Turn on AI to draw the robot body, arms and baskets as required:Because it is an experimental game, it is not necessary to spend too much time on it, draw meaning. Although it is a 2D game, but the actual game can show the pseudo 3D graphics effect, although the game elements of this cat painting is full of 2D effect;)Also note that the proportions of each game element need to be moderate, because the robot
A very simple intelligent automatic question and answer robot, the use of Chinese sentence segmentation, multi-keyword sentence matching technology. Copyright NOTICE: This article for Bo Master original article, without Bo Master permission not reproduced. Simple intelligent automatic question and answer robot
(NO.00003) iOS games simple robot projection game forming notes (11)
The robot has already fired bullets. Let's see how to set obstacles for players.
We can see from the figure above that there are several obstacles in the machine and basket. Let's first look at how to implement them.
Open SpriteBuilder and create SmallBrick. ccb in the Sprites folder. The typ
(NO.00003) iOS games simple robot projection game forming notes (2)
Open Ai and draw the robot body, arm, and basket as needed:
Because it is an experimental game, there is no need to spend too much effort on it to draw out the meaning. although it is a 2D game, it can show a pseudo 3D graphic effect in the actual game. Although this cat's game element is ful
// This code BSP map simple robot action control
# Include # Include
# Include "exampleframelistener. H" // listener class
Using namespace ogre; // use the namespaceScenemanager * scenemgr; // main scenario manager objectCamera * Cam; // main camera objectRenderwindow * window; // renders the window object.String mquakelevel; // BSP map configuration file path
Class myframelistener: Public exampleframelist
Test instructionsThere is a robot he has two hands, one left hand, a right hand, he put a row in front of him, left hand only from the far left, the right hand can only take from the right, each thing has a weight w[i], the left hand to pick up such things need to consumeW[I] * l Energy, the right hand to pick up such things need to consume w[i] * r Energy, if the continuous use of the left hand or the right hand also need to consume Q1 or Q2 energy,
Use the Python Tornado framework to implement a simple WebQQ robot, tornadowebqq
I plan to run WebQQ separately. At the beginning, I directly copied the mainloop of pyxmpp2, but there were a lot of problems. So I studied network programming using Tornado (here ), so I gave up mainloop of Pyxmpp2 and used Tornado to rewrite it.
First, release the project code.Introduction
The WebQQ protocol is a set of HTTP-
This article mainly introduces how to use the Python Tornado framework to implement a simple WebQQ robot. Tornado's asynchronous feature can improve IO performance. if you need it, refer to my plan to run WebQQ separately, at first, I directly copied the mainloop of pyxmpp2, but there were a lot of problems running. so I studied Network Programming Using Tornado (here), so I gave up the mainloop of Pyxmpp2,
(); - } A yield return NULL; + } the yield return NULL; - } $ the /// the ///perform the corresponding operation according to the machine state the /// the Public voidExecute () - { in Switch(robotstate) the { the CaseRobot_do_type. Robot_idle: AboutDebug.Log ("Idle Idle idle idle idle idle, idle idle idle Idle"); the Break; the CaseRobot_do_type. Robot_pause: theDebug.
the inner wall of the basket to bounce upward away from the sensor, and then fall across the sensor, causing a bullet to enter the basket multiple times to score.After the collision model is set to @ "null", the bullet that has touched the sensor will no longer collide with the sensor. Of course it's just a solution.Next we wait for 5 seconds to make the bullet invisible and move it out of the basket, which will not affect the other shot, and can be reused.Final scoring, and update the score la
Selenium2library package to "Settings" in the configuration on the right
New testcase: Right-click "Openbaidu", select "New Test case", enter Testbaidu.
Add execute test Script: Enter in Testbaidu's foot.
Save everything: Select "Save All" to save all scripts and content
Run the script: Toggle the tab bar to "Run",
View results: Click "Start" to run the script. Will pop up the browser, and automatically open the Baidu home page, the ride interface will show the imp
(No. 00003) iOS games simple robot projection game forming notes (21)
Return to Xcode and add the collision protocol to the MainScene. h Interface:
@interface MainScene : CCNode
//...@end
Then enable the collision proxy in the MainScene. m initialization method:
_physicWorld = (CCPhysicsNode*)[self getChildByName:@physicWorld recursively:YES]; NSAssert(_physicWorld, @physicWorld must not nil);
(NO.00003) iOS games simple robot projection game forming notes (6)
Why do I need to put the code for arm movement in a single method?
In fact, this is the version after multiple reconstruction. The original mobile code is placed in the touchMoved method. Later, we found that in addition to the mobile method of the touch arm, we also needed to implement the second method of moving the arm on the touch scree
from many experiments. Finally, the torque is applied to the arm.Note that I did not use the previous Applyforce: method, but using a similar method, is the overloaded method. This method has a parameter that sets the torque to the point on the arm. If you do not, the torque is applied to the average point of the arm by default (where the cat is not clear ;), it makes it difficult to rotate the arm.Note that the parameter is CCP (20,5), which is approximately 20 and 10 high, which is located ju
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