opengl tutorial c

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OpenGL library function list OpenGL core function library

Gldrawelements renders elements in the array data Gldrawpixels writes a set of pixels to the frame buffer. Gledgeflag defines an edge flag Array Gledgeflagpointer defines an array of edge signs Glenable and gldisable enable or disable the special functions of OpenGL Glableclientstate and gldisableclientstate open or close arrays respectively Glevalcoord solves one-dimension and two-dimensional textures Glevalmesh1, glevalmesh2 solves one-dimensional

OpenGL templates Mac Cmake OpenGL (Glut) template

Some of the features that you often use to make a template, have a light effect, you can zoom in with the mouse, around the origin point of the rotating coordinate systemwatermark/2/text/ahr0cdovl2jsb2cuy3nkbi5uzxqvchlhbmcxotg5/font/5a6l5l2t/fontsize/400/fill/i0jbqkfcma==/ Dissolve/70/gravity/southeast ">Main.cpp#include CMakeLists.txtCmake_minimum_required (VERSION 2.6) Project (OpenGL) Find_package (OpenGL

Lesson 01st OpenGL window (1)

This section of the tutorial was completely rewritten in January 2000. This will teach you how to set up an OpenGL window. It can be a window or full screen, can be any size, any color depth. The code here is stable and powerful. You can use it in all your OpenGL projects. All my tutorials will be based on the code in this section! All errors are reported. Theref

OpenGL Start Learning Guide

In the near future, a tidal bore prediction and simulation is needed to make the model more realistic, realistic and more flexible to use. The feeling still has to learn from basic OpenGL. In view of the many uncertainties in Direct3D technology and the reasons why the comments are not good, it is decided to use OpenGL. However, previous contacts were made by some very simple

[OpenGL] use OpenGL shader to convert YUV to RGB-(GPU implementation is called directly, hardware-only, and high efficiency)

* height * 5 / 4 ); glTexParameteri ( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); glTexParameteri ( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); glTexParameteri ( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); glTexParameteri ( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );} In the above Code, 1. YUV is the YUV data file. 3. Pass the texture to OpenGL shader for display. 3.1 vertex shader and fragment shader code G

OpenGL learning diary-2015.3.13 -- Multi-instance rendering, opengl-2015.3.13

OpenGL learning diary-2015.3.13 -- Multi-instance rendering, opengl-2015.3.13Instancing or instancd rendering is a method for continuously executing multiple identical rendering commands. The rendering results produced by each command are slightly different. It is a very effective method that uses a small number of api calls to render a large number of ry. OpenGL

"OpenGL Basics"--encapsulating OpenGL functions with object-oriented methods (three)--drawing rectangles

Today's implementation is to draw a rectangle on the Window object, and you can customize the coordinates of the rectangle, the length width, the color of the border's size, whether it fills, and the color when it fills.The main idea is to draw a border with a line, then draw a rectangle inside, and then choose the transparency of the rectangle according to the pattern of whether it is filled or not, and if it shows, the opacity is 1, and the opacity is 0.The following is the code for the rectan

OpenGL system design-1.2 OpenGL Architecture

1.2 OpenGLArchitecture OpenGL supports multiple platforms, including Windows , liunx , and MACOs and UNIX . If the application Program does not use a large number of OS-related calls, therefore, porting the OpenGL program between different platforms is quite simple. Windows has an absolute advantage in the desktop operating system. therefore, the winodows application that develops

iOS-----Opengl--opengl ES iOS Entry 3---> Texture mapping (texture)

glbindtexture (gl_texture_2d, _textureid);Specifies the value of the uniform variable for the current program object, and Parameter 1 represents the new value used (Gl_texture1) gluniform1i (_textureslot, 1);Draws a texture in the specified area.Note: The coordinate representation used to represent the texture range differs from the Uikit and OpenGL coordinates, ranging from (0,0) left down to (top) right.Texture Usage Range vertexConst Glfloat texco

/Lgc graphic rendering/OpenGL ES Overview

. See "difference specification" Events in khronos OpenGL website,For summary of changes compared to OpenGL "full" FunctionSpecification Introduction to OpenGL ES 2.xOpenGL ES 2.0 is very different thank es 1.1. You don't haveFixed-function pipeline anymore, so your faimilar "Push matrix,Translate, rotate ", etc are all gone.Instead you have the c

