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Online Game Demo Development Example: Multiplayer RPG (MMO RPG) Demo Development Record (9th article)

Version11 Main content: Viewport, map scrolling, debugging information output Owning part: Client Code address Https://github.com/changjixiong/MMO-RPGGame, how to get the code, refer to how to check out the different versions of code from GitHub

How to choose the appropriate tips (RPG game article)

Play games, often encounter some of the game's feedback frequently interrupted the normal game, destroying the game's immersion feeling and fluency. Reasonable feedback design, can avoid the above problems, but the form of feedback is rich and

Using J2ME technology to develop the key processing mechanism of RPG game

In the game, the key processing mechanism also needs careful implementation, here is a practical key processing mechanism. In the actual game, generally for the key-sensitive, we generally do not directly in the keypressed or Keyreleased method to

RPG game garbled how to solve

The first step: Open the "Start" menu, Search AppLocale, you will find ... What the! Step two: Get in. Step three: Click Next Fourth step: Open "Browse", for example, if you want to play fairytale daydream,

Dream Games, RPG games open Source Development lectures (JAVA) [6]--__java

In the game it is not always possible to allow a scene to go through all the way, which brings up the requirements of the scene change, based on the implementation of this requirement, we will have the following effect of Java code implementation.

RPG game lead with map mobile relationship encapsulation class

Move.h #ifndef __rpg_move__move__ #define __RPG_MOVE__MOVE__ #include #include "cocos2d.h" using namespace cocos2d; Class Move:public Cclayer {public : static move* createmove (Ccsprite *_play, Cctmxtiledmap *_map); void Initmove

Unity3D-RPG Project Practice (3): Integrated Visual Studio 2013 Development Environment

The ancients cloud: to do a good job, you must first sharpen the tool. Although IDE is a very high-level tool, a good ide is still very efficient. In fact, I still want to use the officially recommended mono. After all, cross-platform is still a

Silverlight 2.5D RPG Game skills and special effect processing: (7) animation close-up

SilverlightInHLSLIt is not only applicable to scenes and animation rendering, but also for players in the game, we can use it to make animated close-up. For example, switching animations such as fade-in and fade-out, distortion, and phantom

RPG Games Learn--2.rpgmaker Event Learning 1

EventDescriptionCan be used to draw elements in the fourth layer, can be a game to see the transparent "narrator" to manipulate the operation of the plot, can be placed on the edge of the map as a moving point to switch scenes, can also be used as

HDU 2068 RPG's Wrong row (permutation, staggered) very detailed ~

Title Link: http://acm.hdu.edu.cn/showproblem.php?pid=2068This problem needs to use the wrong formula and the high school mathematics arrangement combination knowledge.Permutation combination: "1" arrangement (take m from N and arrange): a_n_m=n!/(n-

Silverlight 2.5D RPG Game skills and special effects: (4) weather system

Like dynamic light and shade, the weather system is2.5D RPGOne of the indispensable elements of a game. From a visual perspective, the weather system makes the game scenario have a clear hierarchy and a more three-dimensional sense. from a user

Unity3D-RPG Project Practice (2): using SVN to manage unity projects

Unity provides its own xxxserver, but comments do not seem to be very useful, mainly because it does not support branch and other important features of our projects. It also recommends a version management system such as perforce, but they are

Symbian programming Summary-graphic and image-RPG map Rendering Engine

Welcome to the real World! (The first sentence that Neo heard when he woke up) WithMap editorAndWeb EngineLater, the Symbian version of the engine also came out (don't come out, the bear will cut me down :(). The code you just wrote is currently

Dream Game room, RPG game open Source Development lectures (JAVA) [2]--trample on the red dust __java

"Peng" last book said, the Java game map construction is an extremely simple thing, this book to connect the previous article, explore the role of the game in the mobile problem. As we all know, [role] is the soul of a game, there is no role in the

Fantasy RPG (item forging and decorator mode)

Using inheritance to extend We first think that there should be a base class weapon, which is for all kinds of weapons to inherit, such as Sword, Axe, Bow. The Description field represents the description of the weapon, such as "One-hand Light

[HTML5 game development tips] text output in RPG context Dialog

Previously, I used JavaScript to achieve the effect of making text output by word. Today I will use canvas in html5. The content in the canvas is not as good as . First, you need to understand some HTML5 APIs to operate the canvas. you can use Dom

As3 RPG Game Engine Development log 3: map coordinate conversion

The map remains unchanged because of the 45-degree coordinate conversion problem mentioned above. However, the relationship between the map coordinate and the game coordinate is changed. The corresponding relationship is as follows: The dotted

Not easy series (3)-Lele's RPG puzzle

F (n) = 1,..., N-2, n-1, nAfter the first N-2 has been coated, coated n-1 there are 2 cases:1. n-1 colors and N-2 and 1 colors are not the same, then n is the remaining color, rice choice.That is, F (n-1)N-1 color and n-2 is not the same but with 1

RPG handwriting (3) 2D drawing using d3d

In the second article of this series, we explained how to initialize the d3d rendering device !!! I admit that I am an irresponsible blogger, and I have not written anything in detail at all, hum !! (Proud ?) However, I think it is better to look at

Create an Rpg Game Using TeaJs-Shameless release ......

This article mainly explains how to use the TeaJs framework to draw a TileMap map. (Resources used in this series are all materials in RpgMakerXp. If copyright is infringed, contact the author) For ease of use, I wrote a TileMap editor in C # (.

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