WPF, QT, and so on are the tools used to implement calls to these engines, which belong to the higher-level range of the drawing engines, The first three are Microsoft's own stuff, so it's easier to use these engines if you write in C #. WPF uses DirectX as the underlying drawing eng

WIN7 Viewing the DirectX version method

Original works, from the "Blue Blog" blog, Welcome to reprint, please be sure to indicate the following sources, otherwise, the legal responsibility to pursue copyright.Deep Blue Blog:http://blog.csdn.net/huangyanlong/article/details/41677395goal: How do I see the DirectX version under WIN7? Method:At this point, the version of DirectX that was viewed to the WIN7 system is "11". The same approach applies to

Create the first DirectX Program

Create the first DirectX Program [% = @ Title %] [% = @ Count %] ticket [[% = @ percent %] Using system;Using system. Windows. forms;Using Microsoft. DirectX;Using Microsoft. DirectX. directsound;Namespace playwavfu{Public partial

Dxtrans. h cannot be found in DirectX development.

Author: Zhu JincanSource: http://blog.csdn.net/clever101/ DirectX has a large number of versions and is often confusing. If you want to learn about DirectShow, you are told that DirectShow has been separated from the DirectX 9.0 SDK and you have to download the DirectX 9.0 SDK update at feb2005. Compile a routine and the error dxtrans. h cannot be found. I

About SDL, a substitute for DirectX

What is SDL? That is, the Simple DirectMedia Layer uses the lgpl license. Free cross-platform multimedia application programming interface Used for games, game development tools, simulators, sample demonstrations, multimedia applications, etc. What can it do? Video, audio, event, CDROM support, thread, timer, reading of various image file formats, Fast Drawing, sound mixing, game bar support, network, MPEG decoding, etc., and CPU byte sequence is irrelevant. In general, the relationship with

Microsoft cool people behind DirectX 10

Java developers. Coupled with the powerful appeal of Google Community They all opened up special discussions. But is GWT omnipotent? A Slashdot reader commented that GWT is only a small wave of waves in the vast sea of Web application development. Check whether GWT is suitable for you. You 'd better read what GWT can do before using it? This article. Related Links: http://www-128.ibm.com/developerworks/library/j-ajax4/index.html? CA = dgr-lnxw01GWT4Ajax Microsoft cool people behind

Ie9 will be based on DirectX and GPU hardware acceleration, creating the brand new fastest browser Rendering Engine

At today's Microsoft developers conference (Microsoft PDC 2009), Microsoft demonstrated the next version of IE-ie9. One of the highlights of ie9 is thatDirectX(Direct2d, directwrite) andGPU hardware accelerationTo create a revolutionary browser rendering engine ). Its advantages are obvious: SpeedFast, HD. 1. Fast As we all know, DirectX and GPU hardware acceleration have been used for high-performance, high-complexity game engines. Ie9 revolut

Total Pages: 15 1 .... 9 10 11 12 13 .... 15 Go to: Go

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.