the horizontal vertical way, That is, according to the index to get the two-dimensional position is as long as this, that is, the horizontal position is calculated as index number% per row of the number of split blocks, the vertical position is calculated as index number/Line split block number, of course, the following code is not indexed to get X, y for the corresponding index int idx = (int) e.data.getdata (typeof (int)); Point P = this.pnl_DragOn.PointToClient (new Poi
This is a simple robot projection game, mainly to be familiar with some things of the physics engine. You can think of it as a robot shot, even though it is a parabolic, but not a basketball but a bullet, faster.The game is the player chooses the robot, the mobile robot arm aims at the basket frame, then launches the bullet. If the bullet falls into the basket, the score is scored. The game ends when the bullet runs out or the time runs out.The main g
Google agent: http://hi.baidu.com/habbit99/blog/item/9df5a4cc1cd8e40c01e92822.html
Simple car games:
VaR labels: wheelcollider; var wheelfl: transform; var wheelfr: transform; var wheelrl: transform; var wheelrr: transform; vaR steer_max = 20; var motor_max = 10; var brake_max = 100; private var steer = 0; private var forward = 0; private var back = 0; private var motor = 0; private var brake =
(No. 00003) simple robot projection for iOS games (V)
In the previous article, we created a physical robot object. Next we will look at the corresponding logic code.
Go to Xcode and create a new Robot and Arm class, which inherit from CCNode and CCSprite classes respectively. Leave all the code blank and implement it later.
Let's take a look at how the robot interacts with players. when the player touches a
datachar[] Newchars = new CHAR[IDX2];for (int m = 0; M {if (chars[m] = = ' L ') {//Replace lowercase L with lChars[m] = ' L ';}NEWCHARS[M] = chars[m];}Assign a new array to the original array to make it easier for other methods to access the array datachars = Newchars;}Randomly generated stringpublic string Createrandomword (int size) {StringBuilder builder = new StringBuilder ();Random r = new Random ();for (int i = 0; I {char C = chars[r.next (chars. Length)];if (builder. ToString (). Contain
This article mainly introduces the number of times that simple typing games written using jQuery can prompt correct and wrong messages. For more information, see
Var off_x; // the abscissa var count = 0; // The total var speed = 5000; // The speed. The default value is 5 seconds. var keyErro = 0; // input error count var keyRight = 0; // enter the correct number of times // The organization letter var charA
To open a Robot.h file in Xcode, add the following 2 methods:-(void)moveArm:(MoveDirection)direction;-(void)armShoot;Implement these 2 methods in ROBOT.M:-(void)armShoot{ [_arm armShoot];}-(void)moveArm:(MoveDirection)direction{ [_arm moveArm:direction];}Since the player needs to select the robot when clicking on the robot, add the Touchbegan method:-(void)touchBegan:(CCTouch *)touch withEvent:(CCTouchEvent *)event{ self.isSelectedYES; LevelRestrict *lr = [LevelRestrict sharedInstanc
the inner wall of the basket to bounce upward away from the sensor, and then fall across the sensor, causing a bullet to enter the basket multiple times to score.After the collision model is set to @ "null", the bullet that has touched the sensor will no longer collide with the sensor. Of course it's just a solution.Next we wait for 5 seconds to make the bullet invisible and move it out of the basket, which will not affect the other shot, and can be reused.Final scoring, and update the score la
The system randomly generates the number of 0--100, you guess how much, big or small hint, guess right so far. #include C-language simple guess number games
// Layout the lamp image in the view. Five rows and five columns for (INT I = 0; I
// Button click event-(void) Click :( uibutton *) button {// defines the button clicked by the array storage and its upper and lower right button int array [5] = {button. tag, button. tag + 1, button. tag + 10, button. tag-1, button. tag-10}; // when the front butonbackground image is not a bright light (2.png is a bright image name) if ([button. currentbackgroundimage isequal: [uiimage imagenamed: @ "2.png"]) {
(NO.00003) iOS games simple robot projection game forming notes (11)
The robot has already fired bullets. Let's see how to set obstacles for players.
We can see from the figure above that there are several obstacles in the machine and basket. Let's first look at how to implement them.
Open SpriteBuilder and create SmallBrick. ccb in the Sprites folder. The type is Node.
Drag a CCNodeColor node from the
(NO.00003) iOS games simple robot projection game forming notes (2)
Open Ai and draw the robot body, arm, and basket as needed:
Because it is an experimental game, there is no need to spend too much effort on it to draw out the meaning. although it is a 2D game, it can show a pseudo 3D graphic effect in the actual game. Although this cat's game element is full of 2D effects ;)
SpriteBuilder creates a
A first open the page http://wiki.tcl.tk/4364"Car Racing in tclupdated 2011-08-25 01:30:05 by RLE"b Copy the TCL/TK code mentioned in the webpage into the Init_script string constant of the go source code as follows Package MainImport "Github.com/nsf/gothic"Const init_script = '#把Tcl/TK source code is copied into this constant. `func Main () { ir : = Gothic. Newinterpreter(init_script)ir. Done}C in liteide or command line go run Go code file, run the effect as follows"Use Wsad and u
This article introduced the JS Guess Digital Games Simple implementation code, very fun game Oh, you can see whether your IQ is staggering amount
copy code code as follows:
//Get random number function Getrandomnum (Min,max) { var Range = max-min; var Rand = Math.random (); return (Min + math.round (Rand * Range)); } //Get text box contents function Checknum () { var num = getrandomnum (1
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