Factory approach (Factory method)* Factory method puts different products in different factory classes that implement the Factory interface (Factoryaimpl,factorybimpl ... Inside* So even if one of the factory class is out of the q
1. Simple factory:The factory class in a simple factory contains logical judgments that can be dynamically created based on the client's choice, removing the client's reliance on the specific product. Note that simple factories violate the principle of opening and closing in design mode, so simple factories are not design patterns.Constitute:A specific factory cl
Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/-->// Simple factory Mode
Public abstract class pizza
{}
Public class pizzaA: pizza
{}
Public class pizzaB: pizza
{}
// Currently, this pizza can serve many customers who need pizza Information
Public class simplePizzaFactory
{
Public pizza createPizza (string type)
{
Pizza p = null;
If (type = "")
{
P = new pizzaA ();
}
Else if (type = "B ")
{
P = new pizza
When talking about the simple factory model last time, and then as an extension of the simple factory, the main thing isAbstract FactoryAndFactory method
The general UML tool diagram provides some ready-made templates. You only need to import them. Let's take a look at the example using startUML:
Abstract Factory mode:
650) this. width = 650; "style =" border-bot
Design Mode 1 factory mode Factory
In object-oriented programming, the most common method is to generate an object instance with a new operator. The new operator is used to construct an object instance. However, in some cases, directly generating an object using the new operator may cause some problems. For example, the creation of many types of objects requires a series of steps: you may need to calculate
Design mode one Factory mode factoryIn object-oriented programming, the most common approach is to create an object instance with a new operator, which is used to construct an object instance. In some cases, however, the new operator's direct generation of objects poses some problems. For example, the creation of many types of objects requires a series of steps: You may need to calculate or get the initial set of objects; Select which child object ins
The so-called factory model in my eyes, the factory model in my eyes
When talking about the design pattern in the software architecture, the first sentence of most people is the factory pattern. Accurately speaking, there are no factory models in the classic 24 design models, but simple
Design Mode 1 factory mode Factory
In object-oriented programming, the most common method is to generate an object instance with a new operator. The new operator is used to construct an object instance. However, in some cases, directly generating an object using the new operator may cause some problems. For example, the creation of many types of objects requires a series of steps: you may need to calculate
ObjectiveAn overview of the principles and classifications of design patterns has been introduced before. Today to open the design mode of learning, the first thing to introduce is the factory model, in the introduction of Factory mode before the introduction of a simple factory model, so easy to introduce.Simple Factory
1. Origin
In simple Factory mode, each button is packed by the Button factory class to unify all the product creation, now we put this creation to the specialized factory subclass to complete, we first define an abstract button factory class, in the definition of a factory
I. IntentionDefines an interface for creating objects, letting subclasses decide which class to instantiate. Factory method uses an instantiation of a class to defer to its subclass "GOF95" Second, the factory pattern structure chart
Three, main roles in Factory mode Abstract Product Role: parent class or interface common to specific product objects
The factory method pattern for Java Design patternsEditor:ShanliJava Research Organization2009-02-25 Source: IT168 website text tag: design mode Java "IT168 technical article"First, the factory method (Factory) modeThe meaning of the factory method pattern is to define a factory
First, Introduction In object-oriented programming, the creation of objects is the most basic and most commonly used operations, reasonable object creation method to improve the reusability of code and reduce the coupling between modules is extremely important, and the factory model is specifically for the rational creation of the object is proposed. In the 23 common design patterns summarized by GOF, there are 3
In Java 23, the design mode is Factory Method. The design mode is factory.
1. General factory Model
Factory
/*** @ Title Factory. java * @ Package factory. factory1 * @ date 10:16:02 * @ version V1.0 */package
The two often come together, or they are often used together. But in fact it is divided into two situations:1 simultaneous use of Factory-bean and Factory-methodIf we configure Factory-bean and factory-method on a bean element at the same time, then it means that the bean is created using the
Factory mode (Factory method)The factory model is suitable : When a large number of products need to be created, and have a common interface, can be created through the factory method mode. In the following three modes, the first if the passed string is incorrect, the object cannot be created correctly, the third is no
Factory mode and abstract factory Mode
I. Introduction Ten years ago, there was a bad user who had three cars in his house (Benz(Mercedes-Benz ),BMW(BMW ),Audi(Audi) it seems that this man is more patriotic and has no Japanese car.) He also hired a driver to drive for him. However, when a taxi is used by a burst user, it always goes like this:BenzFollowed by the driver"Drive a Mercedes-Benz!",
4 Improvement of the scheme
Sunny software company developers found that when creating a specific chart object, each replacement of a chart object would need to modify the parameters of the static factory method in client code, and the client code would be recompiled, which would violate the "open and closed" principle for the client, Is there a way to replace a specific product object without modifying the client code? The answer is yes, and here's a
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