Detailed description of the pointer and reference of the c ++ pointerIt shows the pointer passed to the method by using pointer and pointer reference, so as to better use it. (The pointer here is not a two-dimensional array.) Why do we need to use them? When we pass a
Two-dimensional array name and second-level pointer, two-dimensional array pointer1. pointer
1.1 a pointer contains two aspects: a) address value; B) the data type pointed.
1.2 The dereference operator (dereference operator) will be based on the current address value of the pointer and the data type to which it points,
ArticleDirectory
Instance 1:
Instance 2:
Instance 3:
Instance 4
For pointers and constants, the following three forms are correct:
Const Char* Myptr = Char_a; // pointer to a constantChar*ConstMyptr = Char_a; // constant pointerConst Char*ConstMyptr = char_a; // constant pointer to a constant
The three types are described in sequence below.
Because * The operator is the le
Const pointer and pointer to const
There are two meanings when using a pointer with Const. One means that you cannot modify the content of the pointer, And the other means that you cannot modify the content pointed to by the pointer. It sounds a bit confusing. Let's give a
C Language -- pointer, pointer
1. What is a pointer?
"Pointer variable" refers to the variable used to store the variable address. A pointer variable is also a variable. The difference between it and other variables is that it stores not ordinary data, but the
For pointers and constants, the following three forms are correct:
Copy Code code as follows:
const char * myptr = char_a;//pointer to constant
char * Const MYPTR = pointer to char_a;//constant
const char * Const MYPTR = char_a;//constant Pointer to constant
The following three types are described in turn.
Because the * operator is the
The path of C pointer programming and the path of pointer Programming
This time we sorted out the function pointers and pointer functions.
This is a pointer call:
Code:
# Include # Include Using namespace std;Typedef unsigned char unit8_t;Extern void swapdata (unit8_t dat_x, unit8_t dat_y );Int main (){Unit8_t x, y;Sca
Pointer array and array pointerPointer array and array pointer1. DefinitionInt * p [4]; // defines a pointer array p. p has four units, each of which is an int pointer.Int (* p) [4]; // defines an array pointer p, which can point to an int array with four units2. Usage of pointer Array# Include
Int main ()
{
Array pointers (also called row pointers)define INT (*p) [n];() high priority, the first explanation is that p is a pointer to an integer one-dimensional array, the length of the one-dimensional array is n, it can be said that the step of P. In other words, when executing p+1, p crosses the length of n integer data.To assign a two-dimensional array to a pointer, you should assign this value:int a[3][4];int
Two-weight pointerExample 1:
Question
int **ptr1 = NULL; cout
Reason:
1) Three-province pointers: The type of pointer ptr1 is int * *, to the type int*, specified as empty2) *PTR1 is the point that ptr points to, that is, the null point, illegal3) **PTR1 is the pointing point that ptr points to, that is, pointing to an empty point, illegalExample 2:
Question
int * P1 = (int *) malloc (sizeof (int));
Description of the complex type:Pointers: 1. Type of pointer: Remove the pointer name in the statement that declares the pointer, and the rest is the type of the pointer 2. The type that the pointer points to: Remove the declarator * and
When the object layout is known, the address is adjusted when the C ++ Object Pointer is converted, and the layout pointer
I noticed this problem when debugging and researching the netscape browser plug-in development. That is, when the object layout is known (that is, there is an inheritance relationship between objects), pointers of different types of objects are converted (whether implicit conversion fro
first, what is a null pointer and a wild pointer1. Null pointer 1 > A pointer that does not store any memory address is called a null pointer (null pointer ) 2> null pointer is a po
The type of pointers and the type of pointers pointed to are obviously different things, but in many cases it is easy to overlook their differences. The type of the pointer is the type of the pointer itself, and the type that the pointer points to is the type of data (memory) pointed to by the pointer.Type of pointerSyntactically, all we have to do is remove the
There are two methods to define the array of function pointers: one is the standard method and the other is the deception method.
First, the standard method:
{Analysis: The function pointer array is an array whose elements are function pointers. That is to say, the data structure is an array, and its element is a pointer to the function entry address.According to analysis: first, it is an array: array name
The array pointer and pointer array are both arrays of deformation. See the following three representations:
1> char a[6]=“123456”;2> char * a[6]={“12”,“34”,“56”,“78”,“910”,“1011”};3> char(*a)[6]; char str[2][6]={"123456","234567"}; a=str;
In 1, A is an array containing six char elements, and a is the array name.
In 2, A is a pointer array. First, it
Type of pointer: From a grammatical point of view, just remove the pointer name from the pointer declaration, and the rest is the type of pointer;
Pointer declaration
Pointer type
int *p
int
1. Don't say much, first on the code:#include using namespacestd;intMainvoid){ intv[2][5] = {{1,2,3,4,5},{6,7,8,9,Ten}}; int(*a) [5] = V;//pointer array, pointer to array a[5],a[5] inside is an int value the pointer equals v addresscout1) //*a is the address of v[0][0]. 0x22fe04cout2) //Output 0x22fe08cout2) //value of a[0][1] 3cout1) //the address of the
C ++ learning notes (1) pointer: learning notes pointer
Pointer Reference
1 int I = 1; 2 int * p; 3 int * r = p; // r is a reference to pointer p 4 r = I; // r is a reference to p, so the value assigned to r is that p points to i5 * r = 2; // update the I value
You can update the value pointed to by the
In fact, the multidimensional array of the computer system is actually finally implemented in the form of a one-dimensional array. In terms of a two-dimensional array of n x m, set its array to be named array. The pointer array points to an array that holds a series of pointers that point to the corresponding one-dimensional array, where our data is stored.This arrayis the I-pointer variable address, ARRAY[
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