Another step toward OpenGL [1]: relearning OpenGL

To say that graphics is not incomprehensible, but does not have systematic learning and review. So far, it is still a treasure. If you want to write something casually, you must have a book on the side. Another trip to the Tiger Hill is to round out the dream this year and get something out of it. > OpenGL diagnosis Tool When developing WebService, I felt that the packet capture tool had a lot of benefits. Therefore, graph development started from the

Some suggestions for converting OpenGL program into OpenGL ES: gldrawarray and gldrawelements

It took four days to transfer an FPS game engine fly3d to OpenGL ES. As we all know, ES is intended for mobile devices, so for efficiency, it performs a lot of screening and subtraction on OpenGL, throwing away all inefficient functions such as (glbegin) and throwing away some of the drawn types such as gl_polygon, Here we will share with you the alternative method of using gldrawarray to draw polygon.And

The difference between OpenGL and glrotatef () in OpenGL ES

The cube project has been around for nearly a month. The last important function module is gesture recognition, this will add a winning weight for the "2010 Google Android app development China College Student Challenge. Gesture Recognition is simple, just reload the method. The trouble is that glrotatef (float angle, float X, float y, float Z) in OpenGL ES ). This function is different from the glrotatef (float angle, float X, float y, float Z) funct

Win32 OpenGL programming (11) Illumination

). Because of the complexity, the above text only describes a concept. For specific parameters, refer to OpenGL programming guide.And it is better to adjust different numeric values. Among them, OpenGL programming guideThe OpenGL tutorial of Nate Robin recommended in this bookThere are two examples in the teaching pro

OpenGL-------State Machine

enters a special state (shutdown state), it no longer receives input and stops working.OpenGL can also be seen as such a machine. Let us first understand:1. OpenGL can record its own status (for example: the current color, whether to turn on the hybrid function, etc., which are to be recorded)2. OpenGL can receive input (when we call the OpenGL function, we can

Install OpenGL glut library in Windows

documentation on OpenGL's official website:The OpenGL programming guide, which is the famous red book ") If your English is not good, we recommend that you read:OpenGL is a very good Chinese tutorial. Can be in http://www.vrforum.cn/forumdisplay.php? FID = 29 find its example codeOpenGL is an authoritative guide to programming. It is a Chinese translation of the Red Book, and its example is the red book. *

OpenGl basics 2. opengl

OpenGl basics 2. opengl Basic graphic rendering process 1. create GLSurfaceView 2. initialize Renderer 3. onSurfaceCreated (), onSurfaceChanged (), onDrawFrame () Three Methods 4. coloring tool (vertex coloring tool, chip coloring tool) 5. vertex color texture 6. draw Projection OpenGL only provides two projection methods: One is normal Projection, and the other

Shadergen V3.0 duplicates and extends OpenGL API fixed function behavior using OpenGL shading langua

Http://developer.3dlabs.com/downloads/shadergen/ 3dlabs 'shadergen is a tool that automatically generates OpenGL shading language shaders that duplicate fixed function OpenGL behavior. the new V3.0 generates thousands of additional shaders with support for separate specular lighting, multiple texture objects, multiple texture coordinate sets and the texture combine environment mode. the purpose of shader

Basic OpenGL graphics programming-basic use of OpenGL auxiliary Libraries

OpenGL is an open system independent of any window system or operating system. Although it contains many graphical functions, it does not have window functions or functions that read events from the keyboard or mouse. Therefore, it is quite difficult for beginners to write a complete graphic program. In addition, OpenGL graphic functions only provide the basic ry: points, lines, and polygon. Therefore, it i

opengl--Point drawing (using OpenGL to draw a helix of the rotatable coordinate system)

;/** * 3. */@Overridep ublic void Ondrawframe (GL10 gl) {gl.glclear (gl10.gl_color_buffer_bit); gl.glcolor4f (1f, 0f,0f,1f); Gl.glmatrixmode ( Gl10.gl_modelview); gl.glloadidentity (); Glu.glulookat (GL, 0, 0, 5f, 0, 0, 0, 0, 1, 0);/** * GL.GLROTATEF ( -90f, 1, 0, 0): * Set Rotation angle * * GL.GLROTATEF ( -90f, 1, 0, 0) : 1,0,0. Indicates rotation around the x axis * The first number indicates the rotation angle. The -90f indicates a clockwise rotation of 90 degrees. 90F means 90 degrees coun

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