I read a book today and saw this effect. I used the onTouchEvent (MotionEvent event) method before, but I didn't think it was so helpful. So I wrote it myself and it felt good, if the game is used in the future, click the screen to slide on the screen, and the picture will slide! Good results! Haha, I 'd like to share with you some inspiration. If you have any questions, please leave a message for source co
As is known to all, the Android model has a variety of sizes, so screen adaptation becomes an important part of Android development. Android Screen Adapter Maybe some developers will encounter this problem, today to share the next screen
Create an Android project.Start the Eclipse program, select File->new->android Application Project menu item, open the New Reference window to create a new project.Enter Geoquiz at the app name (application name) (project name is automatically updated to Geoquiz). Package name Enter Com.bignerdranch.android.geoquiz. As shown in the following:Figure 1-3 Creating a
Android WebView video playback (including full screen playback) and androidwebview
Recently, the WebView video playback function has been used in the project development and summarized the mistakes that have been made during development. These errors are common during development, so I will summarize them here, I hope that you will not make similar mistakes again after seeing them and try to improve the dev
UI elements
As you can imagine, the Android system is doing everything in the opposite of its competitors (which is called differentiation!). Honeycomb has its own UI specification, and it now has a new "holographic UI" visual language for day-to-day operations such as choosing a time date, selecting an option, setting the volume, and so on. Understanding this UI language is critical to creating screen flo
free, but it requires additional software from a specific platform, such as the iphone sdk,android Android SDK for iphones, etc.For detailed methods, see: Http://phonegap.com/start#androidPros: Add SDK in Eclipse, programming freedom, perfect fit for different device screen size, suitable for master use.Cons: Without using layouts, loading pages directly and not
(FragmentFirst)". you need to modify the import "import android. support. v4.app. fragment; "pay attention to support. v4.app/view must be consistent.5. implement slide screen conversion icon
In this case, you need to add a custom variable when setting the sliding switch icon at the bottom:
// Private ImageView image
(fragmentSecond); listData. add (fragmentThird); // ViewPager is equivalent to a component container implementing page switching fpAdapter = new FragmentPagerAdapter (getsuppfrfragmentmanager () {@ Overridepublic int getCount () {return listData. size () ;}@ Overridepublic Fragment getItem (int arg0) {return listData. get (arg0) ;}}; // set the adapter viewPager1.setAdapter (fpAdapter );}}
In this case, you can achieve the touch screen switching
How you run your app depends on two things: whether you have a real Android-powered device and whether you're using Eclipse. this lesson shows you how to install and run your app on a real device and on the Android emulator, and in both cases with either Eclipse or the command line tools.
Before you run your
number you're connected to in the Eclipse's device window.Right click on the project->run as->android application, you can run the project to the phone. Double-click, run, very simple, see if there is a robot icon on your desktop, click, you will see a text interface with Hello World appears on the phone screen!running the app on the emulatorAfter Eclipse
from your finger to the screen to show that the screen is being processed to produce the touch. The shorter the time, the more hands you feel. It is said that iOS touch screen processing time than the average Android phone faster, this is not my specialty, do not know how to verify. But at the software system level, t
the configuration file AndroidMainfest. xml
Modify the configuration file in Android/app/mainfests/AndroidMainfest. xml as follows:
1
(2) implemented through java code:
1 import android. content. pm. activityInfo; 2 import android. OS. bundle; 3 import android. support.
This article is from Google Android's official Web App development guide, divided into five articles: 1. Overview, 2. screen size, 3. Web View creation, 4. debugging and 5. Best practices.
Figure 1. you can use either of the following methods to allow users to access your Web content: Add a WebView to the layout in a traditional way, that is, through a browser or in an
point for one resolution). the status bar and title bar height are 38px or 25dip.The screen width is 800px or 800dip, and the working area height is 442px or 455dip;Screen width: Px or dip, working area Height: Px or 775dip.In the Android Application Package apk, the system will reference the corresponding resource file according to the specific situation of eac
Android Knowledge SummaryThis is a summary of knowledge, so there is no detailed explanation.I. ResolutionDP length in Android, SP font usage, px pixels, in Inch, pt inch 1/72, mm mmUnderstanding DP First know that density,density is an abstract unit, the density value represents the number of display points per inch, and the resolution is two conceptsQVGA screen
, the layout displayed on the portrait screen is changed to the landscape screen because of the width and height. All the changes will affect the layout (unless you create two sets of scenes and then add a judge how to display them on the Landscape screen, how to display the image on the portrait screen), of course, th
How you run your app depends on two things: Whether you have a real Android-powered device and whether you're using eclipse. this lesson shows you how to install and run your app on a real device and on the android emulator, and in both cases with eitherEclipse or the command line tools.
Before you run your
The first app to be written right now is Geoquiz, who can test the user's geographic knowledge. The user answers the question on the screen by clicking the True or False button, Geoquiz can instantly feedback the answer correctly or not.Figure 1-1 shows the result of the user clicking the false button. 1.1 Application Basics The Geoquiz application consists of an activity and a layout. activity is a spec
see the current resource ID of the Geoquiz app. R.java files are automatically generated during the Android project compilation process, follow the warning in the header of the file, and do not attempt to modify the contents of the file./*auto-generated FILE. Do not MODIFY. * * This class is automatically generated by the * AAPT tool from the resource data it found. It * should not being modified by hand.
customize views. We generally like and use the keyboard trigger events and screen trigger events in this view (GameView), but for example: onKeyDown (int keyCode, keyEvent). Generally, when we press the keyboard, the keyboard trigger event in the activity is directly triggered. How can we make it directly trigger the keyboard trigger event (GameView?
Method 1:Example 1:Copy codeThe Code is as follows: View CodePackage net. loonggg. project;Import
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