1. Overview: RTSP (real Time streaming Protocol), live streaming protocol, is an application-level protocol in the TCP/IP protocol system, and is submitted by the IETF RFC standard by Columbia University, Netscape, and RealNetworks Corporation. This protocol defines how a one-to-many application can efficiently transmit multimedia data over an IP network. A flow control protocol similar to the HTTP protocol. They all use plain text to send information
RTSP Session Basic ProcessRTSP Interaction Process:C represents the RTSP client, s represents the RTSP server①c->s:option request//Ask S which methods are availableS->c:option Response//s Response information includes all available methods provided②c->s:describe Request//Requires media initialization description information provided by SS->c:describe response//s
Normally, RTSP provide streaming over UDP. By nature, UDP are a better choice as it provides robust streaming capability for media. However, it's unlikely to use UDP for streaming over the Internet.Typically, RTSP provides a UDP way to send RTP streams. Of course, UDP is often a better choice when sending streaming media.However, it is not possible to send a stream using UDP on the Internet. Some issues wit
applications and features that do not require the registration of package type values. App packages with an unrecognized name should be ignored. After testing, it is recommended to redefine each app package without registering subtypes and name segments with the IANA, as determined by the wide range of applications.RTSP (Real time streaming Protocol) Protocol Features:
Extensibility: New methods and parameters are easy to join with RTSP. Easy to
Server: live555 client: VLC video format: H264
(1) OPTIONS
OPTIONS rtsp://222.201.145.236/slamtv60.264 rtsp/1.0Cseq:2user-agent:libvlc/1.1.11 (LIVE555 streaming Media v2011.05.25)Parsing: This step is where the client asks the server what methods are available. The package describes the address and port where the client requests the file and describes the version of the player and the operating system platf
The Code
In this lab you will implement a streaming video server and client that communicate using the Real-Time Streaming Protocol (RTSP) and send data using the Real-Time Transfer Protocol (RTP ). your task is to implement the RTSP protocol in the client and implement the RTP packetization in the server.
We will provide you code that implements the RTSP protoco
Simple RTSP interaction process:C Indicates the RTSP client, and s indicates the RTSP server.1. C-> S: Options request // ask s which methods are available1. S-> C: Options response // s the response information includes all available methods provided
2. C-> S: DESCRIBE request // obtain the media initialization description provided by S.2. S-> C: Describe respon
Tunneling RTSP in HTTP
Status of this memo
This document is an internet-Draft and is in full conformanceAll provisions of section 10 of rfc2026.
Internet-drafts are working events of the Internet EngineeringTask Force (IETF), its areas, and its working groups. Note thatOther groups may also distribute working clients as Internet-Drafts. Internet-drafts are draft documents valid for a maximumSix months and may be updated, replaced, or obsoleted
summed up in a simple sentence: RTSP initiated/terminated streaming media, RTP transmission stream Media data, RTCP control of RTP, synchronization.
The reason for this is a bit confusing, because the CTC standard does not have RTCP requirements, so in the standard RTSP code does not see the relevant part. In the private RTSP code, the control, synchronization,
How to play RTSP Streaming Media on ophone PlatformRTSP (Real Time Streaming Protocol) is an application layer protocol in the TCP/IP protocol system. This Protocol defines how one-to-multiple applications can effectively transmit multimedia data over an IP network.RTSP can be well supported by mainstream players. With the development of smart mobile phones, more and more mobile phones are beginning to support the
I. OverviewThe key to Rtsp-over-http (and all of it) is to have RTSP messages communicate over HTTP ports (that is, 80 ports).We know that the standard port for RTSP is 554, but due to various security policy configurations such as firewalls, the client may have a limit on access to port 554, which will not properly transmit
Recently, When I port the RTSP library to wince, I cannot read the data. To solve the problem, I wrote a small RTSP client protocol learning program to implement basic session protocols, options, describe, setup, play and other protocols to save the read data to the file. The program code is pasted below, which can run on ce and PC. For your sharing.
# Ifdef _ win32_wce# Include "stdafx. H"# Endif
# Ifndef
Affirm that this article references the article of http://blog.csdn.net/haolipengzhanshen/article/details/50802081, here to mark thanks!This article mainly analyzes Easydarwin's rtsp content from several aspectsRTSP Protocol OverviewWireshark capture case Analysis of a complete RTSP interactive processEasydarwin initialization of RTSP in project codeEasydarwin pr
Hostzhu comment: mplayer's support for streaming media allows you to use Linux to view live webcast. The promotion of multimedia applications in Linux is not measurable.RTSP/RTP streaming support for mplayerThe Open Source "mplayer" Media Player can now receive and play standards-compLiant RTP audio/video streams, using the "live555 Streaming Media" source codeLibraries.* For example, mplayer can be used to view the mpeg/RTP streams sent by thE "testmp3streamer", "testmpegvideostreamer" or "test
The ONVIF2.0 agreement is as follows:
Principle Description:
1.
Establish a two-way connection between the client and the server. The reverse channel connection is processed using the RTSP protocol [RFC 2326]. Here there will be a mechanism to indicate that the client wants to establish a back-channel connection. RTSP provides a feature tag to handle such additional functions.
Devices that support two-w
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