Playback of sound effects
First, a brief introduction
In simple terms, audio can be divided into 2 kinds
(1) Sound effects
Also known as "short audio", usually plays in the program 1-2 seconds long
Play a decorative effect in your application to enhance the overall user experience
(2) Music
such as "background music" in the game, the general playback time is longer
Frame: Playing audio requires a avfoundation.framework frame
Second, the sound
Focus diagram switching effect, for the front end, I am afraid to be familiar with, the way to achieve it should have a variety of work commonly used, described as follows:
How do I keep the current digital navigation synchronized with the display of the picture?
There are two regions, picture switching area and digital navigation area, corresponding to two cyclic functions, plays (value) and SETBG (value);
When the picture loops to the 2nd, the curre
likely to watch movies or TV dramas than to read novels when they face such a large screen. But when using a mobile phone is different, mobile phone novel has advantages such as convenience, has a very large potential user base. Therefore, the development of mobile phone novels, will certainly be able to bring more clicks to the site and users. The second "popular prop" is the radio drama. The development of the television computer, although it has a great impact on the broadcast, but the radio
the sound can reach half of the CD quality, most of the sites are currently selected such sampling rate.The 44kHz sampling rate is the standard CD quality and can achieve good hearing effect.
2, MP3 compression
The MP3 compression option lets you output sounds in MP3 format. When exporting long audio streams such as music, it is recommended that the MP3 option be selected (Figure 3).
Figure 3
For the bit rate, determines the number of bits per second that the exported sound file
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This article will talk about how to customize the button class, and through the image of the button class to control the elf attack. You'd better look at the previous article before reading this article.
Cocos2d-x Virtual joystick control sprite up and down movement----game development "Zhao Yun to Fight" (1), to material and project co
set the plot and character, such as the above plot is to a character--name say "Hello". Given that name is a role, in order not to be mixed with the content of the script, we need to add a "$" to distinguish it when we write it. The best plays also need to be performed, in other words, the role of VIPs to play, these people together according to the script to complete the plot. In the example above, the "Dreamhead" is the string that eventually
Tags: physical data link Layer TCP link font data TCP three-time handshake size Linuxnetwork knowledge involved in the LiunxTCP/IP: divided into seven tiersPhysical LayerData Link LayerNetwork layerTransport LayerSession LayerPresentation LayerApplication LayerTCP: There is a connection agreement to establish a logical relationshipSyn,ack,fin,rst,psh,urgThree-time handshake:syn=1, ack=0, fin=0Syn=1, Ack=1, fin=0Syn=0, Ack=1, fin=0Four disconnects: Confirm that the communication does need to be i
audio or video file will play automatically after it has been downloaded.True: Music files are automatically played after downloading;False: The music file does not play automatically after the download is complete.Example: 2. Cyclic playback:Syntax: loop= positive integer, True, FalseDescription: This property specifies whether audio or video files are looped and cycled.When the value of the property is a positive integer value, the number of cycles of the audio or video file is the same as th
time to 0 if(doorisopen==true) {Doortimer+=Time.deltatime; Print (Doortimer); if(doortimer>door_open_time) {Doortimer=0; //Shutdoor (Currentdoor);Doorfalse, Door_shut_sound, "Closedoor"); } } }functionDoorcheck () {if(!Doorisopen) {Door (true, Door_open_sound, "Opendoor"); } } //The object that executes, the state of the door, the sound that plays, the object that plays
specifies whether an audio or video file will play automatically after it has been downloaded.True: Music files are automatically played after downloading;False: The music file does not play automatically after the download is complete.Example: 2. Cyclic playback:Syntax: loop= positive integer, True, FalseDescription: This property specifies whether audio or video files are looped and cycled.When the value of the property is a positive integer value, the number of cycles of the audio or video f
whether an audio or video file will play automatically after it has been downloaded.True: Music files are automatically played after downloading;False: The music file does not play automatically after the download is complete.Example: 2. Cyclic playback:Syntax: loop= positive integer, True, FalseDescription: This property specifies whether audio or video files are looped and cycled.When the value of the property is a positive integer value, the number of cycles of the audio or video file is the
video file will play automatically after it has been downloaded.True: Music files are automatically played after downloading;False: The music file does not play automatically after the download is complete.Example: 2. Cyclic playback:Syntax: loop= positive integer, True, FalseDescription: This property specifies whether audio or video files are looped and cycled.When the value of the property is a positive integer value, the number of cycles of the audio or video file is the same as the full va
determines the role of its business in its business operations.
2) differentiate enterprise management from other non-direct product production by definition, which is conducive to specialized business management of enterprises.
3) in the face of thousands of enterprises, different products, and a variety of product production work, we cannot use a specific work to explain, but only use the term "business" to abstract the description. This abstraction is one of the characteristics of EOM.
4) Ea
agree to start outgoing data on both sides, need at least 3 times the exchange of messages:0 Plays: Obviously not.1 Plays: A->b, A don't know if B agrees2 Plays: A->b, B->a B does not know if a has received its own message, because the channel is not completely reliable3 Plays: A->b, B->a, a->b. Both sides receive an
a node is N = E + 1, so the time complexity of the iterator traversing a red black tree is O (N).Second, the experimental proofWord ..., the following application test theory is consistent with the actual. Using std::setUnits/μs
Insert
Traverse
10,000 plays
9070
111
100,000 plays
611655
2641
1 million
. players play cards one by one each time, when it is your turn to play a card, pull out the bottom card in your hand and put it on the Board. The cards on the Board are arranged into a long chain in the order of playing the card. J (Hook) is the most special card. When a player reaches J, all the cards on the card are owned, and put it at the top of the card pool (the opposite to when the card is played). This is the so-called "golden hook fishing". At this time, the card table is cleared, and
As an important mechanism in Oracle, SCN (system Chang number) plays an important role in data recovery, data guard, streams replication, and synchronization between RAC nodes. Understanding the operating mechanism of SCN can help you gain a deeper understanding of the above functions. Before understanding SCN, Let's first look at how data changes in Oracle transactions write data files: 1. Start the transaction; 2. Find the required data block in
transformed into an SOA solution. However, joining is much more complex than dependency. It specifically shows the roles of each part of the service provider in the service demand contract, and the constraints of merging elements to complete the business. This provides richer traceability, support for fine-grained change management, and the ability to use model verification solutions to meet their needs.
Figure 10 a service contract is used to show the requirements of the orderprocessor service
// PLAYER 2
{
Public override void move ()
{
Movestring = "play2 move ";
}
Public override void jump ()
{
Jumpstring = "play2 jump ";
}
}
Public class facadeFactory // factory implementation of appearance Mode
{
Public string movestring;
Public string jumpstring;
List Play playone = new play1 ();
Play playtwo = new play2 ();
Public facadeFactory ()
{
Plays. Add (playone );
Plays. Add (playtwo );
}
Public v
not recommended to use AOP to write code first. Let's take a look at this example: Everyone's living habits are similar. Here we use four kinds of behavior as an example: Going to school, going to school, picking up girls, playing games, and having a normal life pattern, the probability of each event is the same. B is a playful child who only plays games and girls in the internet cafe. C is a learning-loving child who never
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