This week's work is mainly divided into two parts: one is the establishment of the Basic module on the server side, the other is the protocol and verification of the communication mode between the server and the client, as well as data synchronization and other solutions. Overall progress is good.
The server is built in the actor mode. Currently, the actor running on the server is called a service, each Service maintains a request queue, A goroutine continuously retrieves and Processes requests,
Title DescriptionXiao Han is fond of computer games, these days he is playing a game called "Three Kingdoms".In the game, the small culvert and the computer each party, the formation of their respective armies to battle. There is a total of N-Generals in the game (n is even and not less than 4), and any two generals have a "tacit value", indicating how powerful t
IOS game development tutorial Resources
Luo chaohui (Http://blog.csdn.net/kesalin)
This article follows the"Signature-non-commercial use-consistentCreate a public Protocol
Cocos2d Getting Started:
How to Use cocos2d to create a simple iPhone game-1
How to Use cocos2d to create a simple iPhone game Part 1-A rotating cannon
How to Use cocos2d to create a
Generally, the basic framework of game development includes the following modules:
Window Management: This module creates, runs, pauses, and restores game interfaces on the Android platform.
Input: This module is closely related to the Windows Management Module and is used to monitor and track user input (such as touch events, button events, and accelerator events ).
File I/O: This module is used to r
Coin game
Time Limit: 2000/1000 MS (Java/others) memory limit: 32768/32768 K (Java/Others)Total submission (s): 2947 accepted submission (s): 1609Problem descriptionafter HH has learned how to play Nim game, he begins to try another coin game which seems much easier.
The game goes like this:
Two players start the
Topic
DescriptionThe funny stone game is coming. There is n piles of stones, numbered with 0, 1, 2, ..., n−1. BothPersons pick stones in turn. In every turn, each person selects three piles of stones numbered I, J, K(I Put one stone into pile j and pile K respectively. (Note:if j = k, it'll be the same as puttingStones into pile j). One would fail if he can ' t pick stones according to the rule.David is the player of the first picks stone
Design a classic game and a Python classic game with python
This is the 9th article on Python, which describes how to use Python to design a classic game: Guess the size.
In this game, we will use all the content I mentioned earlier: usage of variables, parameter transfer, function design, conditional control, and loop
Basic HTML5 game development technology and html5 Game Development
With the final finalization of the HTML5 standard, HTML5 is expected to become a popular platform in the game development field. HTML5 games can run on computers, smartphones, and tablets including the iPhone and iPad series, and are currently the best implementation solution for cross-platform a
Overall effect Show:First, the realization of ideas, this is a logical diagram of my completion of the project, and also a sequence diagram of the completion of a functional module.
The completion of the game interface
Hero Aircraft Object Realization, in the implementation of the firing bullet method, the bullet object and realized. At this point, the hero plane can carry out the basic operation.
The realization of the enemy aircraft
MIDP 2.0 includes an API function to simplify the programming of two-dimensional games. This API function is very simple, including only five classes in the Javax.microedition.lcdui.game package. These five classes provide two key features:
The new Gamecanvas class makes it possible to draw a screen in a game loop and respond to keyboard input without calling the system's paint and input threads.
Powerful and complex layer (layer) API functions can
in the last lesson, we are about to complete the banner demo with a general understanding. Lesson this, we will learn to draw the game map. With the addition of canvas-related features in JavaFX 2.2, we were able to use canvas for game drawing.Game map drawing is mainly used in the Graphicscontext.drawimage method.DrawImage (Image image,double sx,double sy,double sw,double sh,double dx,double dy,double dw,d
Stone game
Time Limit: 5000/1000 MS (Java/others) memory limit: 65535/32768 K (Java/Others)Total submission (s): 2539 accepted submission (s): 741
Problem descriptionthis game is a two-player game and is played as follows:
1. There are n boxes; each box has its size. The box can hold up to S stones if the size is S.
2. At the beginning of the
Brave game
Time Limit: 1000/1000 MS (Java/others) memory limit: 32768/32768 K (Java/Others)Total submission (s): 4500 accepted submission (s): 2951Problem description when I was a university student ten years ago, China introduced some film blockbusters from abroad every year. One of the movies was called "the player's game" (English name: zathura ), until now, I have been impressed by some of the Computer
Background1. A mobile game v1.0 has been released to the App Store;2. this mobile game does not support multi-version client compatibility. That is to say, if the current server version is v2.0, you will be prompted to upgrade when you open the v1.0 client; otherwise, you will not be able to enter the game;3. the player's primary key in the database is determined
Recently,"Game Development Technology series"The game level design has been on the market, quickly attracting the attention of several influential websites in the game development circle.
Shanda, a well-known game service provider for domestic gamers
How to play games,Npc6.com: the translator's
Game trainer 2 -- house jumping, game trainer house jumping
[Game interface]
Youku video display address:
Http://v.youku.com/v_show/id_XOTE2MjM2MTAw.html
Games:
[Game Introduction]
House jumping, also known as plane jumping and heaven repairing, is a childhood game
"HTML5 game Development", the book published in 2011, it seems that some old, but I have not developed a game for people, but more attractive, choose their interests in the direction to learn HTML5,CSS3, I believe will be more effective. However, it is worth noting that the book's game is a small game, the content is r
Introduction: In the year of 2000 just put on a day of summer vacation, a college students have just one years to play games in internet cafes. Bored of the machine, network management introduced a game, went in, see a forest, a few deer in leisurely wandering. Network management but abetted to cut the deer, cut the meat for money. So he took the wooden sword and cut off the deer around him, cut it down, and cut it to 6 levels. He felt tired, the
Unity 2D Game Development Tutorial to add multiple ground to a game sceneadd multiple ground to a game sceneObviously, only one ground of the game scene is too small, there is not enough elves to move around. So, this section introduces a simple way to add multiple floors to a game
In my Learning game development process, encountered the biggest trouble is not aware of a game complete implementation process, the code is second.Here, summarize the game I have done, mainly combing the whole process.First look at the final effect1th step, prepare the material pictureIt includes eggs, bones, and numbers as well as bone markers and small hammers
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