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Tool class for storing/reading characters in memory or SD card using Io

Filemanager Package COM. kale. utils; import Java. io. bufferedreader; import Java. io. file; import Java. io. fileinputstream; import Java. io. filenotfoundexception; import Java. io. fileoutputstream; import Java. io. ioexception; import Java. io. inputstream; import Java. io. inputstreamreader; import Java. io. outputstream; import Java. io. printstream; import android. content. context; import android. OS. environment;/*** @ Author: Jack Tony * @ Tips: * Tool class for storing/reading char

Describe the use of JNI By porting the Soldado game on the Android platform (embed the Soldado game into the fcgame simulator, eliminating the need to load the Rom from the SD card)

Starting point:Traditional game simulators (FC, Neo, FBA, GBA, Mame, n64, NDS, and PSP) are all moved to Android phones, the game Rom is then saved to the SD card and run through the simulator. However, considering that mobile games must follow the fast forward and fast forward principles, I have implemented the following micro-innovations on this basis: 1. directly put the game Rom in the android APK, clic

In Android, imageswitcher uses gallery to display the resource images in the SD card.

code: (the source code of this class is quite a lot. Please be patient) Package COM. andyidea. imagedemo; import Java. io. file; import Java. util. arraylist; import Java. util. list; import android. app. activity; import android. content. context; import android. content. res. typedarray; import android. graphics. bitmap; import android. graphics. bitmapfactory; import android.net. uri; import android. OS. bundle; import android. OS. environment; import android. util. log; import android. view

Get the network image (Bitmap) to the memory or SD card,

Get the network image (Bitmap) to the memory or SD card, /*** Get the network image ** Note: *

Create a shell script for the android SD Boot Card

Create a shell script for the android SD Boot Card #! /Bin/bashexport lc_all = CIF [$ #-ne 1]; then Echo "Usage: $0

A small example of how Android gets thumbnails of images and videos on the SD card

How to determine files? You can use Cursor to traverse the database and compare the value of the INTERNAL_CONTENT_URI field. This is a Uri, which stores the complete path of the multimedia file on the Android mobile phone SD card. [Java] Copy codeThe Code is as follows: Uri originalUri = MediaStore. Images. Media. EXTERNAL_CONTENT_URI; // If it is a Video, it is MediaStore. Video. Media. EXTERNAL_CONTENT_UR

Get external SD card paths for different models

/acct cgroup rw,relatime,cpuacct 0 008-01 12:42:50.790:i/system.out (19890): tmpfs/mnt/asec tmpfs rw,relatime,mode=755,gid=1000 0 008-01 12:42:50.790:i/system.out (19890): Tmpfs/mnt/obb tmpfs rw,relatime,mode=755,gid=1000 0 008-01 12:42:50.790:i/system.out (19890): None/dev/cpuctl cgroup rw,relatime,cpu 0 008-01 12:42:50.790:i/system.out (19890):/dev/block/mmcblk0p13/system ext4 ro,relatime,barrier=1,data=ordered 0 008-01 12:42:50.795:i/system.out (19890):/dev/block/mmcblk0p3/efs ext4 Rw,nosuid,

Android gets the APK file on the SD card and determines whether the APK file has been installed and can be updated to the new version.

The following is a tool class. It uses recursion to scan the APK file on the SD card to determine whether the application has been installed on the mobile phone. If so, it determines whether the application can be upgraded. DetailsCodeAs follows: /*** Obtain the APK File Information class on the mobile phone, mainly to determine whether or not to install it on the mobile phone, the installed version

Retrieve SD card image based on Uri

Tags: blog Io Java on 2014 log new as res // 读取uri所在的图片try {Bitmap bitmap = MediaStore.Images.Media.getBitmap(this.getContentResolver(), Uri.fromFile(getImage));mFullImageView.setImageBitmap(bitmap);Log.v("12345678901234567890123456", bitmap.getHeight() + "/" + bitmap.getWidth());} catch (FileNotFoundException e) {// TODO Auto-generated catch blocke.printStackTrace();} catch (IOException e) {// TODO Auto-generated catch blocke.printStackTrace();} Retrieve

Ipcamera SD card video dual-thread dual Buffer Management

Video Recording on ipcamera devices can be divided into three modes: mobile detection video, schedule video, and manual video recording. Generally, the video recording of mobile detection is not a long time, which is about several dozen seconds. Such a video file can be stored on ramdisk and is only a temporary file, it can be automatically deleted after being sent to the user by email or other means. Therefore, you do not need an SD

