] [port number]Expressions include:=> =>>
Target addressTo [ADDR], specifying an IPv4 addressTo [subnet/mask], specify a network
Target Port (TCP/UDP protocol only)Port [expression] [port number]Expressions include:=> =>>
ICMP type and codeICMP-type [type]ICMP-code [Code]
TCP connection EstablishmentEstablished: blocks TCP packets with only SYN flags and without ACK flags. It is indicated at the end of the rule.Only TCP packets established after connection are allowed to pass.
-----Example:---
This article mainly introduces the basic learning tutorial on prototype inheritance in JavaScript. prototype-based inheritance is the basic method for implementing the inheritance features in Object-Oriented JavaScript, for more information, see classes and objects in most programming languages. One class can inherit other classes.
In JavaScript, inheritance is prototype-based, which means that there is no class in JavaScript. Instead, one object inherits from another object. :)
1. Inheritance,
may be a bit difficult. Please straighten it out. ^_^)
But here we use the uboot provided by the manufacturer (I am a little lazy, after all, I have compiled a uboot, haha !). After the terminal is configured, connect the h9200m patch cord J100 to 2-3 short connections (select the in-chip Rom to start), reset the system, open the minicom terminal, and "cccccccccc..." will appear in the terminal .....", At this time, the at91rm9200 in-disk ROM program
Introduction
What is Google protocol buffer? If you search on the Internet, you will get an introduction similar to this:
Google protocol buffer (protobuf for short) is a standard for Google's internal hybrid language data. Currently, more than 48,162 types of message formats and more than 12,183. proto files are being used. They are used in RPC and continuous data storage systems.
Protocol buffers is a lightweight and efficient structured data storag
definitions and more than 12,183. proto files already in use. They are used for RPC systems and continuous data storage systems.Protocol buffers is a lightweight and efficient structured data storage format that can be used for structured data serialization, or serializing. It is ideal for data storage or RPC data interchange formats. It can be used in the communication protocol, data storage and other fields of the language-independent, platform-ind
This article is reproduced from ibm:http://www.ibm.com/developerworks/cn/linux/l-cn-gpb/Brief introductionWhat is Google Protocol Buffer? If you search online, you should get a text like this:Google Protocol Buffer (protobuf) is a mixed-language data standard within Google, with more than 48,162 message format definitions and more than 12,183. proto files already in use. They are used for RPC systems and continuous data storage systems.Protocol buffer
Use and principle of Http://www.ibm.com/developerworks/cn/linux/l-cn-gpb/Google Protocol BufferProtocol buffers is a lightweight and efficient structured data storage format that can be used for structured data serialization and is ideal for data storage or RPC data interchange formats. It can be used in communication protocol, data storage and other fields of the language-independent, platform-independent, extensible serialization structure data format. The API is currently available in three l
() constructor to construct a function-type object (that is, base. What Will JS do during the creation process?
1. First of all, an object will be created and the base points to this object. Typeof this object = "function" 2. Attach the _ PROTO _ attribute to the base so that it is equal to the prototype of the function Constructor (also predefined ). This is an important and regular step.(Rule: When you execute anything similar to varx = new x (
. Function Base () {} at the beginning is a constructor. var B = new Base () is used to create an object named B through the constructor (through the keyword new. So far, we can conclude that at least two objects are created in the first two lines of code: one is Base, the other is function object, and the other is base, and the other is object.
Function () and Object ()
These are two important pre-defined constructors. All functions (such as Base () at the beginning) are constructed by functio
Dojo. It can be seen that its core is a dojo. Declare function:
Let's take a look at the dojo. Declare function:
1> first, let's look at the first parameter: classname. You can see the following code:
......
// Add name ifSpecifiedIf (classname ){Proto. declaredclass = classname;D. setobject (classname, ctor ); }
......
The Ctor is a function constructed in this method. It is actually the definition of the Declaration class. It is a function obje
at all at the beginning of the function, and the implementation may be the following logic:
// Set__ proto _ is a built-in Member of the function. get_prototyoe () is its method.
The Code is as follows:
Var _ proto _ = null;
Function get_prototype (){
If (! _ Proto __){
_ Proto _ = new Object ();
_
. prototype. constructor === Animal); // true
We can think differently: prototype has no value at all at the beginning of the function, and the implementation may be the following logic:
// Set__ proto _ is a built-in member of the function. get_prototyoe () is its method.
The code is as follows:
Var _ proto _ = null;Function get_prototype (){If (! _ Proto __)
Javascript (1) and javascript
I recently saw a blog post by winter (cold winter) about the differences between prototype-based inheritance of js and general class-based inheritance. The article finally threw out several interesting small exercises to solve the problem.
Generally, there are three steps to create an object:
1. construct a new object
2. Point _ proto _ of the new object to the Common Object attribute of the function object: prototype.
3.
In the process of using JavaScript, constructor and prototype are very important. A deep understanding of these two concepts is very important to understanding some core concepts of JavaScript.
When defining a function, the function itself has a prototype attribute by default. If we use the new operator to generate an object, there is no prototype attribute. Let's look at an example to illustrate this.
FunctionA (c ){This. B = C;This. D =Function(){Alert (This. B );}}VaROBJ =NewA ('test ');A
The prototype in JavaScript is completely parsed, and the prototype is prototype.
To understand prototype in JS, you must first understand the following concepts:1. Everything in JS is an object
2. All things in JS are derived from objects, that is, the end point of the prototype chain of all things points to Object. prototype.
// ["constructor", "toString", "toLocaleString", "valueOf", "hasOwnProperty", "isPrototypeOf", // "propertyIsEnumerable", "__defineGetter__", "__lookupGetter__", "__
); // true console. log (B instanceof B); // true
Method 2 can pass the instanceof verification. es5 has built-in this method to implement prototype inheritance, which is Object. create. If the second parameter is not considered, it is equal to the following code.
Object.create = function (o) { function F() {} F.prototype = o; return new F(); }
The preceding method requires that a prototype of the parent class be input as a parameter, and then the prototype of the subclass is retu
); // true console. log (B instanceof B); // true
Method 2 can pass the instanceof verification. es5 has built-in this method to implement prototype inheritance, which is Object. create. if the second parameter is not considered, it is equal to the following code.
Object.create = function (o) { function F() {} F.prototype = o; return new F(); }
The preceding method requires that a prototype of the parent class be input as a parameter, and then the prototype of the subclass is retu
has built-in this method to implement prototype inheritance, which is Object. create. If the second parameter is not considered, it is equal to the following code.
Object.create = function (o) { function F() {} F.prototype = o; return new F(); }
The preceding method requires that a prototype of the parent class be input as a parameter, and then the prototype of the subclass is returned.
However, we have missed something like this-subclass should not only inherit the inheritance of t
, null, boolean, number, or string), it is an object.You said that each object has a prototype, but when I write ({}). prototype, I get a null. Are you right?Forget everything you have learned about prototype attributes. It may be the root cause of your confusion about prototype. The real Prototype of an object is held by the [[Prototype] property inside the object. ECMA introduces the standard Object prototype accesser object. getPrototype (Object). So far, only Firefox and chrome have implemen
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