Today the idea is determined, roughly for the following structure:1. Define the data in the game and initialize the lattice data.2. Define touch events.In the view class, overwrite the Ontouchevent (Motionevent event) method.3, inherit the dialog class, customize a dialog.4, do the above preparation, we can re-view class, the game layout, and to operate.5. Call the MyView object in the main class.Estimated time: 5 days, each day to complete the encoding of a class.Today's content:The class of th
canvas.drawrect (0, 0, getwidth (), getheight (), Paint );//define the Brush object and draw the grid line paint Darkpaint = new paint ();d Arkpaint.setcolor (Getresources (). GetColor (R.color.shudu_dark)); Paint Hilitepaint = new paint (); Hilitepaint.setcolor (Getresources (). GetColor (R.color.shudu_hilite)); Paint Lightpaint = new paint (); Lightpaint.setcolor (Getresources (). GetColor (R.color.shudu_light));//Draw nine lattice for (int i = 0 ; iCall the MyView object in the main class.Pa
Idea: Record the number of each row in each column that has already appeared. Data is relatively weakIn addition POJ 3074 3076 must use pruning strategies. But to achieve more trouble, or after the DLX to do it againaccepted160k0ms#include POJ 2676/2918 Sudoku (DFS)
,0,sizeof(used)); $ for(intI=1; i9; i++) - { - Charstr[Ten]; -scanf"%s", str); A for(intj=0;j9; j + +) + { thea[i][j+1]=str[j]-'0'; - if(a[i][j+1]!=0) $ { thev[i][j+1]=1; the intx=a[i][j+1]; therow[i][x]=1; thecol[j+1][x]=1; -used[(I-1)/3+1[(j+1-1)/3+1][x]=1; in } the } the } About /* the for (int i=1;i the { the for (int j=1;j + printf ("\ n"); -
Android games-Sudoku (2)> First, create a View class --> inherit SurfaceView and implement SurfaceHolder. callback interface --> SurfaceView. getHolder () obtains the SurfaceHolder object --> SurfaceHolder. addCallback (callback) adds a callback function --> SurfaceHolder. lockCanvas () Get the Canvas object and lock the Canvas --> Canvas painting --> SurfaceHolder. unlockCanvasAndPost (Canvas canvas) ends locking and submits changes to display the im
Question: 16*16. Train of Thought Analysis: Needless to say, it is useless. This is to say that the dancing links line is based on Enter 1 in the first column of the first row. Enter 2 in the second column of the first row. ...... Enter 15 in column 15th of the first row. Enter 1 in the second column of the first row. ...... The second line .... Column textiles are Put 1 In the first row and 2 in the first row ,.. Put 16th rows in 16... Put 1 In the first column .. Put 2 In th
/**
* Sudoku Program
*/
Public class shudu {
/** Array for storing numbers */
Static int [] [] n = new int [9] [9];
/** Generate the source array of random numbers. Random numbers are generated from this array */
Static int [] num = {1, 2, 4, 5, 6, 7, 8, 9 };
Public static void main (string [] ARGs ){
// Generate a number
For (INT I = 0; I // Number of attempts to fill
Int time = 0;
// Fill in the number
For (Int J = 0; j // Generate a number
N [I] [J
Continue. Today we are talking about reading and writing record files. Because the sudoku implemented on the Brew platform is a binary file, it is used directly on Android.
We plan to implement two functions: loadtilist (), load the question library, first load the question library file in the resource, and then load it from the resource as a datainputstream. There are few lines of code, as shown below: public static Boolean loadtilist (mainactivity
number of color labels and the number of candidates
O enhanced operations in common mode (non-candidate Mode)
O added the function of manually adding candidates
O preset nearly 50 thousand 17 initial number of sudoku questions
O adjusted the copied steps
O Add a new user manual to illustrate the operation methods and problem-solving skills
O reduce the installation package size
O added the function of checking new versions.
2. Problem corre
column to retrace the previous columnJ-= 2; Continue; } Else { //the first column goes backwards in the last rowi--; J= 8; Continue; } } //Check if it works if(Checkok (i, J)) {Count= 0;//Possible reset Counters } Else{Count++;//counter plus 1j--;//continue to } } }}//Initializefunctionchess () {creatchess ();//Create a chessboardChessinit ();//Initialize the bo
The basic framework of the The basic framework of backtracking algorithm isfunction name (int cnt) {for (){if () {}else{Function name (cnt+1);}}}Backtracking algorithm (solving arbitrary order Sudoku)
The Android phone's graphics lock (nine Sudoku) is a 3x3 lattice that connects several dots in order to achieve lock/unlock functions. You need to connect at least 4 points to connect up to 9 points. Online also has the violence deletes the mobile phone graphics lock method, namely directly kills the graphics lock function. This article we look at another way to crack.
Prerequisite: Cell phone needs root, and open debug mode. Generally speaking, if th
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.