1. Create a project and name it at will.
2. Click "mainstoryboard. storyboard" and place a "tab bar controller" from "Object Library:
3. Click "tab bar controller" and select "is initial view controller" in "attributes inspector ":
Then we can see an arrow on the right of "tab bar controller ".
4. Delete "view controllers-item 1" in the preceding section, and place a "Table View Controller" in.
5. Click "Table View Controller" and select "Editor">
Modal (1) for IOS-Storyboard controller switching)
Modal mode refers to mode switching. The newly opened interface blocks the previous interface so that it cannot obtain the focus.
Create a singleView template program, open the storyboard file, drag two uiviewcontrollers to the interface, hold down the control, and drag the buttons directly to 2nd vc
Then let go and select the modal mode: that is, you
IOS 3_UI development-pure code/storyboard/xib, 3_uistoryboard
Since android development takes a long time, according to android experience, the development interface generally uses xml to write layout files, and seldom uses code to write the layout. Recently I just learned iOS, I found that many of them use code to write the layout directly. Watching videos and learning is just like seeing this good small project, so I made a little bit of work.
The f
In IOS development, tableView displays the list content data (storyboard) and iostableview
This is the first time I wrote such a blog, and I am also a newbie-level self-taught IOS. If you have any incorrect ideas, please correct them. Thank you...
First, let's write a list of things that everyone will use from school. Maybe you don't think this is a problem. It's because you are smart and it's bothering me when I first went to school. I 'd like to wr
Storyboard Learning (5): transfer data between pages using segue
Function:
C code
-(Void) prepareforsegue :( uistoryboardsegue *) segue sender :( ID) sender
Example:
1. First create a single view template project, and then add a new viewcontronler in mainstoryboard. Add tags, buttons, and edit input boxes to the two view controllers.
2. Create a segue for pages 1st and 2nd.
Select the button on the 1st page [jump to page 2nd], right-click the
Create a new Viewcontroller and DetailviewcontrollerThe idetnifier of the VC and DETAILVC lines is set to:GODETAILVC viewcontroller main code-(Ibaction) signinbuttontouched: (IDsender {[Self performseguewithidentifier:@"GODETAILVC"sender:self];}#pragmaMark-prepare Segue//A page is passed to page B- (void) Prepareforsegue: (Uistoryboardsegue *) Segue Sender: (IDSender {[Super Prepareforsegue:segue Sender:sender]; if([Segue.identifier isequaltostring:@"GODETAILVC"]) {Detailviewcontroller*DETAILVC
The Address book implemented in storyboard now replaces the code with the interfaceAdd a new Xib file1 #pragmaMark creates a line with xib and adds text and avatar2-(UIView *) Createrowview3 {4 //0. Load the Rowview file, create an objects array to wrap all controls in order to return xib = The nib app automatically generates XIB files when packaged5Nsarray *views = [[NSBundle mainbundle] loadnibnamed:@"Rowview"owner:self Options:nil];6 //1. R
When using storyboard to instantiate a VC, the system should register it with the automatic release pool. So the following code, the object MSGVC will not be destroyed immediately. Instead, when the current runloop is about to end, the system destroys the auto-release pool. The auto-free pool then sends the release message to the object inside it, so the object MSGVC is destroyed.{.......{Uistoryboard *SB = [Uistoryboard storyboardwithname:@ "XXXX" bu
This article was reproduced from: http://www.lanou3g.com/bbs/forum.php?mod=viewthreadtid=5193After doing the project there is a registration page, in order to fit the screen to use the storyboard, add the constraint after running after the discovery of a problem. Under 4.0 or even bigger screen is no problem, such as (4.0 screen)But put in a smaller 3.5-inch will be the problem, found the following button is missing, the main reason is that the input
1. Copy the iPhone Storyboard to an iPad, for example, Main_iPad.storyboard.2. Open Main_iPad.storyboar in a text editor (not Xcode.3. Replace all targetRuntime = "iOS. CocoaTouch" with targetRuntime = "iOS. CocoaTouch. iPad ".4. Replace all 5. Save the changes made to the file. Now you can use Xcode to open Main_iPad.storyboard.5 steps to change the storyboard from iphone to ipad
The first step:// UserTableViewCell.h here defines the first cell#import **userviewcellname;@ End//UserTableViewCell2.h define the second cell here,#import ** userviewcell2image; @endThe TableView in the storyboard and the cell's class and cell identifier don't say a word.2, designed these things, and began to enter the Tableviewcontroller://UserTableViewController.h#import @interface Usertableviewcontroller:uitableviewcontroller@property (nonatomic,s
First straight to the chase: @ibinspectable @ibdesignable for @IBInspectable and @IBDesignable See official documentation: Creating a Custom View that renders in Interface BuilderOf course, you can also read the following Chinese version: http://nshipster.cn/ibinspectable-ibdesignable/If the custom view is written in pure code, the above two processing is simple, just specify the class name.But if this custom view is written, what if you let the Xib interface render directly to
In iOS development, implementing custom cell in storyboard is much easier than implementing it in nib files.
First, create your own custom cell class, which is called CustomCell and must inherit from UITableViewCell. Define the required controls in this class.
Then, open the storyboard and select the UIViewController that you want to add the custom cell. We call it ViewController. Add a cell in UITableVie
I didn't know what scrum was, and after a recent study, I finally learned the meaning:Scrum is a framework for developing and sustaining complex products and is an incremental, iterative development process. In this framework, the entire development process consists of several short iteration cycles, a short iteration cycle called a sprint, and the recommended length for each sprint is 2-4 weeks (Internet product development can use a sprint of 1 week
, waterfall patterns seem powerless. For example, the user gave a demand, we follow its implementation, delivery to the customer, once the customer changes the requirements, and the changes in many places even with the original requirements completely inconsistent. Then we would not have wasted our energies. And the agile method satisfies the demand the way mainly through iteration. At the end of each iteration cycle (typically one to two weeks), the user is able to deliver a usable, deployable
in many companies, there are many IT projects, especially in software companies, are not used by many development teams to manage projects using agile development. In some cases, especially in some companies where it is not highly valued and can only serve as a business support sector, the main problem for agile teams is the lack of strong support from the top. In this case, based on The concepts of PMBOK, we need to support project management by strengthening the project management office (PMO
Http://scrumxp.blogspot.com/2008/09/scrum-scrum.html
Whiteboard
The most direct method for daily tracking is very good, but the support for Product Backlog is obviously insufficient.
ExcelWe also used it in the first place. When there are many Members, the modifications may conflict with each other and it is difficult to synchronize the changes .. Refer to my article [scrum tools] Using excel sheet tools t
The daily scrum is one of the most well-known symbols of scrum, a hallmark of scrum, but not always controversial because it is difficult to implement. Many of the projects that have deliberately tried scrum have been tested for some time and are often the first to be backed up at the station and then questioned.There
tutorial:storyboards:https://developer.apple.com/library/prerelease/ios/referencelibrary/gettingstarted/ Roadmapios/secondtutorial.htmlAdding a Scene to a Storyboard : https://developer.apple.com/library/ios/recipes/xcode_help-IB_storyboard/chapters/StoryboardScene.html Simple use of Storyboard: http://blog.csdn.net/gf771115/article/details/7682253Storyboard Full Resolution-part I : http://iaiai.iteye.com/b
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