pc browser games

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JS compatible PC-side browser with a variety of pop-up tips for mobile phone-side floating-layer control instances

This article mainly introduces the JS-compatible PC-side browser and has a variety of pop-up tips of the mobile phone-side floating-layer control, example analysis of JavaScript a variety of pop-up effect of the implementation techniques, very practical value, the need for friends can refer to the Full instance code click here to download the site. Usage ? 1 2 3 4 5 6 7 8 or c

JS to determine whether the user's browser device is mobile or PC-side

A recently-made web page needs to display different page styles depending on the user's access to the device, primarily to determine whether a mobile device or a computer browser is accessing it.The following gives the JS judgment processing code, for reference.JS to determine whether the user's browser device is mobile or PC-side

JS to determine whether the current browser is the PC or mobile side

Depending on the user's access to the device to display different page styles, mainly to determine the mobile device or computer browser access.The following gives the JS judgment processing code, for reference.1JS to determine whether the current browser is the PC or mobile side

JS copy content to clipboard, compatible with PC and mobile phone, support Safari browser

parameters: data type, value to be assigned)* Data type is generally "" "" "" text/plainEvevt.clipboarddata Object compatibility issuesAfter trying, Clipboarddata object compatible with most PX browsers, such as Chrome,firefox, ie, etc., but on the phone side compatibility is not very good,Currently clipboarddata on iOS Safari browser is invalid, in order to solve the problem of mobile, we refer to a JS plugin--clipboard.jsClipboard.js relies on the

JS mobile phone end floating layer control, and a variety of pop-up tips, compatible with PC-side browser

JS dialog components, including the implementation of alert and confirmAll resources for this component can be viewed on GitHub with source code GitHubFor an example of this dialog component, please check the demo hereDialogJS dialog pop-up windowUsage this is the contentor call it in jquery: $ (' #btn_dialogjquery '). Dialog ({target: "#dialog-contentjq", Mask:true, Width:500,height:300,title: ' title '})Inheriting class alert and confirm hints (in jquery mode):*HTML:JS: $ (' #btn_alert '

Mobile and PC-side event binding and canceling browser default style and de-bubbling

(' on ' + evname, function () {Fn.call (obj);});}}Bind (document, ' click ', fn1);# # # Two different ways to bindMeans of canceling bubbling: Event.cancelbubble = true; (deprecated)Event.stoppropagation ();The first type: Default bubbling,The first: Only one homogeneous event can be bound on an element, and if you continue to bind, the second event function overrides the firstThe second type:AttacheventDefault bubblingAddEventListenerWhether to capture: false by defaultThird parameter: false:

Solutions to adaptive browser size changes in the location of common game elements in web games

A common feature of web games is that when you change the browser size, some element locations, such as chat boxes, automatically change with the browser, how can this function be implemented? Ha, the solution is to listen to the changes on the stage and obtain the wide height of the changed stage. stagewidth, stage, stageheight), and then change the positions of

How can I open multiple accounts simultaneously when playing games in the IE 10 browser?

Use IE10 to play games on both sides. You do not need to install any plug-ins, add-ons, or toolbar. You only need to log on to the game in the new session window. Open Method: press the "Alt" keyboard to open the menu bar, click "file" and select "New Session ". There is no limit on the number of session windows. You can create any number of windows, but remember to cancel remembering the account password. Why are you so

Some experiences and personal opinions on the backend Management System of large-scale browser games

Preface: People who have worked in Game Development know that client games can use c ++ and web games can use sl or as3. Given the knowledge of web game development, I have some opinions. Take the web game of as3. Generally, the front-end of game development can use as3 as the front-end, and the back-end can use erlang. If you are not familiar with these two things, you can use Baidu or google. What about

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