Introduction: Event Handling in iOS is a very important and very rare place. It involves the response of the local side of the chain of questions, very much work two or three years old birds may not be able to answer very professional. Here's a detailed description of event handling in iOS and the responder chain.1. Three major events
Touch events
Speeding up the timekeeping room
Remote control Events
2.
reader.addConnection(c); } }While multiple connections may initiate a request at the same time, a while loop is used here.
The key here is to set up a new socket for non-blocking, which is based on performance considerations, non-blocking ways to read the data in the socket receive buffer as much as possible, This guarantees that the future will call this socket to receive the reader and send the responder thread will not be b
event queue. When processing events, UIApplication extracts the first event from the event queue and distributes it for processing. Generally, it sends the event to the main window. Then, the main window passes the event to an initial object for processing, this object is Touch events for a Touch event.
First, the event is sent to the most appropriate object for processing. For a touch event, this object refers to the hit-test view. For other events, this object refers to the first
) previuslocationinview :( uiview *) view: This method records the previous coordinate value, and the function returns a value of the cgpoint type,The position of the touch on the view. The position returned here is for the coordinate system of the view. If the input view parameter is null during the call, the returned touch point is in the position of the entire window.
When your fingers touch the screen, whether it's single point of touch or multi-point touch, the event starts until all your f
distributed to the target object. If the target is not specified, the application is responsible for retrieving the appropriate response.
It defines a set of methods for assigning and managing contacts in an application. These responders make up what we knowResponder chain-That is, a series of responders, and event or action messages are transmitted between them until the objects that can be processed are found.
The responder chain is the centra
Https://github.com/Findow-team/Blog/issues/11?utm_source=tuicoolutm_medium=referral2017 front-end Performance tuning checklistHave you started using progressive start? Have you already used tree-shaking and code-splitting two tools in react and angular? Have you used compression techniques such as Brotli, Zofli, and Hpack, or the OCSP Protocol (online Certificate status protocol)? Do you know about resource reminders, client reminders, and CSS contain
any event that can be processed. For example, "catch a cold", "fire", "collapse", and "object passing through ".
Responder-indicates any object interested in an event.
Responder-indicates the response of objects of interest to an event to a specific event.
Specifically, for the process:
Notification-occurs between the event and the responder. We divide it
Talking about gestures and touch in iOS, talking about iOS gesture touch
I. response chain
Various operation events will be encountered in IOS development, and these events can be responded through the program.
First, when an event responds, you must know who will respond to the event. In IOS, the responder chain responds to events. All Event Response classes are subclasses of UIResponder. The responder cha
When we use micro-letters and other tools, click Sweep, you can open two-dimensional Code scan view. When we clicked on the screen, the iphone OS captured the user's "click" Behavior, and the operating system packaged the information that contained these click events into Uitouch and uievent forms, and then found the currently running program, looking for an object that could respond to the event. Until there is no responder response. This search proc
under this scheme: Man-in-the-middle attack and information repudiation. 3.2 Authentication-ca and certificatesThe key to resolving the above authentication problem is to ensure that the public key path obtained is legal and capable of validating the identity of the server, which requires the introduction of an authoritative third-party agency CA. The CA is responsible for verifying the information of the owner of the public key and issuing the certificate of authentication, as well as providin
event queue, where UIApplication takes the first event from the event queue and distributes the processing, when the event is processed. Normally he will send it to the main window, and the main window will then pass the event to an initial object, which is touch eventsThe event is first sent to the most appropriate object for processing. For touch events This object refers to Hit-test view, which refers to the first responder for other events.UIKit
Event Handling Responder Object
Not all objects in iOS can handle events, only objects that inherit Uiresponder can receive and handle events. We call it "responder object."
UIApplication, Uiviewcontroller, and UIView inherit from Uiresponder, so they are both responder objects that can receive and handle events
Uiresponder internally provides t
window.-(CGPoint) previuslocationinview :( UIView *) view: This method records the previous coordinate value. The function returns a CGPoint value, indicating the position of the touch on the view, the returned position is the coordinate system of the view. If the input view parameter is null during the call, the returned touch point is in the position of the entire window.When your fingers touch the screen, whether it's single point of touch or multi-point touch, the event starts until all
13.1 event Overview
13.2 touch events
13.3 gestures
13.1 event Overview
An event is the object that the system continuously sends to the application when the user's fingers touch the screen and move on the screen.
The system passes an event to an object that can be processed according to a specific path.
In iOS, A uitouch object represents a touch, and a uievent object represents an event. The event object contains all the touch objects corresponding to the current multi-point touch sequence.
Transferred from: http://justsee.iteye.com/blog/1885538One, the response chainIn iOS development, you encounter various action events that can be used by programs to respond to these events.First, when an event response occurs, you must know who is responding to the event. In iOS, the responder chain responds to events, all event responses are subclasses of Uiresponder, and the responder chain is a hierarch
One, the response chainIn iOS development, you encounter various action events that can be used by programs to respond to these events.First, when an event response occurs, you must know who is responding to the event. In iOS, the responder chain responds to events, all event responses are subclasses of Uiresponder, and the responder chain is a hierarchy of different objects in which each object is given an
three main cases where UIView does not accept event handling:1) Alpha 2) userinteractionenabled = NO3.hidden = YESThe following comes from the network:Responder chain Concept: When the iOS system detects a finger touch operation, it packs it into a Uievent object and puts it into the event queue of the currently active application. The uiapplication of a singleton takes a touch event from the event queue and passes it to the uiwindow of the Singleton, UIWindow object first uses the Hittest:with
application. The event is then passed to the priority object cyclically by the event. Priority response objects are the objects that interact with users when an event is triggered, such as button objects and view objects. If we write code to let the priority responder handle this type of event, it will process this type of event. Responder after an event is handledThere are two options: 1. Discard it; 2. P
event is processed. Normally he will send it to the main window, and the main window will then pass the event to an initial object, which is touch eventsThe event is first sent to the most appropriate object for processing. For touch events This object refers to Hit-test view, which refers to the first responder for other events.UIKit first sends the event to the object which is best suited to handle the event. For touch events, this object is the Hi
One, the response chainIn iOS development, you encounter various action events that can be used by programs to respond to these events.First, when an event response occurs, you must know who is responding to the event. In iOS, the responder chain responds to events, all event responses are subclasses of Uiresponder, and the responder chain is a hierarchy of different objects in which each object is given an
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