programmable trackball

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Android Monkey Test (reprint)

xx.apk: Installs the specified install package apk file into the test device 2,ADB Shell Monkey: Sends a stress test to the specified device, number is the count to be tested. The effect of executing this command is to have a finger on your phone. I tried 10,000 times, and it took a while to get my phone back to the effect I thought. 3,ADB Shell Monkey-p Pkgname: As with the above effect, just test the specified package name (pkgname) apk. Application of 4,monkey Advanced parameters4.1.th

Android App Stress Test Monkeyrunner

operationsThe so-called stochastic, in fact, is also a regular, specific seed value, corresponding to the only random sequence of operations.The number after-S is the seed value3. Touch EventsSet touch event percentage "adb Shell monkey--pct-touch To add the-v parameter, you can list the details of the random operationView Event percentages:0 represents a touch event.4. Action EventsSet percentage of action events "adb shell Monkey--pct-motion 5. Trackball

Android Monkey Test Primer (pick)

specified package name (pkgname) apk. Application of 4,monkey Advanced parameters4.1.throttle parameter: Specify the interval between eventsADB Shell Monkey-throttle:milliseconds is a time value, in milliseconds4.2.seed parameter: The seed value of the pseudo-random number generator.ADB Shell monkey-s: If you run monkey again with the same seed value, it will generate the same sequence of events.4.3.touch: Set Touch eventsADB Shell Monkey-pct-touch: Specifies the percentage of touch events pe

Program-controlled switches with reduced economic losses should be completely protected against lightning

The Programmable switch is still quite common. So I studied the comprehensive Lightning Protection Problem of the programmable switch. Here I will share it with you and hope it will be useful to you. Currently, many organizations have installed programmable switches, and the main component of the programmable switches

Concepts: primary storage, secondary storage, cache, Ram, SRAM, DRAM, Rom, prom, EPROM, EEPROM, CDROM, flash memory

computer systems and provide the most basic input/output (I/O) programs, such as the CMOS chip storing BIOS parameters. Rom is characterized by the existence of data in the memory after the computer is powered off. Prom (programmable read-only memory)-programmable read-only memory, also called one-time programmable (OTP) Rom "one-time

RCC for stm32

(rcc_getflagstatus (wait) = reset); // wait for the PLL clock to be ready. 25 // select clock26 rcc_sysclkconfig (rcc_sysclksource_pllclk) for the PLL ); // configure the PLL clock to the system clock 27 while (rcc_getsysclksource ()! = 0x08); // wait for the PLL clock as the system clock 28 29 rcc_apb2periphclockcmd (rcc_apb2periph_gpioc); 30 rcc_apb1periphclockcmd (enabled, enable); 31}RTC module: RTC (real_time clock) Real-time clock; The real-time clock is an independent timer. The RTC modu

Xilinx FPGA architecture

What is an FPGA? FPGA is a field programmable logic array, composed of programmable logic resources (LUT and REG), programmable wiring, and programmable I/O. The basic structure of Xilinx FPGA is the same, but with the development of semiconductor technology, FPGA's logic capacity is more and more rich, faster, embedde

How do I achieve the best cross-platform gaming experience? Unity Masaaki decryption Real-time rendering technology!

July 31, the 2018 Yun Chuang Conference Game Forum was successfully held in Hangzhou International Expo Center 103B. This game forum focuses on new technologies and practices that may be driving major developments in the gaming industry, such as AR, blockchain, security, big data, and more.Masaaki, a technology manager at Unity Greater China, says the cross-platform performance of real-time rendering technology makes the gaming experience even betterMasaaki, a technology manager at Unity Greater

What are the common programming languages of PLC?

PLC commonly used programming language:There are many programming languages in the programmable controller, they are ladder diagram language, Boolean mnemonic language, function chart language, function module diagram language and structured statement description language, etc. Ladder language and Boolean mnemonic language is the basic programming language, which is usually composed of a series of instructions, which can accomplish most simple control

Interrupt and interrupt handling

: interrupt mode. Normally, no other interruptions occur in this mode. However, there are exceptions. Some CPUs classify the interrupt priority, and higher-priority interruptions may occur. This means that the first-level interrupt processing code must be carefully written, and the interrupt processing process should have its own stack, this allows you to store the CPU execution status (General registers and context of all CPUs) before the process is interrupted ). Some CPUs have a set of specia

