corresponding layout and picture resources1) Interface layout aspectPrepare 5 sets of layouts according to the size of the physical size:Layout (Put some common layout XML files, such as the top and bottom layout of the interface, will not change with the screen size, like the WinDOS window title bar),Layout-small (th
area" before designing a Full-screen Flash animation. "Security Zone" is the stage area of Flash, with a wide stage or narrow stage, depending on the needs of the project; Maximum display area "according to your stage aspect ratio: if it is wide stage, the" Maximum display area "and the stage with the width of the upper and lower extension; if it is a narrow stage, the" Maximum display area "and the stage with the same height of the expansion.
Below
://developer.android.com/resources/dashboard/screens.html) 3 shows, the current is mainly to the resolution of 800*480 and 854*480 mobile phone users mostly
Figure 3
From the above screen size distribution, we can only consider mobile phones with a density of 1 and 1.5 between 3-inches.
4. uidesign
From the perspective of development, the application provides three sets of UI layout files based on the
Transferred from: http://www.zcool.com.cn/article/ZNjI3NDQ=.html1. Understand several concepts(1) resolution. Resolution is the cell phone screen pixel points, generally described as the screen "wide x high", Android phone screen Common resolution has 480x800, 720x1280, 1080x1920 and so on. 720x1280 indicates that this screen
Interpretation(1) The program first establishes a form that contains two text boxes that display the current width and height of the window, and that its value varies with the size of the window. (2) in the subsequent JavaScript code, two variables winwidth and winheight are defined first to hold the window's height and width values. (3) Then, in function finddimensions (), use Window.innerheight and window.innerwidth to get the height and width of t
Interpretation(1) The program first establishes a form that contains two text boxes that display the current width and height of the window, and that its value varies with the size of the window. (2) in the subsequent JavaScript code, two variables winwidth and winheight are defined first to hold the window's height and width values. (3) Then, in function finddimensions (), use Window.innerheight and window.innerwidth to get the height and width of t
Interpretation(1) The program first establishes a form that contains two text boxes that display the current width and height of the window, and that its value varies with the size of the window. (2) in the subsequent JavaScript code, two variables winwidth and winheight are defined first to hold the window's height and width values. (3) Then, in function finddimensions (), use Window.innerheight and window.innerwidth to get the height and width of t
According to the screen size and resolution, ios currently has six versions.
The existing resolutions of iOS devices are as follows:IPhone/iPod TouchIPhone 1, 3G, 3 GS, iPod Touch 1, 2, and 3Retina screen 640 pixels x 960 pixels iPhone 4, 4 S, iPod Touch 4Retina screen 640 pixels x 1136 pixels iPhone
IPhone 4
IPhone 5
IPhone 6
IPhone 6 Plus
Display Size
3.5 in
4 in
4.7 in
5.5 In
Screen Size
x 480 Points
X 568 points
375 x 667 points
414 x 736 Points
Rendered Pixels
640 x 960 (@2x)
640 x 1136 (@2x)
X 1334
The concepts of PX, dip, SP, and DP are vague. I checked it online and found it clearly in theory.
1. PX (pixels): the point on the screen, which is related to the density. The density is high, and the PX size per unit area is large.
2. Dip or DP (pixels unrelated to density ). This is related to the hardware of the device. We recommend that you use this feature to support WVGA, hvga, and qvga
/MainActivity﹕ the screen size is Point(800, 1202)D/MainActivity﹕ the screen real size is Point(800, 1280)
If you cannot reproduce it easily, you don't need to worry about it. For the sake of insurance, use getRealSize () to obtain the correct information.
2. screen
not able to reproduce easily and don't worry, be on the safe side, in order to get a relatively accurate message or use Getrealsize ().Second, the screen size device physical screen size. Unlike a few years ago, the current phone screen is too big to hold. Standard early ha
1. In standard mode, locate and click "Settings".2. Slide up the screen and click on "Advanced Features".3. Click "Single Hand Operation".4. Light the "slider" switch on the right side of "shrink screen size".5. Through rapid and continuous press home key three times to reduce the display
Win7 system uses ATI video card How to adjust screen size
1, in the desktop space right click, select "Catalyst (TM) control Center" into the ATL graphics card in the central;
2, in the upper left corner of the console click "Show Card", and then click "Desktop Monitor";
3, in the lower left corner to find "Please select the Monitor" and then right-click on the monitor below, select "Confi
[Original] Why choose iPhone 5 Resolution as H5 visual draft size, iPhone 5h5
It's another 520 million online Valentine's Day in a year, but it's raining heavily in Shenzhen. This rain can only be the tears of a bachelor. For me, this day is of special significance and I miss my father, secondly, I can barely express my love for my wife. so, the image width in this article is designed in 520 pixels.
Back to
Under the Win7 system, when we run certain games, Ken will need to use the resolution to make a program or software running in full screen, normally we will set the system resolution through the right key attribute, but we can use this software to quickly adjust the size of the desktop resolution for the users who have the ATI video driver installed. , the following small series for you to provide through t
At present, there are more and more Windows Phone devices and more sizes and resolutions on the market, especially the arrival of the wp8.1 era. People who have worked on WP development know that application adaptation is much simpler than Android. One important reason is that Microsoft claims that all WP devices will develop with two benchmark resolutions, that is, 800: 480 and 853: 480. The application adaptation of WP8 + is relatively simple, mainly to adapt the
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