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Mutex, read/write lock, semaphore, and conditional variable in qthread

describes the usage of qmutex: * *************************** qmutexMutex; int number = 6; void gemfield1 () {mutex. lock (); Number * = 5; number/= 4; mutex. unlock ();} void gemfield2 () {mutex. lock (); Number * = 3; number/= 2; mutex. unlock ();} * *************************** after mutex lock, until unlock, only one thread accesses the number. Note: The mutex variable is a global variable like the number variable! In the use of qmutex, we focus on the following four methods and two attribute

POSIX thread details (2)

attempts to lock an unlocked mutex object, the POSIX thread library will agree to lock the object without putting the thread into sleep state. Take a look at this simple cartoon. The four elves have reproduced a scene of the last pthread_mutex_lock () call. As shown in the figure, threads that lock mutex objects can access complex data structures without worrying about other thread interference at the same time. The data structure is actually "Froze

JS Single-Case mode

article), the specific solution multithreading code is as follows:/// ///the implementation of single-case pattern/// Public classSingleton {//define a static variable to hold an instance of the class Private StaticSingleton uniqueinstance; //define an identity to ensure thread synchronization Private Static ReadOnly ObjectLocker =New Object(); //define private constructors so that the outside world cannot create instances of that class PrivateSingleton () {}///

Reactiveswift Source code Parsing (11) Atomic implementation and defer delay, POSIX mutex, recursive lock

In this blog, let's talk about atomic operations in Reactiveswift , where we'll simply talk about POSIX mutexes and the concept of recursive locks and usage scenarios. And then we'll talk about the atomic Code implementation . Atomic is mainly responsible for the atomic operation under multi-threading , which is responsible for the synchronization consistency of shared resources. In atomic, POSIX mutexes and recursive locks are used. Before we talk about this, let's review the use of deferred ex

Unity3d Learning (ii): Storing and Reading object data using JSON

ObjectiveSome time ago completed their own small game konster production, and today re-read the next code. The original storage of the level unlock data uses Unity's own playerpref (dictionary-stored data).Code to read the level data:voidAwake () {foreach(Transform ChildinchTransform//Update level Lists { //Get level ' s Name stringLevelName = Child.name.Substring (0,1); //Load level data, check if it is unlocked

Linux PAM User Login authentication

PAM (pluggable authentication Modules) is a certification mechanism presented by Sun. It separates the services provided by the system and the authentication of the service by providing some dynamic link libraries and a unified set of APIs, allowing system administrators the flexibility to configure different authentication methods for different services as needed without changing the service program, while also facilitating the addition of new authentication methods to the system. From the begi

Pthread thread (ii) thread synchronization--Mutex/Lock

  The Mutex (mutex) is the abbreviation for "Mutual exclusion". Mutexes are the primary way to implement thread synchronization and to protect simultaneous write-shared data.Mutex protection for shared data is like a lock. In Pthreads, only one thread can lock the mutex at any time, so only one succeeds when multiple threads attempt to lock the mutex. No other thread can lock the mutex until the line threads unlocked the mutex is locked. The thread mu

C + + package line libraries 0

of mutual exclusion lockHere are a few questions to consider: A. The initialization and destruction of the mutex.B. Operation of the mutex: locking and Release lock. In addition, our own encapsulated classes should not have the semantics of assignment and copy constructs, which, like the singleton pattern, allows our classes to inherit from the noncopyable of the boost library. //mutexlock.h#ifndef __MUTEXLOCK_H__# Define __mutexlock_h__#include This completes the declarati

Linux IPC Simple Summary

efficient, the disadvantage is that you need to handle synchronizationAnonymous shared memory: System V and POSIX open with Shm_open are anonymous and persist with the kernelWell- known shared memory: POSIX opened with open famous, can continue with the file system, with the file continuedPOSIX can be expanded while it is in use, and System V is set up at the time of creation. # #同步机制 # #-Mutex: Only two states (the semaphore has a >2 state), unlock only a locked process complete (semaphore not

Network Programming thread

, otherwise returns an error code; * Function Prototype: */#include Mutex Properties Mutex properties can be manipulated with the pthread_mutexattr_t data structure, and the initialization of the properties is as follows: /* Mutex attribute *//* * Function function: Initialize mutex attribute; * Return value: Returns 0 if successful, otherwise returns an error code; * Function Prototype: */#include Mutex lock type: normal lock : When a thread locks on a normal lock, the remainin