Android file cache and SD card creation directory failed to resolve and bitmap memory overflow resolved

static final int least_size_of_sdcard = ten * MB; /** get picture from cache **/public static Bitmap getImage (final string imageUrl) {final string path = Getcachedirectory () + "/" + converturltofilename (IMAGEURL); LOG.I (TAG, "GetImage filepath:" + path); LOG.I (TAG, "GetImage URL:" + URL); File File = new file (path); if (file.exists ()) {//LOG.I (TAG, "GetImage file exists"); Bitmap bmp = null; try {//width becomes 1/3 of the original. High also becomes 1/3

How does the android music player search for music files on the SD card?

When the Android system is started, it will automatically detect the SD card files and collect music files to generate a database file. We only need to access the information in the database table to obtain the required File Code as follows: Obtain the cursor object to access the media resources in the cursor. If (cursor. moveToFirst () {do {String title = cursor. getString (cursor. getColumnIndex (MediaSt

Android reads Assets image resources and saves them to SD card instances.

This article describes how to save the image resources of android Assets to the SD card. If you are interested, refer to the following:Copy codeThe Code is as follows: Public class ReadBitmap {Public void readByte (Context c, String name, int indexInt ){Byte [] B = null;Int [] intArrat = c. getResources (). getIntArray (indexInt );Try {AssetManager am = null;Am = c. getAssets ();InputStream is = am. open (n

Export the database in the android program to the SD card

Export the database in the android program to the SD card Private void copyDBToSDcrad () {String DATABASE_NAME = "database file name"; String oldPath = "data/com. packagename/databases/"+ DATABASE_NAME; String newPath = Environment. getExternalStorageDirectory () + File. separator + DATABASE_NAME; copyFile (oldPath, newPath );} /*** copy a single file ** @ param oldPath * String original file path * @ param

Obtain the network image (Bitmap) to the memory or SD card

Obtain the network image (Bitmap) to the memory or SD card /*** Obtain the network image ** Note :* */Private Bitmap getBitmapFromNetWork (String imageUrl) {URL url = null; Bitmap bitmap = null; InputStream inputStream = null; HttpURLConnection httpURLConnection = null; ByteArrayOutputStream byteArrayOutputStream = null; try {url = new URL (imageUrl); httpURLConnection = (HttpURLConnection) url. openConnec

Android parses the APK file on the SD card

Android parses the APK file on the SD card public void parseApk(Context context, String apkFilePath){ PackageManager packageManager = context.getPackageManager(); PackageInfo packageInfo = packageManager.getPackageArchiveInfo(apkFilePath, 0); if(packageInfo != null){ packageInfo.applicationInfo.sourceDir = apkFilePath; packageInfo.applicationInfo.publicSourceDir = apkFilePath;

Mobile phone storage and SD card of all storage devices mounted to Android devices

Mobile phone storage and SD card of all storage devices mounted to Android devicesObtain all memory attached to an Android device The android system provides Environment. the getExternalStorageDirectory () interface obtains the path of the storage. However, this interface does not always give us the desired result. On some devices, it returns the internal storage of the mobile phone, the external storage of

The Android program function Copies files in the assets folder to the SD card (including subfolders) of the mobile phone and androidassets.

The Android program function Copies files in the assets folder to the SD card (including subfolders) of the mobile phone and androidassets. Recently, the function is to copy all files (including sub-files) in the asset folder to the specified directory. The method used is nothing more than AssetManager. However, the problem here is that both subfolders and subfolders must be copied. I went to Google on the

How does Samsung S5831I move software to the SD card?

1. In standby mode, click the "Application" icon and select "Settings".2. Slide up the screen, click "Application" and select "Manage Application".3. Click "All", slide up the screen, select the application that needs to be moved, here take "QQ" as an example.4. Click "Transfer to USB memory".Note: Not all software can be moved. If the software can be moved, "Transfer to USB memory" Here is optional, and if the software cannot be moved, "Transfer to USB memory" here is grayed out and cannot be s

Samsung N7102/SCH-N719 how to back up multimedia files to SD card

The way to back up a multimedia file is as follows: "Picture" for example.1. In standby mode, click "Application". 2. Click on "My Files". 3. Click "Picture". 4. Select the path of the picture, here to select "Camera" as an example, and will need to back up the picture hook. 5. Click on the "Three Fonts" menu icon in the upper right corner and select "Copy". 6. Select "Extsdcard" and click "Sticky Post". After the above o

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