Image
Image is a UI component of Laya, inherited from component.
The Image.bitmap property, which is the Autobitmap type, Autobitmap inherits from the graphics and is responsible for processing the picture nine lattice logic. Autobitmap has no inheritance relationship with bitmap.
Autobitmap.source is the texture type, which is the image.skin corresponding image.
Image.source points to Autobitmap.source, type
Wood Texture Research 2--actual combat "Stump"
Hello everyone, I am JRT, and we meet again, really happy! When I started to learn Photoshop, I thought it was just a software for working with photos. Ever since I started researching textures, I've found that Photoshop's original ability is just as powerful. In fact, processing photos, just a part of Photoshop, the official called "Digital Darkroom", another part of Photoshop is the creation of raster g
General production process: First use the filter to make some texture effects, and then the texture part of the refinement to make the texture we need, and then the overall color can be.
This tutorial mainly introduces the production of the background section. General production process: First use the filter to make some text
Effect Chart:
PS Draw a texture cartoon game start button
1, analysis layer
2, the production background
Create a new 600*600px,72 resolution of the RGB canvas, using a simple tool to do a radial simple layer, color values such as figure. It then fills a texture layer above it and reduces the opacity appropriately to increase the background texture.
3,
The texture effects in the Word2007 system can also be applied to the fill of WordArt. The text surface adds the texture fill to make the text appear to be rich in texture and three-dimensional, the Word document has already had many to choose the beautiful texture, the user in use according to its display effect choos
The texture effects in the Word2007 system can also be applied to the fill of WordArt. The text surface adds the texture fill to make the text appear to be rich in texture and three-dimensional, the Word document has already had many to choose the beautiful texture, the user in use according to its display effect choos
What is a texture map
When you draw a square with the method you mentioned in the previous blog, put a picture on the square that you want to show
Two use of texture maps
The use method is divided into four steps
1 Define the coordinates of the texture in the vertex format
Like what
struct MYVERTEX
{
float x,y,z; Vertex position
float u,v;
Texture coordinate sampling seems simple. In fact, this is not the case, especially the pixel grain correspondence in DX9, which brings great difficulties to texture precision operations, at least for me, today, we will record some of the conclusions we have just analyzed.
First, we introduce a one-dimensional image, 1X8.
The dimension is 1X8. We first draw a rectangle of 1X8. What should we do if we need t
Although the popularity of flattened style and responsive design has reduced the usage of textures in web design, in general, the most direct way to make a site have texture is to use the appropriate texture. Texture is the most common and commonly used element in web design, and in different Web pages, textures can sometimes be magically corrupted.
Textures can
(Dark good director ....) SOURCE one)Because the texture is formed by the repeated appearance of the gray scale distribution in the spatial position, there is a certain gray relation between two pixels separated by a distance in the image space, that is, the spatial correlation characteristic of the gray level in the image. Gray-scale co-occurrence matrix is a common method to describe textures by studying the spatial correlation characteristics of gr
To the users of Photoshop software for detailed analysis of the use of adding light to enhance the image texture processing tutorial.
Tutorial Sharing:
Often listen to friends around CuO sigh pictures of their own plain, no texture, not beat eyes. And many of my own photos have this problem, after repeated practice and try to figure out, this aspect has a great promotion, some of their own experience to sha
1, 2d game the most memory is undoubtedly the picture resources.2, Cocos2d-x different platform to read the texture of different mechanisms. Under iOS using Cgimage,android and Windows is directly calling the PNG library. I tested, using the PNG library directly read PNG will save about 1MB more memory than cgimage (image occupies 4mb of memory) but the speed is one times slower than Cgimage. How time and space can be a choice depends on the actual si
This tutorial describes how to use Photoshop to create a seamless knit sweater texture background pattern. the pattern is very beautiful. The tutorial is quite basic and the method of making the sweater is also detailed. I learned it again, I think it is very good. I hope you will like this tutorial to introduce how to use Photoshop to create a seamless knit sweater texture background pattern. the pattern i
This tutorial introduces the texture method of adding text to the image to PS to a friend of the footman's house. The tutorial is simple and the text effect is quite good. we recommend that you use it to the footman's house, if you like it, come and have a look. this tutorial introduces PS to the texture method of adding text to the image to a friend of the footman's house. The tutorial is relatively simple
Texture map Mobile effects create lava, waterfall effectsThe principle is to change the value of the texture coordinate UV dynamically and make it moveFirst, prepare a decal.Create a shader variable list: _maintex main texture map _maintint primary color _scrollxspeed x axis movement speed _scrollyspeed Y axis movement speedProperties {_maintex ("Base (RGB)", 2D)
The overview includes the following 5 optimizations: Engine bottom-level optimization, texture optimization, rendering optimization, resource caching, and memory Optimization engine Optimization version 2.0 are optimized for the algorithm and more efficient than the 1.0 version. Version 2.0 uses the OpenGL ES 2.0 graphics library, and the 1.0 version uses OpenGL ES 1.0. Texture optimizationTextures are the
Usually, you need to flip the cullmode when rendering the reflection texture, because the view matrix is mirrored. However, we know that reducing status switching is an important optimization to improve the efficiency of 3D pipelines. More importantly, rendering to a reflection texture involves most of the effect that will be used by the engine, because they all need to be used to render to a reflection
The previous time often renders gooseneck wireframe diagram, wrote this script to facilitate the work, later added the English and Chinese adaptation, posted today.fn Yy_edgestex =(VR=renderers.current CaseOf ( VR material! = undefined): (Mat =VR material ()) (Vr_ material! = undefined): (Mat =vr_ material ()) (VRAYMTL! = undefined): (Mat =VRAYMTL ())) Mat Mat.diffuse= Color255 255 255 Caseof (VR edge texture! = undefined):(Mat.texmap_diffuse =VR
From: http://blog.sina.com.cn/s/blog_631a4cc401013pkn.html
Texture classification is a very old topic, but some texture classification methods lay the foundation for future image classification.First, define the texture image. It is a function that varies with the following variables: texture surface material, reflec
There are some things you can't find when you want to find,
And some things, inadvertently, can be seen everywhere;
I thought this was a common thing in my life,
However, this is also true in the vast interconnected sea.
The usual accumulation is for temporary needs,
Several minutes of investment,
Accumulated,
It will become a vast ocean,
Take a sail boat,
Not stranded.
Note a drop of water at ordinary times,
You need to have the Pacific Ocean,
Advertisement words are good,
However, there are se
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