Swift4 method, document code

player's game through different hierarchies or hierarchies. This is a single player game, but you can store multiple players ' information on one device.struct LevelTracker { static var highestUnlockedLevel = 1 var currentLevel = 1 static func unlock(_ level: Int) { if level > highestUnlockedLevel { highestUnlockedLevel = level } } static func isUnlocked(_ level: Int) -> Bool { return level The Leveltracker structure is used in conjunction with the player cl

Android Screen Lock window in the correct posture demo detailed _android

is "dimmed". Boolean isscreenon = Pm.isscreenon (); Here's what you need to explain: The screen is "on", which indicates two states: A, unlocked screen B, and is currently in the unlocked state. Both of these state screens are lit; The screen "Dark" indicates that the screen is currently black. b through the Keyguardmanager Inkeyguardrestrictedinputmode method, the code is as follows: Keygu

The child process inherits the discussion of the mutex in the parent process

1. Introduction First clear a question: if a thread of a multithreaded procedure calls the fork function, then the newly created subprocess will not automatically create the same number of threads as the parent process, it is just the full copy of the thread that called the fork. Also, the child process automatically inherits the state of the mutex in the parent process, including the thread that the parent process created before calling fork. In other words, a mutex that has been locked in th

Sqlite3 multi-threaded and lock, optimized insertion speed and performance optimization

complain that sqlite is too slow to insert, in fact it can be inserted tens of thousands of times per second, but only dozens of transactions per second.   So when you insert large amounts of data, you can speed up by disabling autocommit. There is also an important point to emphasize: transactions are related to database connections, and each database connection (using pager) maintains its own transactions, and there can be only one transaction (but can use savepoint to implement inline transa

The installation of Ubuntu11.04 on Windows XP does not change.

Problem description: After downloading ubuntu11.04 and double-hitting wubi.exe, the installation screen displays: completingubuntuinstallation... formoreinstallationbootoptions, pleasepress 'esc 'now... and then the cursor does not move. Solution: In general, the laptop press F2 to enter bios settings, select security, and then select I/O Problem description: After downloading Ubuntu 11.04 and double-hitting wubi.exe, the installation screen displays: completing ubuntu installation... for more i

POSIX thread details, part 1

, the mutex object is locked ). Similarly, when thread a is locking the mutex object, if thread c tries to lock the mutex object, thread c will temporarily enter the sleep state. All threads that call pthread_mutex_lock () on the locked mutex object will enter the sleep state. These sleeping threads will "queue" to access this mutex object. Pthread_mutex_lock () and pthread_mutex_unlock () are usually used to protect the data structure. This means that, by locking and unlocking a thread, only on

ASP. net ajax example: Document lock Program

ASP. net ajax example: Document lock Program This example is a simple document management system. Like any formal document management system, we must provide concurrency management. That is, we need a method to solve the problem of two users trying to edit the same document. We will create some type of locking mechanism to prevent the edited documents from being edited by another user, so as to achieve the above purpose. We will use AJAX to give users a more pleasant locking experience. First, w

C # Singleton mode

to ensure thread synchronization Private Static ReadOnly ObjectLocker =New Object(); //define private constructors so that the outside world cannot create instances of that class PrivateSingleton () {}/// ///defining public methods provides a global access point, and you can also define public properties to provide global access points/// /// Public StaticSingleton getinstance () {//when the first thread runs here, the locker object is "locked" at this poi

Android Power Management--Wakelock mechanism

Android Power Management--wakelock mechanism-happy mundane-blog channel-csdn.net Wake Lock is a mechanism of locking, as long as someone holding this lock, the system will not go into hibernation , can be obtained by the user-state program and the kernel. The lock can be timed out or not timed out, and the timeout lock will automatically unlock after the time has elapsed . if it's not locked or timed out,The kernel will start the dormant mechanism to go into hibernation . Powerma

POSIX mutex lock

Dynamic destruction int pthread_mutex_destroy (pthread_mutex_t * mutex) In Linux, mutex lock does not occupy any resources. Therefore, this function only checks the lock status. If it is locked, ebusy is returned.Maintenance of pthread_mutexattr_t int pthread_mutexattr_init (pthread_mutexattr_t * attr);int pthread_mutexattr_destroy (pthread_mutexattr_t * attr);int pthread_mutexattr_getpshared (const pthread_mutexattr_t * attr, int * pshared);int pthread_mutexattr_setpshared (pthread_mutexatt

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