Odustggg Personal Original, welcome to reprint, reprint please indicate the source, http://blog.csdn.net/odustggg/article/details/8168070Advantages of texturepacke:1. Memory problems. The width and height of OpenGL textures and the memory used will automatically expand to the Npower of 2. For example, 257*257 will be used for 512*512, and mobile phone memory is a rare resource,2. In terms of rendering speed, we should try to reduce the texture switchi
Texture is an important visual element in web design and is often used as the background of a website. A beautiful texture background can make your website look more elegant and fashionable. If you can integrate it with other components of the page into a whole, it will make the website more attractive. Today, I will share with you 46 highly attractive web pages with te
It's time to look at some texture designs. Texture makes the website feel new easily. A texture can be used in a specific area, such as the header or footer, or as the background of the entire webpage. Texture is widely used, beautiful, and personalized. The following brings you a fresh feeling by applying 50 textures
We will give you a detailed analysis of the post-processing tutorials on the effects of black and white photos with high texture skin.Tutorial sharing:In the following black and white photos, the person's face looks crystal clear and shiny. How did you fix it? According to my understanding, I should highlight or press some texture modifications of the highlights and shadows, and combine them with neutra
For the users of Photoshop software to share the details of the skin to retain the texture of the neutral gray grinding of the course.
Tutorial Sharing:
Introduction: There are many similar to the noiseware of the grinding plug (filter tutorial, Noiseware grinding Filter using the tutorial, the advantage is very convenient, pull a pull parameter can be, but the disadvantage is that this kind of grinding the principle is to disrupt
This tutorial is to introduce how to use fireworks design crystal Texture Media Player player icon, the design of the icon is very exquisite stereo, the tutorial is very good, I hope you through this tutorial can fully grasp the use of fireworks software skills!
Objective:
Many people say that fireworks is too weak, far less than the effect of Photoshop, for me this pair of FW has a unique "senior Netizen" Look, the key is to fully grasp the use of
Create a script to attach to a game bodyUsing Unityengine;Using System.Collections;public class Proceduraltexture:monobehaviour{#region Public VariablesThe width and height of the texturepublic int widthheight = 512;Program-generated texturesPublic texture2d generaterdtexture;#endregion#region Private VariablesPrivate Material currentmaterial;Private Vector2 centerposition;#endregionUse this for initializationvoid Start () {if (!currentmaterial){Currentmaterial = transform.renderer.sharedMateria
tune.
In other words, such a picture can never be high contrast:
Because the peak of the pixel is basically concentrated in the middle tune.
The creation of high contrast is very simple, S curve can be.
Then there is the other detail, which is the high light.
You can find that the texture of the screen is very strong, in fact, we have to understand that many times, the so-called texture is
Although the color of the material picture is relatively single, but the face and hair color is relatively close. Need to use masks and so on to control the area of color. The hair can be darkened a little bit, so that you can better highlight the face of the texture of skin color.
Final effect
Original
First, open the original material, the background layer to copy a layer, with their favorite way to give the characters a s
Effect words are done using a layer style. Process: First simple to do texture background, and then enter the desired text, and copy a layer, and then to the top of the text to increase color, texture, texture, etc., the bottom of the text to increase the stereo effect can be.
Final effect
1, now create a new 600*500px layer.
2, and then copy the bac
The case we are going to talk about today is a warrior with the Sword of Honor, this 3D artwork is carved in zbrush®3d graphics software, then used 3ds max and modo modeling, then using Quixel to add textures to all armor and swords, while skin textures use Mari. By choosing to use marmoset and rendering in real time, you can get instant feedback on the final image and use Quixel and marmoset to spend more time focusing on the artwork itself. Next we'll learn how to use Quixel to quickly and eas
Commercial Territory (http://blog.csdn.net/omni360/)This article follows "Attribution-non-commercial use-consistent" authoring public agreementReprint Please keep this sentence: Business Domain-this blog focuses on Agile development and mobile and IoT device research: Data visualization, Golang, HTML5, WEBGL, three. JS, Otherwise, from this blog article refused to reprint or reprint, thank you for your cooperation. I was just beginning to learn, a lot of things are definitely wrong and please fo
In this tutorial, we will try to change the configuration of the sampling state descriptor in mytutoriald3d_27 to see how the texture Paster works.
The original code is:
// Create a texture sampling DescriptorSamplerdesc. Filter = d3d11_filter_min_mag_mip_linear;Samplerdesc. addressu = d3d11_texture_address_wrap;Samplerdesc. addressv = d3d11_texture_address_wrap;Samplerdesc. addressw = d3d11_texture_addres
Changes the diffuse color to be taken from the texture map, calculated per pixel.Shader"custom/11-texture"{//Blinnphong Illumination Modelproperties{//_diffuse ("Diffuse color", color) = (1,1,1,1)//You can define the color of the material itself in the editor panel_maintex ("Main Tex", 2D) =" White"{}//texture Map, default is a white map_color ("Color", Color) =
bold font, the size 500 points, and the anti-aliasing is smoothed. Because the text is relatively large, so the edge of the sawtooth is also more obvious. In order to make the edge of the text more smooth, after the grid text, load the text layer of the selection, feather, the radius of 1 pixels, the reverse, delete two times, and then cancel the selection. This way, the edges of the text become more tidy. (Figure 01)
Figure 01
2. Create a new layer, named top, load the text-layer sel
Http://www.58player.com/blog-2327-952.htmlFilm Textures (movie Texture)Note: This is only a professional/advanced feature.DesktopA movie texture is an animated texture created from a video file. By placing a video file in the project's resources (Assets) folder, you can import the video so that it is used in exactly the same way you would use a normal texture.Vid
Original article link
There are three projects, the first is global memory, and the other two are based on 1D and 2D Texture memory. Package and download the project.
The texture memory is read-only. The same as the constant memory, the texture memory is also cached in the chip. Therefore, in some cases, it can reduce memory requests and provide more efficient
Cube Texture cubic_texture
Set the image used in the cube texture. Six independent images form six faces of a cube. If hardware supports this type of texture, it is often used in reflection maps or skyboxes. There are two formats. One is short format, and the image name is named in a special format. The other is more flexible and can be named at will, but the
After studying for two hours this evening, I finally figured out how to use Photoshop CS to implement texture relief! I have been asking for help online for a long time! No one will answer this! All comments failed! So I want to clear hoe to do it! Haha ...... It was no waste of time!
In fact, it is very easy to implement texture relief. Here we will introduce it! Note !!
Step 1: Use PS to open an image y
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