Go BIOS Interrupt Assembler Function---retention

register12h-Setting the color register block13h-Setting the Color page status15h-reading the Color register17h-reading a color register block1ah-Read Color page status1bh-Setting Grayscale values17, Function 11H function Description: Font interrupt.Its sub-functions are described below:00H Loading user fonts and programmable controllers10H Loading user fonts and programmable controllers01H loading 8x14 ROM

Introduction of shader development of Unity3d

Shader is a piece of code that provides algorithms for specific processing stages in a rendering pipeline. The advent of shader is accompanied by a programmable rendering pipeline that enables game developers to control the rendering process and to have a greater creative space, so the emergence of shader can be seen as a revolution in real-time rendering techniques.For the convenience of game developers, Unity offers a number of built-in shader, rang

DirectX 8.0

DirectX for the first time. In short, new features provided by DirectX 8.0 include: • DirectX graphics --IntegrationDirectDrawAndDirect3dMicrosoft DirectDraw and Microsoft direct3d are integrated into the DirectX graphics component. The API has been greatly updated and is now easier to use and supports the latest graphics hardware. The most striking new feature is the support for programmable colorants (the colorant is a piece of code wri

32 Hottest CPLD-FPGA Forums

Verificationo Synthesis+ ASIC+ FPGA+ Logic Minimization+ PCB Designo Educational* Other# Hardware Designs* Design Libraries* Computers* Embedded Systems* Processors* Interface* Control* Robotics* Audio* Video* DSP* Radio* Telecoms* Other# Groups and Organizationshttp://opencollector.org/summary.php-Foreign language4. The first Stop for the Latest ICs and componentsVery good about microprocessors, DSP, can program controller information of the website, update very fast. It is highly recommended

Differences between FPGA and CPLD

From: http://tvb2058.spaces.eepw.com.cn/articles/article/item/15358 Although FPGA and CPLD are both programmable ASIC devices with many common features, the differences between CPLD and FPGA have their own characteristics:① CPLD is more suitable for completing various algorithms and logic combinations, while fp ga is more suitable for completing time series logic. In other words, FPGA is more suitable for the rich structure of triggers, while CPLD is

Int 10 h interrupt in DOS

sub-functions are described as follows:Function subfunction name function subfunction name00 h set the palette register 01 H set the border color02 h set the color palette and border 03 h trigger flashing/highlighted07 h read palette register 08 h read border color09 h read the color palette and border 10 h set the color register12 h set color register Block 13 H set color Page Status15 h read color register 17 H read color register Block1ah read color page status 1bh set grayscale ValueFunctio

Several EDA websites are recommended

, which is updated very quickly. I strongly recommend some leaders to visit the market and learn about the industry trends!Http://www.eeproductcenter.com-Foreign Languages 5. FPGA and CPLD programmable logic devices-Laidi Si semiconductor companyHttp://www.latticesemi.com.cn-Chinese 6. The Chinese homepage of Altera is highly recommended.Http://www.altera.com.cn-Chinese 7. FPGA learning is strongly recommended.Http://www.epanorama.net/links/fpga.

Sampling time sampling frequency calculation of ADC sampling period

ADC conversion is the input analog signal volume, the microcontroller converted to digital volume. Reading the number must wait for the conversion to complete, the completion of a channel reading is called the sampling period. Sampling period generally = conversion time + read time. The conversion time = sampling time + 12.5 clock cycles. The sampling time is the time you tell the STM32 sampling analog through the register, the longer the setting the more accurateDetermination of sampling freque

ASIC and FPGA

Application Specific intergrated circuits (ASIC) is an integrated circuit designed and manufactured according to the requirements of specific users and specific electronic systems. FPGA, short for field programmable gate array, is a field programmable gate array. It is a product of further development on the basis of PAL, gal, PLD and other programmable devices.

Transition-rendering Status Management

rendering status of these groups is generally referred to as Material or Shader. Material is different from Vertex/Fragment Program in OpenGL and Vertex/Pixel Shader in Direct3D. It refers to the State required to encapsulate the graphics card rendering graphics (including OpenGL and Direct3D original Material and Shader ).  Literally, Material (Material) focuses more on the description of the object's surface appearance attributes, while Shader (which is really difficult to represent in Chines

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