Today, let's learn aboutMusicAndSound EffectsWhy do you like watching silent movies? (Narrator: I like playing with my voice closed). Let's leave it alone. She's a madman.
Old Rules: Prepare resources:
A piece of
Well, by the way, let's take a look at the differences between music and sound effects:
Music is generally a song, used as the background sound, the
In the previous chapter, we made a lot of dynamic effects. As a game, apart from visual effects, we also needed music effects. This article will add some sound effects to the game. For example, music prompts will be sent when an item is found, and background music will be ge
First, we want to put the sound and background music required for the project in the Res directory under the project.Then to preload this music at the beginning of the project //Pre-load main game page picture resource array varRes:array[{URL:"Res/atlas/ui.json", Type:Laya.Loader.ATLAS}, {URL:"Res/atlas/ui.png", Type:Laya.Loader.IMAGE}, {URL:"Res/atlas/bg.mp3", Type:Laya.Loader.SOUND},//pre-load background music{URL: "Res/atlas/hit.wav",
:* sudo apt-get install xdotool * sudo apt-get install libsdl1.2-dev* sudo apt-get install libsdl-mixer1.2* sudo apt-get install libsdl-ttf2.0How to usesudo tickeysOpen Tickeys by ( sudo tickeys -c Open CLI version)Tickeys can adjust the volume, tone and four sound effects, the shortcut key to turn on the Settings page is QAZ123.Software interfaceCli:GUI (old):GUI (New):Development-related
Coding s
How js adds background music to webpages and selects sound effects
This article mainly introduces how to add background music and select sound effects to the webpage by js. It involves the javascript audio operation technique and has some reference value. If you need it, you can refer to it.
This article describes ho
Let the Windows 7 system manage the program's sound effects for you:
In the lower right corner of the Windows 7 desktop to find the control of the sound of the small horn icon, the right mouse click on the icon, volume synthesizer, here, Windows7 will be all the current sound output of the application all assembled he
The specific methods are as follows:
1, Open will sound will shadow 8 in the video track click the right mouse button;
2, click Insert Video;
3. Select the video you will add to the rain effects;
4, after the selection, click Open;
5, open, we click on the video preview window to the right side of the FX icon;
6, in the FX to find rain;
1. Play Sound1.1 First get to audio file path1 nsstring *path = [[NSBundle mainbundle] Pathforresource:soundfilename Oftype:nil];1.2 Convert the sound file path to NsurlNsurl *url = [Nsurl Fileurlwithpath:path];1.3 Load the audio file and return to Systemsoundid (for playing this sound)systemsoundid soundid; // The following way is the C language framework, is the audio file processing after the return
cause Analysis: Due to misoperation or other software settings
Realtek
high-definition audio changes in sound management.
Workaround: Re-select
Realtek
high-Definition audio manager in the sound effects can be, the specific methods are as follows:
1. Click "Control Panel" and select "
Realtek
High Definition Audio manager ".
Study Notes for beginners, please correct me if you have any mistakes. The number is also please point out, thank you.You can add audio effects to a group, such as adding reverb to the filter frequency rangeAn audio Mixer group can add a lot of audio Effect, and their order is very important, representing the order in which the effect is applied to the original audio, the same set of sounds arranged in a different order, and perhaps the final effect i
1. This issue occurs when the COCOS2DX 3.13/3.14 version (other versions have not been tested) plays the sound effects in Android7 using the play2d function of Audioengine.The following prompt appears when debugging:2. Discussion posts in the Forum address: http://forum.cocos.com/t/android7/441193. Workaround:Change Getsystemapilevel () COCOS2DX Audioengine playing soun
added by default on the main camera, Component→audio→audio source 5, add sound effects, add to specific things.This is added to the ground, triggering the sound each time the sphere launches. Using Scripting to control Public classInit:monobehaviour {PrivateGameobject Goplane; //Use this for initialization voidStart () {Goplane= Gameobject.find ("Plane"); f
Comments: This article describes how to add audio effects to your html5 webpage. For more information, see
Adding proper sound effects for interactions often improves user experience. In windows that we are familiar with, clearing the broken paper in the recycle bin is a good example.The following is a small component that uses HTML5 and Jquery to add
[IOS development-118] AVFoundation framework: AudioServices... sound effects, AVAudioPlayer music, AVAudioRecord recording,
(1) sound playback: the Core code mainly creates a player and then plays the video.
# Import "WPSound. h "# import
(2) music playback and core code. Note that the created player must be a global variable.
# Import "MusicTool. h "@ imple
In the previous article, we learned how to play music in a specified sdcard, but how to implement the sound effects in the game?
The game must be packaged and released with the program. Such music is not stored in sdcard, and is usually stored in "Res/raw" under the application directory. How can we play music?
Actually, it is very simple. I just changed the setdatasource () method to the CREATE () method t
This article describes the JS to the Web page plus background music and choose the sound effects method. Share to everyone for your reference. The implementation methods are as follows:
Copy Code code as follows:
I hope this article will help you with your JavaScript programming.
first, add and intercept audio
After adding the video, click the "Add Audio" button in the "Audio" panel, and in the pop-up Drop-down box, select "Add Sound" or "Add background music" options to your needs. Then, in the pop-up File selection box, select the audio file you want to add, go to the Preview/Intercept dialog box, intercept the audio clips, and in the "above audio will be inserted by default:" section, select the options you want. Then clic
(fileName) read files; Replace with InputStream is = FileTool.class.getResourceAsStream ("/... Here is the file path filename "); This way.To put it bluntly, the file inside the jar operation can only use the relative path of the root directory, and the relative path of the root directory is located by Class! In addition, the jar open the file inside, to use getresource get the URL or getresourceasstream get InputStream!Give some code examples:imgbg= New ImageIcon (Test.class.getResource ("/ima
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